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|game= ''[[Destiny]]'' <br> ''[[Destiny 2]]'' | |game= ''[[Destiny]]'' <br> ''[[Destiny 2]]'' | ||
|name= King's Fall | |name= King's Fall | ||
|image=[[File: | |image=[[File:KingsFallArt.jpg|400px]] | ||
|player= 1-6 | |player= 1-6 | ||
|date= | |date= | ||
|light= 290 ([[Destiny]])<br> | |light= 290 ([[Destiny]])<br>1550 ([[Destiny 2]]) | ||
|place=[[Dreadnaught]], [[Saturn|Rings of Saturn]] | |place=[[Dreadnaught]], [[Saturn|Rings of Saturn]] | ||
|objective= | |objective= Assassinate [[Oryx, the Taken King]], and end the [[Taken War]]. | ||
}} | }} | ||
{{Article quote|Long live the [[Oryx, the Taken King|King]].}} | {{Article quote|Long live the [[Oryx, the Taken King|King]].}} | ||
'''King's Fall''' is the [[raid]] of ''[[The Taken King]]'' expansion. It was unlocked on September 18, 2015, three days after the expansion's release. | '''King's Fall''' is the [[raid]] of ''[[The Taken King]]'' expansion. It was unlocked on September 18, 2015, three days after the expansion's release. King's Fall will take players into the furthest depths of the [[Dreadnaught]] and serve as the conclusion to the [[Taken War]] storyline. | ||
Unique among raids, King's Fall in Destiny 1 features not only a normal and Heroic mode, but also challenge modes like those in the [[Prison of Elders]]. | Unique among raids, King's Fall in Destiny 1 features not only a normal and Heroic mode, but also challenge modes like those in the [[Prison of Elders]]. | ||
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King's Fall was reintroduced as a reprised raid in Destiny 2's [[Season of Plunder]], on August 26th 2022. | King's Fall was reintroduced as a reprised raid in Destiny 2's [[Season of Plunder]], on August 26th 2022. | ||
This time, Touch of Malice has a random chance to drop in the end of the Raid after killing Oryx | This time, Touch of Malice has a random chance to drop in the end of the Raid after killing Oryx, like [[One Thousand Voices]], [[Eyes of Tomorrow]], [[Vex Mythoclast]] and [[Collective Obligation]] before it, and [[Conditional Finality]] after it. | ||
==Bosses== | ==Bosses== | ||
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Once he moves to the front for his final stand, the current holder of the Aura will keep it, and two more Light Eater Ogres will spawn, dropping another Corrupted Light each. These Lights should be detonated one at a time to maximize the amount of time players have to damage Oryx. Wound him enough, and the Taken King will capitulate once again. | Once he moves to the front for his final stand, the current holder of the Aura will keep it, and two more Light Eater Ogres will spawn, dropping another Corrupted Light each. These Lights should be detonated one at a time to maximize the amount of time players have to damage Oryx. Wound him enough, and the Taken King will capitulate once again. | ||
==Master Mode== | ==Master Mode== | ||
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During the Oryx encounter, "Hands Off" means that each Light-Eater Ogre and Knight can only be killed by a given player once. Depending on how many damage phases are required, the Fireteam may need to rotate or swap sides in order to have enough sets to kill. Also note that the two ogres needed for final stand count as the same ones as where they spawn. | During the Oryx encounter, "Hands Off" means that each Light-Eater Ogre and Knight can only be killed by a given player once. Depending on how many damage phases are required, the Fireteam may need to rotate or swap sides in order to have enough sets to kill. Also note that the two ogres needed for final stand count as the same ones as where they spawn. | ||
==Unique enemies== | |||
*[[Adept]] ([[Major]] [[Acolyte]], [[Elite]] in ''Destiny 2'') | |||
*[[Light-Eater Ogre]] (Ultra [[Ogre]]) | |||
*[[Vessel of Oryx]] (Major [[Knight]], Elite in ''Destiny 2'') | |||
*[[Light-Eater Knight]] ([[Knight]], Major in ''Destiny 2'') | |||
*[[Shade of Oryx]] ([[Echo of Oryx]] variant) | |||
====Destiny 2==== | |||
*[[Blightguard]] (Major [[Taken Knight]]) | |||
==Messages== | ==Messages== | ||
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*''Oryx calls upon the Darkness'' | *''Oryx calls upon the Darkness'' | ||
*''Oryx regains the favor of the Darkness'' (D1 Only) | *''Oryx regains the favor of the Darkness'' (D1 Only) | ||
==Rewards== | ==Rewards== | ||
*Weapons | *Weapons | ||
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**Kingslayer - Legendary [[Ghost shell]] | **Kingslayer - Legendary [[Ghost shell]] | ||
**Bond of the Wormlore - Legendary Warlock Bond | **Bond of the Wormlore - Legendary Warlock Bond | ||
**The Ascendant - Legendary [[Emblem]] (Hard Mode exclusive) | **[[The Ascendant]] - Legendary [[Emblem]] (Hard Mode exclusive) | ||
**Worm Gods' Boon - Warlock Bond (Hard Mode exclusive) | **Worm Gods' Boon - Warlock Bond (Hard Mode exclusive) | ||
**Cloak of Seven Bones - Hunter Cloak (Hard Mode exclusive) | **Cloak of Seven Bones - Hunter Cloak (Hard Mode exclusive) | ||
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<gallery> | <gallery> | ||
File:Kingsfall.jpg|Jumping platforms in the Crux. | File:Kingsfall.jpg|Jumping platforms in the Crux. | ||
File:Destiny-Warpriest-Challenge.jpg.optimal.jpg|The Warpriest in the Basicila. | |||
File:Golgoroth.jpg|Golgoroth in his cellar. | |||
File:Oryx first-sighting.jpg|Oryx when he first shows up in the final portion of the Raid. | |||
</gallery> | </gallery> | ||
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*There is a basketball court located in the Transept that became the center of fan speculation that it would unlock a secret. However Luke Smith quickly clarified there are no rewards associated with it and it was just added for fun. | *There is a basketball court located in the Transept that became the center of fan speculation that it would unlock a secret. However Luke Smith quickly clarified there are no rewards associated with it and it was just added for fun. | ||
**The basketball court became part of the final step for the obtainment of the [[Exotic catalyst]] for Touch of Malice in ''Destiny 2''. | **The basketball court became part of the final step for the obtainment of the [[Exotic catalyst]] for Touch of Malice in ''Destiny 2''. | ||
*The Oryx encounter was the first Raid encounter to have a Last Stand ability | *The Oryx encounter was the first Raid encounter to have a Last Stand ability. | ||
* | *Oryx is the first raid boss in the Destiny franchise that cannot be killed in one phase and/or a couple of seconds, as the encounter requires at least four phases to complete. | ||
*The Titan [[War Numen]] armor is based of the design of the first boss of the Raid, the [[Warpriest]]. | *The Titan [[War Numen]] armor is based of the design of the first boss of the Raid, the [[Warpriest]]. | ||
**The Hunter cloak is also very similar to the one worn by the Warpriest. | **The Hunter cloak is also very similar to the one worn by the Warpriest. | ||
*King's Fall is the longest raid in the [[Destiny]] franchise; with eight total encounters and five bosses. | *King's Fall is the longest raid in the [[Destiny]] franchise; with eight total encounters and five bosses. | ||
*King's Fall is the [[Vault of Glass (raid)|second raid]] to be reprised and revamped for the sequel, ''[[Destiny 2]]'', during the events of Season 18. | *King's Fall is the [[Vault of Glass (raid)|second raid]] to be reprised and revamped for the sequel, ''[[Destiny 2]]'', during the events of Season 18. | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' | *''[[Destiny]]'' | ||
*''[[Destiny 2]]'' | **''[[The Taken King]]'' {{1st}} | ||
*''[[Destiny 2]]'' | |||
**''[[Season of Plunder]]'' | |||
==References== | ==References== | ||
<references/> | <references/> | ||
[[Category:Ascendant Realm]] | |||
[[Category:Dreadnaught]] | |||
[[Category:Raids]] | [[Category:Raids]] |