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| {{Quote|Ship-to-ship combat with the most ferocious pirates in the Sol system.|Mission description}}
| | '''Ketchcrash''' is a six-player matchmade activity that was released alongside [[Season of Plunder]]. The players must defend their [[Ketch]] from [[Fallen]] pirates before boarding the enemy's vessel and eliminating the captain. |
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| '''Ketchcrash''' was a six-player matchmade activity that was released alongside ''[[Season of Plunder]]''. The Guardians must defend their [[Ketch]] from [[Fallen]] pirates before boarding the enemy vessel and eliminating their captain.<ref>'''Bungie (2022/8/23)''', ''[[Destiny 2]]: [[Season of Plunder]]''</ref>
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| [[File:D2-SoP-ketchcrash.jpg|330px|thumb|Prepare to be Boarded.]]
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| ==Background== | | ==Background== |
| Following the rescue of [[Spider]] from the [[House of Salvation]], the Baron gives his Ketch to [[The Guardian]] and [[Drifter]] as payment. During this rescue, the Guardian learns of [[Eramis, Kell of Darkness]]'s escape from her stasis prison and current attempt to rally the Fallen's Old Crews. The Guardian alongside The Drifter, Spider, [[Mithrax, Kell of Light]], and Mithrax's daughter [[Eido, Daughter of Misraaks]] convene in a bar, The Ether Tank, in the [[Eliksni Quarter]] to discuss what to do. The group decides to take the fight to the Old Crews and sets off to the stars to defeat the captains and plunder their treasure before Eramis can get it. | | Following the rescue of [[Spider]] from the [[House of Salvation]], the Spider gives his Ketch to [[The Guardian]] and [[Drifter]] as payment. During this rescue, the Guardian learns of [[Eramis, Kell of Darkness]]'s escape from her stasis prison and her current attempt to rally the Fallen's Old Crews. The Guardian alongside The Drifter, Spider, [[Mithrax, Kell of Light]], and Mithrax's daughter [[Sjur Eido]] convene in a bar in the [[Eliksni Quarter]] to discuss what to do. The group decides to take the fight to the Old Crews and sets off to the stars to defeat the captains and plunder their treasure before Eramis can get it. |
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| ==Gameplay== | | ==Gameplay== |
| ===Intro===
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| '''Ketchcrash''' begins with the player's Ketch being assaulted by waves of Fallen. In order to repel these attacks, the players must eliminate the invaders and capture four cannons located on the four corners of the ship's deck. Waves of Fallen will begin to spawn in order to halt progress and take the cannons. After all four cannons are calibrated and fire off their rounds, the waves will end and the Guardians will be prompted to launch themselves onto the lower deck of the enemy Ketch.
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| The Guardians will make their way through the lower decks and encounter a room with three exits, a Fallen panel that will continue the activity when interacted with, and a place to plant a [[Rally Banner]]. Interacting with the panel will open one of the three doors. | | ==Intro== |
| | '''Ketchcrash''' begins with the player's Ketch being assaulted by waves of Fallen. In order to repel these attacks, the players must eliminate the invaders and then capture four cannons located on the four corners of the ship's deck. Waves of Fallen will begin to spawn in to halt progress and retake the cannons. After all four cannons are calibrated and fire off their rounds, the waves will end and the players will be prompted to launch themselves onto the lower deck of the enemy Ketch. |
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| | The players will make their way through the lower decks and encounter a room with three exits, a panel that will continue the activity when interacted with, and a place to plant a [[Rally Banner]]. Interacting with the pad will open one of the three doors. |
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| ===Defeat the Security Optic=== | | ===Defeat the Security Optic=== |
| The center door will lead to a large room filled with gold and several enemies. At the center of the room, there will be a large [[Security Optic]] protected by four [[Security Turret]]s, two in front of it and two more on the ceiling, as well as three [[Security Servitor]]s standing in marked positions. Killing the Servitors will allow the players to capture the area they were defending. Once all three areas are captured, the Optic will be vulnerable. At half health, the Optic will re-apply its shield and restore any destroyed turrets, causing more servitors will spawn. Once the Optic is defeated, the players can move on. | | The center door will lead to a large room filled with gold and several Fallen. At the center of the room, there will be a large Security Optic protected by two turrets, as well as three [[Servitor]]s standing in marked positions. Killing the servitors will allow the players to capture the area they were defending. Once all three areas are capture, the Optic and its turrets will be able to be damaged. Once at half health, the Optic will re-apply its shield and more servitors will spawn. Once the Optic is defeated, the players can move on. |
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| ===Defeat Walkers=== | | ===Defeat Walkers== |
| The right door will lead to a large room with a [[Fallen Walker]] inside, a second then drops from the ceiling on the other side of the room, alongside constant waves of enemies. The Walkers will be damageable for one half of their health, at which point nodes on the walls will render them immune. The Guardians must find and kill a [[Scorch Captain]], who will drop a [[Scorch Cannon]] on death. Guardians must use that Scorch Cannon to destroy several nodes that line the walls and floor of the arena. Destroying all nodes will drop the immunity shield and the Walkers will be damageable again. Once both Walkers are defeated, the Guardians can move on. | | The right door will lead to a large room with a [[Fallen Walker]] inside with another spawning in on the other side of the room. The Walkers will be damageable for one half of their heath, at which they will become immune. The players must find and kill a yellow bar [[Captain]] who will drop a [[Scorch Cannon]] on death. Players must use that scorch cannon to destroy nodes that line the walls and floor of the arena. Destroying all nodes will drop the immunity shield and the walkers will be damageable again. Once both walkers are defeated, the players can move on. |
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| ===Destroy The Storage Tanks=== | | ===Destroy The Storage Tanks=== |
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| ===Clear the Captain's Quarter=== | | ===Clear the Captain's Quarter=== |
| After one of these rooms have been cleared, the door will open and lead players into a large room with the captain inside. Players will need to eliminate all enemies in the room, while which the captain will teleport away. In the center of the room is a place to plant a Rally Banner and a pad that will continue the activity when interacted with. Interacting with the pad will open another door and players will proceed to one of the two other activities. Once this second activity has been completed, the players can move on to the boss fight. | | After one of these rooms have been cleared, the door will open and lead players into a large room with the captain inside. Players will need to eliminate all enemies in the room, while which the captain will teleport away. In the center of the room is a place to plant a Rally Banner and a pad that will continue the activity when interacted with. Interacting with the pad will open another door and players will proceed to one of the two other activities. Once this second activity has been completed, the players can move on to the boss fight |
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| ===Boss Fight===
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| After the second room has been cleared, an elevator will open for the players to go up to the top deck of the Ketch. Players will be taken to a room with a pad in the front. Interacting with the pad will begin the boss fight
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| '''[[Aye-I, Privateer]]''' is a large [[Heavy Shank]] who will spawn behind a barrier to goad the players before teleporting to the bow of the ship. Players can damage it until one third of its health is depleted, at which it will fly away from the deck and summon eight small [[Servitor]]s to shield it. Destroying all servitors will drop the shield and Aye-I will be able to be damaged. This will repeat once more after the next third of health is depleted. Once the boss is killed, the loot will be revealed.
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| '''[[Ransaaks, Privateer]]''' is a large [[Captain]] who will appear behind a barrier and summon waves of Fallen and [[Cabal]]. When the wave is cleared, it will enter the room and be able to be damaged. After one third of its health is depleted, it will teleport behind the barrier. It will repeat this process once more for the next third of the health. When the next third of health is depleted, it will attempt to flee the Ketch and run away on the top deck. The barrier will drop and players will be able to damage Ransaaks until it dies.
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| '''[[Skiffiks, Privateer]]''' is a large [[Marauder]] who will be waiting behind a barrier before teleporting to the crow's nest. On top of summoning reinforcements, they have set up [[Trip Mine]]s all over the deck, including around the crewmate flag. They will also be protected by an [[Absorption Shield]], which will change element randomly throught the fight. Every third of their health, Skiffiks will summon [[Splinter Mine]]s that must be dismantled to prevent the activity from failing. Brigs on top of Skiffs will also be bombarding the fireteam throught the fight.
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| ==Ketchcrash enemies==
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| ===Fallen===
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| *[[Shank]]
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| **[[Exploder Shank]]
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| **[[Tracer Shank]]
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| *[[Heavy Shank]]
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| **[[Gunnery Mate]]
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| *[[Dreg]]
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| *[[Wretch]]
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| *[[Vandal]]
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| **[[Resilient Vandal]]
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| *[[Marauder]]
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| **[[Resilient Marauder]]
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| *[[Captain]]
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| **[[Cutthroat Captain]]
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| **[[Overload Captain]] {{C|Master}}
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| **[[Resilient Captain]]
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| **[[Scorch Captain]]
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| *[[Servitor]]
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| **[[Barrier Servitor]] {{C|Master}}
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| **[[Defiled Servitor, House Salvation]]
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| **[[Security Servitor]]
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| **[[Security Optic]]
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| **[[Servitor, Loyal to Aye-I]]
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| *[[Security Turret]]
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| *[[Walker]]
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| *[[Brig]]
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| ===Cabal===
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| *[[War Beast]]
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| *[[Legionary]]
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| *[[Phalanx]]
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| **[[Outlaw Phalanx]]
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| *[[Centurion]]
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| **[[Outlaw Centurion]]
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| *[[Gladiator]]
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| **[[Outlaw Gladiator]]
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| *[[Colossus]]
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| **[[Outlaw Colossus]]
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| *[[Scorpius]]
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| *[[Thresher]]
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| ===Bosses===
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| *[[Aye-I, Privateer]]
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| *[[Ransaaks, Privateer]]
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| *[[Skiffiks, Privateer]]
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| ==List of appearances==
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| *''[[Destiny 2]]''
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| **''[[Season of Plunder]]'' {{1st}}
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| ==References==
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| <references/>
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| {{Activities}}
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| [[Category:Activities]]
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| [[Category:Seasonal Activities]]
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