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|game= ''[[Destiny 2]]: [[Season of the Drifter]]''
|game= ''[[Destiny 2]]: [[Season of the Drifter]]''
|giver= N/A
|giver= N/A
|objective= Reforge a broken copy of [[Thorn]] left over from a battle between [[Shin Malphur]] and the [[Shadows of Yor]].
|objective= Reforged a broken copy of [[Thorn]] left over from a battle between [[Shin Malphur]] and the [[Shadows of Yor]].
|reward= [[Thorn]]
|reward= [[Thorn]]
|nowalk=yes
|nowalk=yes
}}
}}


'''Independent Study''' is an [[exotic]] [[Quest (Destiny 2)|quest]] from ''[[Season of the Drifter]]'' and sunsetted after ''[[Beyond Light]]''.<ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Season of the Drifter]], Playstation 4, Activision Blizzard''</ref> Players could previously acquire the quest by locating an abandoned campsite hidden a few feet from the [[Salt Mines]] in the [[EDZ]]; investigating the fire pit yields the first quest step. Players completing this quest were rewarded with the reprised exotic [[Hand Cannon]]: [[Thorn]].
'''Independent Study''' is an [[Exotic]] [[Quest]] from ''[[Season of the Drifter]]'' and sunsetted after ''[[Beyond Light]]''. Players could acquire the Quest by locating a an abandoned campsite hidden a few feet from the [[Salt Mines]] in the [[EDZ]]; investigating the fire pit yields the first Quest Step. Playeers completing this quest will be rewarded with the reprised [[Exotic]] [[Hand Cannon]]: [[Thorn]].


==Steps==
==Steps==
===Step 1: A Melted Hunk of Metal===
===1. A Melted Hunk of Metal===
''Despite the burn damage, you recognize this weapon as a Thorn, a legendary weapon capable of severing Guardians from the Light. The Shadows of Yor, followers of an infamous Guardian-killer, are well-known for carrying Thorns. This one is broken, but you think it may be possible to fix it. A reputable (and discreet) gunsmith would know where to start.''
''Despite the burn damage, you recognize this weapon as a Thorn, a legendary weapon capable of severing Guardians from the Light. The Shadows of Yor, followers of an infamous Guardian-killer, are well-known for carrying Thorns. This one is broken, but you think it may be possible to fix it. A reputable (and discreet) gunsmith would know where to start.''


Bring the ruined Thorn to [[Banshee-44]] in the [[Tower]].  
Bring the ruined Thorn to [[Banshee-44]] in the [[Tower]].  


*'''Banshee visited'''
===2. The Essence===
----
====Transcript====
''Banshee is quiet for a while, then he says, "Say. I don't mind lookin' at this for you, but I'm gonna have to tell Ikora about it, all right?"''
 
''You nod. "You might as well throw this away and start from scratch," Banshee mumbles. "But… If you're really determined…"''
 
''By the time he sends you on your way with a detailed shopping list, he's forgotten the conversation entirely.''<ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Season of the Drifter]], Playstation 4, Activision Blizzard, [https://www.youtube.com/watch?v=7bgMt4RaN8o Independent Study | A Melted Hunk of Metal]''</ref>
 
===Step 2: The Essence===
''Banshee has recommended a number of rare components that you should be able to use to restore your ruined Thorn to working order. First on the list is Hadronic Essence, a dense lattice of exotic baryons and mesons, once commonly favored as an infusion in Warlock fieldweave.''
''Banshee has recommended a number of rare components that you should be able to use to restore your ruined Thorn to working order. First on the list is Hadronic Essence, a dense lattice of exotic baryons and mesons, once commonly favored as an infusion in Warlock fieldweave.''


Gather [[Hadronic Essence]] by completing bounties for [[Asher Mir]] on [[Io]], by defeating [[Warlocks]] in the [[Crucible]], or by completing [[Nightfall]] strikes. Nightfall strikes grant the most efficient progress.
Gather [[Hadronic Essence]] by completing bounties for [[Asher Mir]] on [[Io]], by defeating [[Warlocks]] in the [[Crucible]], or by completing [[Nightfall]] strikes. Nightfall strikes grant the most efficient progress.


*'''Essence gathered: 50'''
*Essence gathered: 50
----
 
===Step 3: The Steel===
===3. The Steel===
''Next on the list of required components is Plasteel Plating, a durable hybrid plastic favored by Titans for its balance of strength and workability. Plasteel is not commonly available for artisan use these days: the Red War wiped out the DIY supply chain within the City.''
''Next on the list of required components is Plasteel Plating, a durable hybrid plastic favored by Titans for its balance of strength and workability. Plasteel is not commonly available for artisan use these days: the Red War wiped out the DIY supply chain within the City.''


Gather [[Plasteel Plating]] by completing bounties for [[Sloane]] on [[Titan (moon)|Titan]], by defeating [[Titan (class)|Titan]]s in the Crucible, or by completing encounters at the [[Blind Well]]. Heroic Blind Well encounters grant the most efficient progress.
Gather [[Plasteel Plating]] by completing bounties for [[Sloane]] on [[Titan (moon)|Titan]], by defeating [[Titan (class)|Titan]]s in the Crucible, or by completing encounters at the [[Blind Well]]. Heroic Blind Well encounters grant the most efficient progress.


*'''Plating gathered: 50'''
*Plating gathered: 50
----
 
===Step 4: The Binding===
===4. The Binding===
''Last on the list of Guardian-grade components is Sapphire Wire, another hard-to-come-by item formerly favored by Hunters because of its versatility. Sapphire Wire, like Plasteel Plating, was another casualty of the Red War... but you feel confident that you can scrounge some up.''
''Last on the list of Guardian-grade components is Sapphire Wire, another hard-to-come-by item formerly favored by Hunters because of its versatility. Sapphire Wire, like Plasteel Plating, was another casualty of the Red War... but you feel confident that you can scrounge some up.''


Gather [[Sapphire Wire]] by completing bounties for [[Ana Bray]] on [[Mars]], by defeating [[Hunter]]s in the Crucible, or by completing an [[Escalation Protocol]] wave. Escalation Protocol waves grant the most efficient progress.
Gather [[Sapphire Wire]] by completing bounties for [[Ana Bray]] on [[Mars]], by defeating [[Hunter]]s in the Crucible, or by completing an [[Escalation Protocol]] wave. Escalation Protocol waves grant the most efficient progress.


*'''Wire gathered: 50'''
*Wire gathered: 50
----
 
===Step 5: Weaponize the Unknown===
===5. Weaponize the Unknown===
''Your project is going well. The gun is now mechanically sound, but it is simply a gun: it has no intrinsic power of its own. You'll need to reconnect it to the Light somehow, and the vast dark secrets of the Void seem like the most promising route.''
''Your project is going well. The gun is now mechanically sound, but it is simply a gun: it has no intrinsic power of its own. You'll need to reconnect it to the Light somehow, and the vast dark secrets of the Void seem like the most promising route.''


Defeat [[Guardians]] in the Crucible using [[Void]] energy or Hand Cannons. Precision streaks using Void Hand Cannons grant the most efficient progress. Note that progress is multiplied in the [[Iron Banner]] or in [[Survival]] Crucible matches.
Defeat Guardians in the Crucible using [[Void]] energy or Hand Cannons. Precision streaks using Void Hand Cannons grant the most efficient progress. Note that progress is multiplied in the [[Iron Banner]] or in [[Survival]] Crucible matches.


*'''Connection strength: 500'''
*Connection strength: 500
----


===Step 6: Something Yet Remains===
===6. Something Yet Remains===
''Your Thorn hums with the hungry indifference of the Void, but it lacks something essential. You know the original Thorn was intimately connected to the [[Hive]], though you don't know exactly how. Wandering around the Tower to ask your mentors about the provenance of a banned weapon strikes you as a bad idea, but- There are quieter places to ask questions. Places off the beaten path, where knowledgeable [[Cryptarch]]s have settled down to do their work in peace and quiet...''
Your Thorn hums with the hungry indifference of the Void, but it lacks something essential. You know the original Thorn was intimately connected to the [[Hive]], though you don't know exactly how. Wandering around the Tower to ask your mentors about the provenance of a banned weapon strikes you as a bad idea, but- There are quieter places to ask questions. Places off the beaten path, where knowledgeable [[Cryptarch]]s have settled down to do their work in peace and quiet...


Pay a visit to [[Tyra Karn]] at [[the Farm]]. The Farm is accessible via the EDZ Director.
Pay a visit to [[Tyra Karn]] at [[the Farm]]. The Farm is accessible via the EDZ Director.


*'''Tyra visited'''
===7. The Chasm of Screams===
----
====Transcript====
''Tyra is pleased to have a visitor. She is not pleased that you're here to talk about a DIY "build-your-own-Thorn" project. "I won't lecture you," she says, "but I do hope that you know exactly what sort of misdirected selfishness and reprehensible cruelty this gun symbolizes. A Young Wolf of the Iron Lords would not carry this gun.''
 
''"That said. The provenance of the original Thorn has been vigorously debated. We have incomplete texts which speak of a so-called 'hated path.' One must 'bathe their Light in horrors,' one must 'feed the weapon with death,' one must maintain their Light while 'binding a sickness' to the weapon itself… Hive heresy, all of it. I advise you speak to Ikora about this if you have further questions.'' <ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Season of the Drifter]], Playstation 4, Activision Blizzard, [https://www.youtube.com/watch?v=91rfyz8HknA Independent Study | Something Yet Remains]''</ref>
 
===Step 7: The Chasm of Screams===
''While you were speaking to Tyra, she mentioned something called the Hated Path, a sort of primer to transform an ordinary Hand Cannon into a Thorn. Bathe your [[Light]] in horrors. Feed your weapon with death. Bind it with sickness. Horrors, death, sickness... that all sounds like the Hive nests on Titan to you.''
''While you were speaking to Tyra, she mentioned something called the Hated Path, a sort of primer to transform an ordinary Hand Cannon into a Thorn. Bathe your [[Light]] in horrors. Feed your weapon with death. Bind it with sickness. Horrors, death, sickness... that all sounds like the Hive nests on Titan to you.''


Defeat the Arbiters, [[Sardav, Arbiter|Sardav]] and [[Telesh, Arbiter|Telesh]] then defeat [[Savathun's Song]] in an epic reprise of strike "[[Savathûn's Song (strike)|Savathûn's Song]]" on Titan.
Defeat the Arbiters, [[Sardav, Arbiter|Sardav]] and [[Telesh, Arbiter|Telesh]] then defeat [[Savathun's Song]] in an epic reprise of strike "[[Savathûn's Song (strike)|Savathûn's Song]]" on Titan.


*'''Strike completed'''
The access point to the Savathûn's Song strike on the map will be replaced with Chasm of Screams until the step is complete. You must complete a 660 Power leveled version of the aforementioned strike with the modifiers Blackout (No radar and enemy melee damage is increased), Iron (Enemies have more health) and Harsh Elements (Increased Elemental Damage for ALL types for the enemies alone). In addition, Boss enemies will spawn throughout the strike including [[Hadaa, Arbiter]] and [[Nydor, Arbiter]] before the final room. [[Sardav, Arbiter]] and [[Telesh,_Arbiter]] will spawn in the phase of the boss encounter where Savathûn's Song conjures an invincibility barrier. Both [[Hive]] [[Knight]]s must be slain in order to validate the mission and complete the step, which will reward players with the [[Thorn]] [[Exotic]] [[Hand Cannon]].
----
====Notes====
The access point to the Savathûn's Song strike on the map will be replaced with Chasm of Screams until the step is complete. You must complete a fixed leveled version of the aforementioned strike with the modifiers '''Blackout''' (No radar and enemy melee damage is increased), '''Iron''' (Enemies have more health and cannot be staggered) and '''Harsh Elements''' (Increased Elemental Damage for ALL types for the enemies alone). In addition, Boss enemies will spawn throughout the strike including [[Hadaa, Arbiter]] and [[Nydor, Arbiter]] before the final room. [[Sardav, Arbiter]] and [[Telesh, Arbiter]] will spawn in the phase of the boss encounter where Savathûn's Song conjures an invincibility barrier. Both [[Hive]] [[Knight]]s must be slain in order to validate the mission and complete the step, which will reward players with the [[Thorn]] [[Exotic]] [[Hand Cannon]].
 
==Appearance==
*''[[Destiny 2]]: [[Season of the Drifter]]''
 
==References==
<references/>


[[Category:Quests]]
[[Category:Quests]]

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