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|name=Hunter
|name=Hunter
|othernames=
|othernames=
|image=[[File:Grimoire Hunter.jpg|325px]]
|image=[[File:Destiny 2 Hunter.jpg|325px]]
|variant=
|variant=
|focalworld(s)= [[Solar System]]
|focalworld(s)= [[Solar System]]
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|notable-person= [[Cayde-6]] <br> [[Anastasia Bray]] <br> [[Eris Morn]] <br> [[Andal Brask]] <br> [[Gheleon|Lord Gheleon]] <br> [[Lady Efrideet]] <br> [[Perun]] <br> [[Shin Malphur]] <br> [[Tallulah Fairwind]] <br> [[Shiro-4]] <br> [[The Crow]]
|notable-person= [[Cayde-6]] <br> [[Anastasia Bray]] <br> [[Eris Morn]] <br> [[Andal Brask]] <br> [[Gheleon|Lord Gheleon]] <br> [[Lady Efrideet]] <br> [[Perun]] <br> [[Shin Malphur]] <br> [[Tallulah Fairwind]] <br> [[Shiro-4]] <br> [[The Crow]]
}}
}}
'''Hunters''' are a class of [[Guardian]] who uses stealth, hand cannons, sidearms and long-ranged weapons to kill their enemies. Hunters tend to be taciturn, mostly keeping to themselves and using lightweight throwing knives and smoke to disorient their enemies. Hunter Cloaks provide a sense of mystery and excellent camouflage when they are in the wild.<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''': ''Bungie's Destiny: A Land of Hope and Dreams'']</ref>
The '''Hunter''' is a type of [[Guardians|Guardian]] who uses stealth, hand cannons, sidearms and long-ranged weapons to kill their enemies. Hunters tend to be taciturn, mostly keeping to themselves and using lightweight throwing knives and smoke to disorient their enemies. Hunter Cloaks provide a sense of mystery and excellent camouflage when they are in the wild.<ref>[http://www.ign.com/articles/2013/02/17/bungies-destiny-a-land-of-hope-and-dreams?page=1 '''IGN''': ''Bungie's Destiny: A Land of Hope and Dreams'']</ref>


== Overview ==
== Overview ==
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Through manipulation of the [[Traveler]]'s [[Light|energies]], Hunters learned how to survive in the wild, assassinate their prey, and reclaim lost secrets of the [[Golden Age]]. They are daring scouts and stealthy killers, experts with knives and precision weapons. Hunters blaze their own trails and write their own laws. Though some fear them as being dangerous, their bravery has saved many lives and led to many discoveries dating back to the Golden Age.<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''': ''Transcript of the official English version of the cards'']</ref>
Through manipulation of the [[Traveler]]'s [[Light|energies]], Hunters learned how to survive in the wild, assassinate their prey, and reclaim lost secrets of the [[Golden Age]]. They are daring scouts and stealthy killers, experts with knives and precision weapons. Hunters blaze their own trails and write their own laws. Though some fear them as being dangerous, their bravery has saved many lives and led to many discoveries dating back to the Golden Age.<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''': ''Transcript of the official English version of the cards'']</ref>


Among the culture of Hunters, Hunters who become close friends are expected to take up the cloaks of their fallen comrades to finish business that they started. They may also paint a vermilion stripe upon their forehead. Most Hunters painted the stripe at some point in their lives.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], Item Description: [[Vermilion Stripe 1.0]]''</ref>
Among the culture of Hunters, Hunters who become close friends are expected to take up the cloaks of their fallen comrades to finish business that they started. They may also paint a vermilion stripe upon their forehead. Most Hunters painted the stripe at some point in their lives.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], Activision Blizzard - Item Description: [[Vermilion Stripe 1.0]]''</ref>


==Class description==
==Class description==
{{quote|Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.|Class description}}
{{quote|Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.|Class description}}
==Abilities==
==Abilities==
All Guardians have certain abilities, some of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians have a double jump ability and a grenade ability whose effects vary by class.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it.'']</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities can be upgraded over time and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref>
All Guardians have certain abilities, some of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians have a double jump ability and a grenade ability whose effects vary by class.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it.</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities can be upgraded over time and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref>


===Subclasses===
===Subclasses===
*'''[[Gunslinger]]''': ''"A lone wolf who lives for the perfect shot."'' A medium to long distance {{Icon|Solar}} [[Solar]] class suited for engaging single or sometimes multiple targets with precision shooting and large amounts of damage.
*'''[[Gunslinger]]'''''"A lone wolf who lives for the perfect shot."'' A medium to long distance [[Solar]] class suited for engaging single or sometimes multiple targets with precision shooting and large amounts of damage.
**'''Super''':
**'''[[Super]]''''''[[Golden Gun]]''': Summon a flaming pistol which disintegrates enemies with Solar Light
***'''Golden Gun''': Summon a flaming pistol which disintegrates enemies with Solar Light.
**'''Grenades'''—Incendiary Grenade, Tripmine Grenade, Swarm Grenade
***'''Blade Barrage''': Summon a barrage of explosive knives.
**'''Melee'''—Throwing knife: Throw a knife from a distance.
**'''Grenades'''—Incendiary Grenade, Tripmine Grenade, Swarm Grenade, Firebolt Grenade, Incendiary Grenade, Healing Grenade, Thermite Grenade, Fusion Grenade
**'''Jump'''—Double Jump; Triple Jump
**'''Melee''':
***'''Throwing Knife''': Throw a knife from a distance.
***'''Proximity Explosive Knife''': Throw a knife that attaches to a surface.
***'''Weighted Throwing Knife''': Throw a knife dealing extra precision damage.
***'''Lightweight Knife''': Throw a knife that makes you radiant on precision final hits.
***'''Knife Trick''': Throw a fan of flaming knives.
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge, Acrobat's Dodge
**'''Jump''': Double Jump; Triple Jump; Strafe Jump


*'''[[Bladedancer]]''': ''"(Destiny 1) Beautiful lethality, relentless style."'' An {{Icon|Arc}} [[Arc]]-powered class suited for close-range crowd control. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started.</ref>.
*'''[[Bladedancer]]'''''"(Destiny 1) Beautiful lethality, relentless style."'' An [[Arc]]-powered class suited for close-range crowd control. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started.</ref>.
**'''Super''':
**'''Super''''''[[Arc Blade]]''': Charge your blade with Arc Light and consume your foes with lightning.
***'''Arc Blade''': Charge your blade with Arc Light and consume your foes with lightning.
**'''Grenades'''—Flux Grenade, Skip Grenade, Arcbolt Grenade
**'''Grenades''': Flux Grenade, Skip Grenade, Arcbolt Grenade
**'''Melee'''—Blink Strike: A powerful melee attack with extended range.
**'''Melee''':
**'''Jump'''—Double Jump; Blink<ref name="Thanks">[http://www.youtube.com/watch?v=o8FuOLDyjnc '''YouTube''': ''Thank You, Destiny Community'']</ref>
***'''Blink Strike''': A powerful melee attack with extended range.
**'''Jump''': Double Jump; Blink<ref name="Thanks">[http://www.youtube.com/watch?v=o8FuOLDyjnc '''YouTube''': ''Thank You, Destiny Community'']</ref>


*'''[[Nightstalker]]''': ''"Draw from the Void. Light the way."'' A {{Icon|Void}} [[Void]]-based support class suited for weakening enemies while strengthening Fireteams as well as featuring crowd control, stealth, and tracking. First made available in [[The Taken King]].<ref>[https://www.bungie.net/en/pub/TheTakenKing/Nightstalker Bungie.net: The Taken King: Nighstalker]</ref>
*'''[[Nightstalker]]'''''"Draw from the Void. Light the way."'' A [[Void]]-based support class suited for weakening enemies while strengthening Fireteams as well as featuring crowd control, stealth, and tracking. First made available in [[The Taken King]].<ref>[https://www.bungie.net/en/pub/TheTakenKing/Nightstalker Bungie.net: The Taken King: Nighstalker]</ref>
**'''Super''':
**'''Super''''''[[Shadowshot]]''': Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies.
***'''Shadowshot''': Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies.
**'''Grenades'''—Spike Grenade, Voidwall Grenade, Vortex Grenade
***'''Spectral Blades''': Summon a pair of Void knives that allows you to go invisible.
**'''Melee'''—Smoke: Throw Smoke to slow and disorient those within its cloud. There is an option within that column to alter smoke and make both disorient and damage enemies over time whils they are in your smoke cloud. Using a smoke and grenade at the same time is often referred to as a "wombo combo".
**'''Grenades''': Spike Grenade, Voidwall Grenade, Vortex Grenade, Axion Bolt, Magnetic Grenade, Scatter Grenade, Suppressor Grenade
**'''Jump'''—Double Jump; Triple Jump
**'''Melee''':
***'''Snare Bomb''': Throw Smoke to slow and disorient those within its cloud. There is an option within that column to alter smoke and make both disorient and damage enemies over time while they are in your smoke cloud. Using a smoke and grenade at the same time is often referred to as a "wombo combo".
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge
**'''Jump''': Double Jump; Triple Jump; Strafe Jump


*'''[[Arcstrider]]''': ''"Flow like lightning. Strike like thunder."'' An {{Icon|Arc}} [[Arc]]-based subclass suited for close-combat and mobility. First made available in [[Destiny 2]].
*'''[[Arcstrider]]'''''"Flow like lightning. Strike like thunder."'' An [[Arc]]-based subclass suited for close-combat and mobility. First made available in [[Destiny 2]].
**'''Super''':
**'''Super''''''[[Arc Staff]]''': Charge your staff with Arc Light and consume your foes with lightning.
***'''Arc Staff''': Charge your staff with Arc Light and consume your foes with lightning.
**'''Grenades'''—Skip Grenade, Flux Grenade, Arcbolt Grenade
***'''Gathering Storm''': Throw your Arc Staff to impale and jolt targets on impact.
**'''Melee'''—Pressure-Point Punch: Deliver a precise, Arc-charged punch to enemies.
***'''Storm's Edge''': Throw your Arc dagger and blink to its location of impact that deals damage around nearby targets.
**'''Jump'''—High Jump; Strafe Jump; Triple Jump, Blink.
**'''Grenades''': Skip Grenade, Flux Grenade, Arcbolt Grenade, Storm Grenade, Flashbang Grenade, Pulse Grenade, Lightning Grenade
**'''Melee''':
***'''Pressure-Point Punch''': Deliver a precise, Arc-charged punch to enemies.
***'''Combination Blow''': A melee that deals increasing damage on the next melee attack.
***'''Disorienting Blow''': A melee that blinds targets.
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge
**'''Jump''': High Jump; Strafe Jump; Triple Jump; Blink.


*'''[[Revenant (subclass)|Revenant]]''': ''"From a whisper to a roar, be the calm and the storm."'' A {{Icon|Stasis}} [[Stasis]]-based subclass suited for crowd control and area-damage. First made available in [[Beyond Light]].
*'''[[Revenant]]'''''"From a whisper to a roar, be the calm and the storm."'' A [[Stasis]]-based subclass suited for crowd control and area-damage. First made available in [[Beyond Light]].
**'''Super''':
**'''Super''''''[[Silence and Squall]]''': Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies.
***'''Silence and Squall''': Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies.
**'''Grenades'''—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
**'''Grenades''': Glacier Grenade, Duskfield Grenade, Coldsnap Grenade
**'''Melee'''—Withering Blade: Toss a Stasis Shuriken at targets to damage and slow them.
**'''Melee''':
**'''Jump'''—High Jump; Strafe Jump; Triple Jump
***'''Withering Blade''': Toss a Stasis Shuriken at targets to damage and slow them.
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge
**'''Jump''': High Jump; Strafe Jump; Triple Jump
 
*'''[[Threadrunner]]''': ''"The plucked string, the sharpest song. Freedom, infinitely promised."'' A {{Icon|Strand}} [[Strand]]-based subclass suited for crowd control and mobility. First made available in [[Lightfall]].
**'''Super''':
***'''Silkstrike''': Weave a vicious rope dart and tear through your targets.
**'''Grenades''': Grapple, Shackle Grenade, Threadling Grenade
**'''Melee''':
***'''Threaded Spike''': Throw a rope dart that bounces between targets, damaging and '''severing''' them.
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge
**'''Jump''': High Jump; Strafe Jump; Triple Jump
 
*'''[[Prismatic Hunter]]''': ''"Instinct is honed over years to respond in an instant"'' A [[Prismatic]] subclass that mixes some of the abilities from all subclasses. First made available in [[The Final Shape]].
**'''Super''':
***'''Shadowshot: Deadfall'''
***'''Golden Gun: Marksman'''
***'''Storm's Edge'''
***'''Silence and Squall'''
***'''Silkstrike'''
**'''Melee''':
***'''Snare Bomb'''
***'''Knife Trick'''
***'''Combination Blow'''
***'''Withering Blade'''
***'''Threaded Spike'''
**'''Grenades''': Magnetic Grenade, Swarm Grenade, Arcbolt Grenade, Duskfield Grenade, Grapple
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge, Acrobat's Dodge
**'''Jump''': High Jump; Strafe Jump; Triple Jump, Blink


==Hunter groups==
==Hunter groups==
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|-
|-
| [[File:AnaBrayInfobox.jpg|150px]] || [[Anastasia Bray]] || Vanguard || Voice of Rasputin || Alive ||  
| [[File:AnaBrayInfobox.jpg|150px]] || [[Anastasia Bray]] || Vanguard || Voice of Rasputin || Alive ||  
*Member of [[House Bray]] and sister of [[Elisabeth Bray]].
*Member of [[House Bray]]
*Assisted in the development of [[Rasputin]].
*Assisted in the development of [[Rasputin]]
*Worked on rebuilding Rasputin in Exo form.
*Worked on putting Rasputin into an Exo body
|-
|-
| [[File:Cayde-6 Chicken.jpg|150px]] || [[Cayde-6]] || Vanguard || Hunter Vanguard Representative || Deceased ||  
| [[File:Cayde-6 Chicken.jpg|150px]] || [[Cayde-6]] || Vanguard || Hunter Vanguard Representative || deceased ||  
*Previous Hunter Vanguard.
*Most recent Hunter Vanguard
*Killed by Uldren Sov.
*Killed by Uldren Sov
|-
|-
| [[File:NewCrow.jpg|150px]] || [[Uldren Sov|The Crow]] || Vanguard || Guardian || Alive ||  
| [[File:NewCrow.jpg|150px]] || [[Uldren Sov|The Crow]] || Vanguard || Guardian || Alive ||  
*Formerly Uldren Sov.
*Formerly Uldren Sov
*Former enforcer of [[The Spider]].
*Now works to fill the void left behind by Cayde-6 and to atone for what he has done.
*Now works to fill the void left behind by Cayde-6 and to atone for what he has done.
*Current Hunter Vanguard.
|-
|-
| [[File:EfrideetInfobox.jpg|150px]] || Lady [[Efrideet]] || Iron Lords || Member || Unknown ||  
| [[File:EfrideetInfobox.jpg|150px]] || Lady [[Efrideet]] || Iron Lords || Member || Unknown ||  
*[[Iron Banner]] handler during the [[SIVA Crisis]]
*[[Iron Banner]] handler during the [[SIVA Crisis]]
*One of the last surviving Iron Lords.
*One of the last surviving Iron Lords
*Current status is unknown due to [[The Witness]] taking multiple planets.
*Current status is unknown due to [[The Witness]] taking multiple planets.
|-
|-
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*Lost his fireteam due to a Hive Wizard named [[Navôta, Eir Spawn]].
*Lost his fireteam due to a Hive Wizard named [[Navôta, Eir Spawn]].
*Now works in the [[Cosmodrome]] training New Lights.
*Now works in the [[Cosmodrome]] training New Lights.
*Vanguard Dare Candidate
*Vanguard Dare Canidate
|-
|-
| [[File:Eris Morn Shadowkeep.png|150px]] || [[Eris Morn]] || The Hidden || Agent || Alive ||  
| [[File:Eris Morn Shadowkeep.png|150px]] || [[Eris Morn]] || The Hidden || Member || Alive ||  
* Survivor of the first Crota Fireteam
* Survivor of the first Crota Fireteam
*Vanguard expert of the [[Hive]].
*Awakened the [[Pyramid]] on the Moon and helped the Guardian to end it’s threat.
*Awakened the [[Lunar Pyramid]] on the Moon and helped the Guardians establish contact with [[The Witness]].
*First wielder of [[Stasis]] (other than [[Elisabeth Bray]].)
*First wielder of [[Stasis]] (other than [[Elisabeth Bray]].)
*Helped to prevent [[Calus]] from taking control of the Lunar Pyramid.
*Helped to prevent [[Calus]] from taking control of the Lunar Pyramid.
*Former [[Hive]] God of Vengeance.
|-
| [[File:Micah-10 Hologram.jpg|150px]] || [[Micah-10]] || Six Coyotes || Member || Alive ||
*Protector of unpartnered Ghosts
*Defended the settlement of [[Coyote]] from the [[House of Kings]]
*Currently helping to heal the Traveler from [[the Witness]]' corruption of [[the Pale Heart]]
|-
|-
| [[File:Shiro4Infobox.jpg|150px]] || [[Shiro-4]] || Vanguard || Vanguard scout || Alive ||  
| [[File:Shiro4Infobox.jpg|150px]] || [[Shiro-4]] || Vanguard || Vanguard scout || Alive ||  
|-
|-
| [[File:KatabasisInfobox.jpg|150px]] ||  [[Katabasis]] || Loyalists ||Shadow of Calus || Deceased ||  
| ||  [[Katabasis]] || Loyalists ||Shadow of Calus || Deceased ||  
|-
|-
| || [[Tevis Larsen]] || Vanguard || Guardian || Deceased ||  
| || [[Tevis Larsen]] || Vanguard || Guardian || Deceased ||  
* "Survives" as a disembodied whisper in the Black Garden.
* "Survives" as a disembodied whisper in the Black Garden
|-
|-
| [[File:Grimoire GF The Last Word 1-2.jpg|150px]] || [[Shin Malphur]] || N/A || Guardian || Alive ||  
| || [[Shin Malphur]] || Vanguard || Guardian || Alive ||  
*Inherited [[The Last Word]] and killed [[Dredgen Yor]]
*Inherited [[The Last Word]] and killed [[Dredgen Yor]]
*Founding member of the [[Shadows of Yor]].
*Founder of the Shadows of Yor
*Worked with the [[Drifter]] (without him knowing) to create [[Gambit]] to draw out those who would go down the path of the Darkness.
*Worked with the [[Drifter]] (without him knowing) to create [[Gambit]] in order to draw out those who would go down the path of the Darkness.
|-
|-
|}
|}
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*Champion [[SRL]] racer
*Champion [[SRL]] racer
*Creator of the [[Fr0st-EE5]] and [[St0mp-EE5]]
*Creator of the [[Fr0st-EE5]] and [[St0mp-EE5]]
*Vanguard Dare Candidate
*Vanguard Dare Canidate
|-
|[[Micah-10]] || Six Coyotes || Member || ||
|-
|-
|[[Nadiya]] || Six Coyotes || Member || Alive ||
|[[Nadiya]] || Six Coyotes || Member || Alive ||
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*So far, Hunters are the only Guardians that do not have any orders within the Last City, unlike the Titans and Warlocks. It is possible that due to the "lone wolf" mindset of the Hunters and their desire to explore, the Hunters do not tend to have orders bound to the city.
*So far, Hunters are the only Guardians that do not have any orders within the Last City, unlike the Titans and Warlocks. It is possible that due to the "lone wolf" mindset of the Hunters and their desire to explore, the Hunters do not tend to have orders bound to the city.
**However, some Hunters organize themselves into Groups, mostly for exploring and assassination missions.
**However, some Hunters organize themselves into Groups, mostly for exploring and assassination missions.
* The Hunters won the second and fifth [[Guardian Games]].
* The Hunters won the second [[Guardian Games]].


==Gallery==
==Gallery==
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*''[[The Law Of The Jungle ]]'' {{1st}}
*''[[The Law Of The Jungle ]]'' {{1st}}
*''[[Destiny]]''
*''[[Destiny]]''
*''[[Cayde's Treasure Island Book]]'' {{Mo}}
*''[[Destiny 2]]''
*''[[Destiny 2]]''
*''[[Destiny: Fall of Osiris]]''
*''[[Destiny: Warmind (comic)]]''
*''[[Destiny: Cayde's Six]]''
*''[[Mysterious Logbook]]'' {{Mo}}
*''[[The Hidden Dossier]]'' {{Mo}}


==References==
==References==
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{{Classes}}
{{Classes}}
[[Category:Classes]]
[[Category:Classes]]
[[Category:Allies]]

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