Editing Hunter
From Destinypedia, the Destiny wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 19: | Line 19: | ||
Through manipulation of the [[Traveler]]'s [[Light|energies]], Hunters learned how to survive in the wild, assassinate their prey, and reclaim lost secrets of the [[Golden Age]]. They are daring scouts and stealthy killers, experts with knives and precision weapons. Hunters blaze their own trails and write their own laws. Though some fear them as being dangerous, their bravery has saved many lives and led to many discoveries dating back to the Golden Age.<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''': ''Transcript of the official English version of the cards'']</ref> | Through manipulation of the [[Traveler]]'s [[Light|energies]], Hunters learned how to survive in the wild, assassinate their prey, and reclaim lost secrets of the [[Golden Age]]. They are daring scouts and stealthy killers, experts with knives and precision weapons. Hunters blaze their own trails and write their own laws. Though some fear them as being dangerous, their bravery has saved many lives and led to many discoveries dating back to the Golden Age.<ref>[http://destiny.bungie.org/forum/index.php?id=13568 '''Destiny.bungie.org''': ''Transcript of the official English version of the cards'']</ref> | ||
Among the culture of Hunters, Hunters who become close friends are expected to take up the cloaks of their fallen comrades to finish business that they started. They may also paint a vermilion stripe upon their forehead. Most Hunters painted the stripe at some point in their lives.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], Item Description: [[Vermilion Stripe 1.0]]''</ref> | Among the culture of Hunters, Hunters who become close friends are expected to take up the cloaks of their fallen comrades to finish business that they started. They may also paint a vermilion stripe upon their forehead. Most Hunters painted the stripe at some point in their lives.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], Activision Blizzard - Item Description: [[Vermilion Stripe 1.0]]''</ref> | ||
==Class description== | ==Class description== | ||
{{quote|Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.|Class description}} | {{quote|Hunters once prowled the wilderness and wastelands, taking big risks for even bigger rewards. You're no outlaw – at least not any more – but making your own luck has always meant bending the rules. Your unique brand of daring and ingenuity is needed now more than ever.|Class description}} | ||
==Abilities== | ==Abilities== | ||
All Guardians have certain abilities, some of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians have a double jump ability and a grenade ability whose effects vary by class.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it. | All Guardians have certain abilities, some of which are granted by the [[Traveler]], others which may appear more mundane in nature. All Guardians have a double jump ability and a grenade ability whose effects vary by class.<ref>[http://www.destructoid.com/destiny-s-combat-is-solid-but-i-m-not-so-sure-about-the-rest-of-it-273692.phtml?utm_source=twitterfeed&utm_medium=twitter '''Destructoid''': ''Destiny's Combat is Solid, But I'm Not So Sure About the Rest of it.</ref><ref name="Warlock Controls">[http://destinyplayers.com/destiny-warlock-ps4-game-controls/ '''Destiny Players''': ''Warlock controls'']</ref> All these abilities can be upgraded over time and can be used in competitive PvP.<ref name="MMORPG.com Interview with Eric Osborne">[http://www.mmorpg.com/gamelist.cfm/game/927/feature/7618/Delving-Into-Bungies-Vision.html '''MMORPG''': ''Delving Into Bungie's Vision'']</ref><ref>[http://www.bungie.net/7_The-Mail-Sack-of-Your-Dreams/en-us/News/News?aid=10937 '''Bungie.net''': ''The Mail Sack of Your Dreams'']</ref> | ||
===Subclasses=== | ===Subclasses=== | ||
Line 72: | Line 72: | ||
**'''Jump''': High Jump; Strafe Jump; Triple Jump; Blink. | **'''Jump''': High Jump; Strafe Jump; Triple Jump; Blink. | ||
*'''[[Revenant]]''': ''"From a whisper to a roar, be the calm and the storm."'' A {{Icon|Stasis}} [[Stasis]]-based subclass suited for crowd control and area-damage. First made available in [[Beyond Light]]. | *'''[[Revenant (subclass)|Revenant]]''': ''"From a whisper to a roar, be the calm and the storm."'' A {{Icon|Stasis}} [[Stasis]]-based subclass suited for crowd control and area-damage. First made available in [[Beyond Light]]. | ||
**'''Super''': | **'''Super''': | ||
***'''Silence and Squall''': Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies. | ***'''Silence and Squall''': Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies. | ||
Line 90: | Line 90: | ||
**'''Jump''': High Jump; Strafe Jump; Triple Jump | **'''Jump''': High Jump; Strafe Jump; Triple Jump | ||
*'''[[Prismatic Hunter]]''': ''"Instinct is honed over years to respond in an instant"'' A [[Prismatic]] subclass that mixes some of the abilities from all subclasses. First made available in [[The Final Shape]]. | *'''[[Prismatic Hunter]]''': ''"Instinct is honed over years to respond in an instant"'' A [[Prismatic]] subclass that mixes the some of the abilities from all subclasses. First made available in [[The Final Shape]]. | ||
**'''Super''': | **'''Super''': | ||
***'''Golden Gun: Marksman''' | ***'''Golden Gun: Marksman''' | ||
***'''Silence and Squall''' | |||
***'''Storm's Edge''' | ***'''Storm's Edge''' | ||
***''' | ***'''Shadowshot: Deadfall''' | ||
***'''Silkstrike''' | ***'''Silkstrike''' | ||
**'''Melee''': | **'''Melee''': | ||
***'''Knife Trick''' | ***'''Knife Trick''' | ||
***'''Withering Blade''' | |||
***'''Combination Blow''' | ***'''Combination Blow''' | ||
***''' | ***'''Snare Bomb''' | ||
***'''Threaded Spike''' | ***'''Threaded Spike''' | ||
**'''Grenades''': | **'''Grenades''': Swarm Grenade, Duskfield Grenade, Arcbolt Grenade, Magnetic Grenade, Grapple | ||
**'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge, Acrobat's Dodge | **'''Class Abilities:''' Marksman's Dodge, Gambler's Dodge, Acrobat's Dodge | ||
**'''Jump''': High Jump; Strafe Jump; Triple Jump, Blink | **'''Jump''': High Jump; Strafe Jump; Triple Jump, Blink |