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| {{Quote|Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces.|Weapon descripton}} | | {{Quote|Ionized polymer synballistic attack platform. The system's lethality is dynamically robust across tactical spaces.|Weapon descripton}} |
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| {{Weapon infobox | | {{Weapon infobox |
| |image= [[File:Grimoire Hard Light.jpg|300px]] | | |image= [[File:Destiny-HardLight-ExoticAutoRifle.jpg|300px]] |
| |manufacturer= [[Omolon]] | | |manufacturer= |
| |class= ''[[Exotic]]'' | | |class= ''Exotic'' |
| |type= [[Auto Rifle]] | | |type= Auto Rifle |
| |level= 50 | | |level= |
| |accuracy= 100 | | |accuracy= |
| |stability= 82 (100 with completed [[Exotic Catalyst|catalyst]]) | | |stability= |
| |handling= 79 | | |handling= |
| |magazine= 40 | | |magazine= 40 |
| |aim assist= 100
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| |feed= | | |feed= |
| |ammo= [[Omolon]] liquid bullets | | |ammo= |
| |mode= Automatic | | |mode= Automatic |
| |rate= 600 RPM | | |rate= |
| |damage={{Icon|Kinetic}} Kinetic {{c|D1}} <br> {{Icon|Solar}} Solar {{c|D2, Solar mode}} <br> {{Icon|Arc}} Arc {{c|D2, Arc mode}} <br> {{Icon|Void}} Void {{c|D2, Void mode}} | | |damage= Kinetic |
| |range= 46 | | |range= |
| |impact= 21
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| |reload speed= 68
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| |service= | | |service= |
| |affiliation= [[Thanatonaut]]s, [[Omolon]], [[Exo]] | | |affiliation= |
| }} | | }} |
| '''Hard Light''' is a high-tech [[exotic]] energy [[auto rifle]] in ''[[Destiny]]''.<ref name= Bungie Podcast">[http://downloads.bungie.com/podcasts/Bungie_Podcast_092413.mp3 '''Bungie Podcast''' - ''September 2013'']</ref> It is an experimental prototype weapon based on recovered [[Golden Age]] technology, developed by specialist [[Exo]] engineers from [[Omolon]], and at least one [[Thanatonaut]].<ref>'''Bungie (2014-9-9)''', ''Destiny, PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Inventory#Hard Light|Hard Light]]''</ref> Hard Light is one of few guns in [[Destiny (franchise)]] with virtually no damage fall-off from rounds fired from the weapon. One of the iconic (and frustrating) quirks about the gun is the tradeoff of no actual recoil for horrendous screen shake while firing the gun, making it seem more unstable than it really is. This is no longer the case in [[Destiny 2]], where the screen shake has since been completely removed, in addition to giving it the ability to swap between all 3 elements by holding the reload button ([[Arc]], [[Solar]], then [[Void]]).
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| ==Lore Tab==
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| '''IONIZED POLYMER SYNBALLISTIC ATTACK PLATFORM. THE SYSTEM'S LETHALITY IS DYNAMICALLY ROBUST ACROSS TACTICAL SPACES.'''<br/>
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| Today, we're introducing three revolutionary products.
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| The first is a quick-config interface for outgoing damage.<br/>
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| The second is a ricochet projectile that bounces off of any surface.<br/>
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| And the third an infinite range zero drop-off projection weapon platform.<br/>
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| We will be releasing them all at once.<br/>
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| In a single device.<br/>
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| In extremely limited quantities.
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| We call it Hard Light.
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| But there is one more thing.
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| ==Destiny 1==
| | '''Hard Light''' is a high-tech Exotic [[Auto rifle]] in ''[[Destiny]]''.<ref name= Bungie Podcast">[http://downloads.bungie.com/podcasts/Bungie_Podcast_092413.mp3 '''Bungie Podcast''' - ''September 2013'']</ref> |
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| ===Year One=== | | == Gameplay== |
| The weapon upgrades to having rounds fired that over-penetrate targets and ricochet on hard surfaces and the bottom half of each mag causes more damage. | | The weapon upgrades to having rounds fired that over-penetrate targets and ricochet on hard surfaces and the bottom half of each mag causes more damage. |
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| ===Year Two===
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| In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.
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| ==Destiny 2==
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| Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage. It saw extensive use in Season of the Worthy, resulting in a nerf to ricochet bullet damage in PVP modes. This nerf also added slight damage falloff.<ref>[https://www.bungie.net/en/Explore/Detail/News/48981 '''Bungie.net''' - '''DESTINY 2 HOTFIX 2.8.1.1''']</ref>
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| ====Weapon mods====
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| *'''Future is Chrome''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
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| *'''Lethal System''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
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| *'''Foundational Structure''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
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| *'''Brumal Dawn''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
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| ====Weapon Traits====
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| *'''Volatile Light''' - Rounds fired from this weapon have reduced damage falloff, overpenatrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
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| *'''Polygonal Rifling''' - Barrel optimized for recoil reduction. Increases stability.
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| *'''Alloy Magazine''' - Faster reloads when the magazine is empty.
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| *'''The Fundamentals''' - Holding reload button changes this weapon's damage type, cycling between Solar, Arc, and Void.
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| *'''Composite Stock''' - This weapon has a versatile, dual-purpose stock. Increases stability and handling speed.
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| ===Catalyst===
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| The catalyst for Hard Light can be obtained as a random drop from Nightfall completions.
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| To complete the catalyst, the following objectives must be met:
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| *'''Defeat 1000 enemies with Hard Light'''
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| Once completed, the catalyst provides the following bonuses to Hard Light:
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| *'''+25 Stability'''
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| ==Trivia==
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| *The Lore tab for the weapon in ''Destiny 2'' is written similarly to Steve Jobs' announcement of the Apple iPhone at the 2007 Macworld convention.
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| File:Destiny-HardLight-AutoRifle-ConceptWP.jpg|Wallpaper concept art of the Hard Light. | | File:Destiny-HardLight-AutoRifle-ConceptWP.jpg|Wallpaper concept art of the Hard Light. |
| File:Destiny-HardLight-AutoRifle-SideConcept.png|Extraction of the Hard Light. Note the name of the manufacturer on the magazine. | | File:Destiny-HardLight-AutoRifle-SideConcept.png|Extraction of the Hard Light. |
| File:Destiny2-HardLightAutoRifle-NoOverlay.jpg|
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| File:Destiny2-HardLightAutoRifle-TheFutureIsChrome-Ornament.jpg|The Future Is Chrome ornament.
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| </gallery> | | </gallery> |
| {{Linkbox|gallery=yes|gallerypage=Images of Hard Light}}
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| {{Clear}}
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| == List of appearances == | | == List of appearances == |
| *''[[Destiny]]'' {{1st}} | | *''[[Destiny]]'' {{1st}} |
| *''[[Destiny 2]]''
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| == References == | | == References == |
| <references/> | | <references/> |
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| {{Primary weapons|Y1}} | | {{Primaries}} |
| {{Exotic weapons}} | | {{Exotic weapons}} |
| [[Category:Weapons]] | | [[Category:Weapons]] |
| [[Category:Exotic weapons]] | | [[Category:Exotic weapons]] |
| [[Category:Auto Rifles]] | | [[Category:Auto rifles]] |
| [[Category:Weapon lore]]
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| [[Category:Omolon weapons]]
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