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A '''Grenade''' is a type of ability used by [[Guardian]]s and enemies alike.
A '''Grenade''' is a type of [[Ability]] used by [[Guardian]]s and enemies alike.


==Gameplay==
==Gameplay==
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Grenade cooldowns are modified by Discipline. The effects of grenades can be further modified by passive abilities, Aspects and Fragments and [[Exotic]]s. Examples that only affect one type of grenade are found on that grenade's page.
Grenade cooldowns are modified by Discipline. The effects of grenades can be further modified by passive abilities, Aspects and Fragments and [[Exotic]]s. Examples that only affect one type of grenade are found on that grenade's page.
[[File:Solarflare01.jpg|thumb|300px|A Solar Grenade in action]]
[[File:Solarflare01.jpg|thumb|300px|A Solar Grenade in action]]
===={{Icon|Solar}} [[Solar]] Grenades====
====[[Solar]] Grenades====
*'''[[Solar Grenade]]''': A grenade that creates a flare of Solar Light which continually damages and '''scorches''' targets trapped inside.
*'''[[Solar Grenade]]''': A grenade that creates a flare of Solar Light which continually damages and '''scorches''' targets trapped inside.
*'''[[Firebolt Grenade]]''': A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly '''scorches''' them.
*'''[[Firebolt Grenade]]''': A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly '''scorches''' them.
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*'''[[Healing Grenade]]''': A grenade that '''cures''' allies on impact and creates an Orb of benevolent Solar Light, granting '''restoration''' to allies when picked up.
*'''[[Healing Grenade]]''': A grenade that '''cures''' allies on impact and creates an Orb of benevolent Solar Light, granting '''restoration''' to allies when picked up.
;Alterations and Interactions
;Alterations and Interactions
*The Gunpowder Gamble [[Gunslinger]] Aspect makes Solar final blows load a Solar explosive that can be thrown and shot in midair for an '''ignition'''.
*The Gunpowder Gamble [[Gunslinger]] Aspect loads a makes Solar final blows load a Solar explosive that can be thrown and shot in midair for an '''ignition'''.
*The Heat Rises [[Dawnblade]] Aspect allows the player to consume their grenade to gain a small amount of '''cure''' and the Heat Rises buff, which increases their aerial prowess.
*The Heat Rises [[Dawnblade]] Aspect allows the player to consume their grenade to gain a small amount of '''cure''' and the Heat Rises buff, which increases their aerial prowess.
*The Ember of Blistering Fragment makes defeating targets with '''ignitions''' grant grenade energy.
*The Ember of Blistering Fragment makes defeating targets with '''ignitions''' grant grenade energy.
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*Solar grenade final blows grant the maximum amount of Firewalker stacks for [[The Path of Burning Steps]] Exotic Armor.
*Solar grenade final blows grant the maximum amount of Firewalker stacks for [[The Path of Burning Steps]] Exotic Armor.


===={{Icon|Arc}} [[Arc]] Grenades====
====[[Arc]] Grenades====
*'''[[Skip Grenade]]''': A grenade which splits on impact, creating multiple projectiles which seek targets.
*'''[[Skip Grenade]]''': A grenade which splits on impact, creating multiple projectiles which seek targets.
*'''[[Flux Grenade]]''': An explosive grenade that attaches to targets.
*'''[[Flux Grenade]]''': An explosive grenade that attaches to targets.
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*The [[Getaway Artist]] Exotic [[Armor]] allows a [[Stormcaller]] to consume their grenade to gain an improved Arc Soul.
*The [[Getaway Artist]] Exotic [[Armor]] allows a [[Stormcaller]] to consume their grenade to gain an improved Arc Soul.


===={{Icon|Void}} [[Void]] Grenades====
====[[Void]] Grenades====
*'''[[Axion Bolt]]''': A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
*'''[[Axion Bolt]]''': A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
*'''[[Magnetic Grenade]]''': A grenade that attaches to targets and explodes twice.
*'''[[Magnetic Grenade]]''': A grenade that attaches to targets and explodes twice.
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*The Echo of Undermining Fragment makes Void grenades '''weaken''' targets.
*The Echo of Undermining Fragment makes Void grenades '''weaken''' targets.


===={{Icon|Stasis}} [[Stasis]] Grenades====
====[[Stasis]] Grenades====
*'''[[Glacier Grenade]]''': A grenade that creates walls out of '''Stasis crystals''' to block damage and '''freeze''' targets; these walls can be '''shattered''' for damage.
*'''[[Glacier Grenade]]''': A grenade that creates walls out of '''Stasis crystals''' to block damage and '''freeze''' targets; these walls can be '''shattered''' for damage.
*'''[[Duskfield Grenade]]''': A grenade that shatters on impact, leaving behind a field that '''slows''' targets and '''freezes''' those who do not leave the volume.
*'''[[Duskfield Grenade]]''': A grenade that shatters on impact, leaving behind a field that '''slows''' targets and '''freezes''' those who do not leave the volume.
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*The Whisper of Torment Fragment gives the player grenade energy every time they take damage from enemies.
*The Whisper of Torment Fragment gives the player grenade energy every time they take damage from enemies.


===={{Icon|Strand}} [[Strand]] Grenades====
====[[Strand]] Grenades====
*'''[[Grapple]]''': A grenade that creates a grappling hook made of strand that can carry the guardian to its endpoint, and can be used to melee enemies from far away.
*'''[[Grapple]]''': A grenade that creates a grappling hook made of strand that can carry the guardian to its endpoint, and can be used to melee enemies from far away.
*'''[[Shackle Grenade]]''': A grenade that, on impact, creates a suspending explosion, suspending enemies and creating smaller secondary explosions.
*'''[[Shackle Grenade]]''': A grenade that, on impact, creates a suspending explosion, suspending enemies and creating smaller secondary explosions.
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*The Thread of Ascent Fragment causes uses of grenades to reload equipped weapons and increase airborne effectivness and handling.
*The Thread of Ascent Fragment causes uses of grenades to reload equipped weapons and increase airborne effectivness and handling.
*The Thread of Generation Fragment causes damage dealt to grant grenade energy.
*The Thread of Generation Fragment causes damage dealt to grant grenade energy.
===={{Icon|Prismatic}} [[Prismatic]] Grenades====
*'''Electrifying Snare''': While '''Transcendence''' is active, the [[Prismatic Titan]] throws an explosive device energized with Strand matter and Arc energy that detonates in a supercharged '''suspending''' burst. The suspended target takes heavy damage over time and chains '''jolting''' lightning to any nearby targets.
*'''Freezing Singularity''': While '''Transcendence''' is active, the [[Prismatic Warlock]] throws a mass of Void energy and Stasis matter. On impact, it deploys a miniature black hole orbited by a '''slowing''' field. After a short duration, the black hole implodes, '''suppressing''' and dealing heavy damage to all nearby targets.
*'''Hailfire Spike''': While '''Transcendence''' is active, the [[Prismatic Hunter]] throws a device charged with Stasis matter and Solar energy that attaches to surfaces or targets, then erupts into a '''slowing''' storm. After a short duration, the device '''ignites''', creating a deadly '''scorching''' cyclone.


====General Alterations and Interactions====
====General Alterations and Interactions====
*The Adrenaline Junkie perk reaches max stacks instantly with grenade final blows.
*The Adrenaline Junkie perk reaches max stacks instantly with grenade final blows.
*The Demolitionist perk makes kills with the weapon generate grenade energy, and reloads the weapon upon activating a grenade ability.
*The Demolitionist perk makes kills with the weapon generate grenade energy, and reloads the weapon upon activating a grenade ability.
*The Osmosis perk changes the weapon's damage type to match the player's subclass upon using a grenade, until the weapon is stowed.
*The Osmosis perk changes this a weapon's damage type to match the player's subclass until stowed upon using a grenade.
*The Explosive Pact origin trait makes grenade usage and final blows improve the weapon's reload and stability.
*The Explosive Pact origin trait makes grenade usage and final blows improve the weapon's reload and stability.
*[[Forerunner]]'s [[Exotic Catalyst]] "The Rock" allows players to consume a part of their ammo reserves to create a Kinetic Grenade after a kill.
*[[Forerunner]]'s [[Exotic Catalyst]] "The Rock" allows players to consume a part of their ammo reserves to create a Kinetic Grenade after a kill.
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*The [[Armamentarium]] Exotic Armor gives all grenades a second charge.
*The [[Armamentarium]] Exotic Armor gives all grenades a second charge.
*The [[Verity's Brow]] Exotic Armor improves grenade damage and regeneration with matching subclass weapon kills, which can be expanded to nearby allies.
*The [[Verity's Brow]] Exotic Armor improves grenade damage and regeneration with matching subclass weapon kills, which can be expanded to nearby allies.
*The [[Mothkeeper's Wraps]] Exotic Armor grants a second grenade charge and changes grenades into pairs of allied [[Lucent Moth]]s that explode near enemies, '''blinding''' them, or grant '''overshields''' to allies.
*The [[Mothkeeper's Wraps]] Exotic Armor grants a second grenade charge and changes grenades into pairs of allied [[Lucent Moth]]s that explode near enemies or grant '''overshields''' to allies.
*The [[Arbor Warden]] Exotic Armor turns a Titan's grenade into a throwable Barricade upon class ability usage, which disorients enemies near the impact point, with all their normal Barricade perks.
*The [[Arbor Warden]] Exotic Armor turns a Titan's grenade into a throwable Barricade upon class ability usage, which disorients enemies near the impact point, with all their normal Barricade perks.


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