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Ghosts are floating machine entities slightly larger than a human hand. They consist of a spherical core with a single glowing "eye", which is surrounded by a "shell" of several pieces that can separate and rotate freely around the central sphere. The default Ghost shell consists of eight roughly tetrahedral segments colored white with orange highlights, but there is a huge diversity of shells available that Ghosts can adopt for cosmetic purposes. | Ghosts are floating machine entities slightly larger than a human hand. They consist of a spherical core with a single glowing "eye", which is surrounded by a "shell" of several pieces that can separate and rotate freely around the central sphere. The default Ghost shell consists of eight roughly tetrahedral segments colored white with orange highlights, but there is a huge diversity of shells available that Ghosts can adopt for cosmetic purposes. | ||
Every Ghost has a unique personality and identity, though not necessarily a name. This personality may be intended to complement that of the Chosen they're meant to eventually revive,<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] | Every Ghost has a unique personality and identity, though not necessarily a name. This personality may be intended to complement that of the Chosen they're meant to eventually revive, <ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Compliments|Compliments]]''</ref> and often they have a name coined by their Chosen,<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Don.27t_Call_Me_Ghost|Don't Call Me Ghost]]''</ref> whilst others may take names they are given by others. | ||
When a Ghost revives their Chosen, they are bonded together from that point forward. A "neural symbiosis" begins between them. Every Ghost has one specific person they are meant to revive. For some, their Chosen is a sort of "soul mate" and they know instinctively when the right remains have been found;<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] | When a Ghost revives their Chosen, they are bonded together from that point forward. A "neural symbiosis" begins between them. Every Ghost has one specific person they are meant to revive. For some, their Chosen is a sort of "soul mate" and they know instinctively when the right remains have been found; <ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Savin|Savin]]''</ref> for others, they simply search until they find someone they feel is worthy of the Light or has a "spark".<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Pressure|Pressure]]''</ref><ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Confession_of_Hope_.7C_Part_One|Confession of Hope | Part One]]''</ref> Many Ghosts have spent the time since the Collapse searching fruitlessly for their Chosen. In the worst case, their Chosen's corpse may be irretrievably destroyed before they could be revived, leaving the Ghost's quest eternally unfinished. <ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Into_the_Fray|Into the Fray]]''</ref> | ||
Some Ghosts lose hope in ever finding their Chosen; these usually find some other way to make themselves useful, such as joining the [[Vanguard]]'s covert [[Spectral Network]], where they act as scouts and spies for the Vanguard. Ghosts that never find their Chosen may be referred to as "unconnected" or "unpartnered".<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] | Some Ghosts lose hope in ever finding their Chosen; these usually find some other way to make themselves useful, such as joining the [[Vanguard]]'s covert [[Spectral Network]], where they act as scouts and spies for the Vanguard. Ghosts that never find their Chosen may be referred to as "unconnected" or "unpartnered".<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#The_Watchful_Eye|The Watchful Eye]]''</ref> | ||
On revival, the Ghost's Chosen becomes a Light-bearing Guardian. Once a Ghost chooses, they can revive no one else.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] | On revival, the Ghost's Chosen becomes a Light-bearing Guardian. Once a Ghost chooses, they can revive no one else.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Confessions_of_Hope_.7C_Part_II|Confession of Hope | Part Two]]''</ref> It is possible for a Ghost to bond to someone other than their original Chosen, as with [[Shin Malphur]], though that case required special circumstances. | ||
[[Destiny 2]] reveals that Ghosts enter a temporary catatonic state when the [[Light]] is cut off from them. Much like their Guardians, the Lightless Ghosts are severely weakened and damaged. Worse, should the Guardians be killed, then they will be unable to resurrect them. Fortunately, at least one Guardian was able to regain their Light from a broken shard of the Traveler in the [[European Dead Zone]]. | [[Destiny 2]] reveals that Ghosts enter a temporary catatonic state when the [[Light]] is cut off from them. Much like their Guardians, the Lightless Ghosts are severely weakened and damaged. Worse, should the Guardians be killed, then they will be unable to resurrect them. Fortunately, at least one Guardian was able to regain their Light from a broken shard of the Traveler in the [[European Dead Zone]]. | ||
===Function=== | ===Function=== | ||
For a Guardian, their Ghost serves as a companion, scout, librarian, and mechanic, waking ancient machinery and cracking ancient codes.<ref name = "Ghosts/> Ghosts can support Guardians by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], hacking into machines, informing Guardians of incoming hostile threats,<ref name = "E3 2013 Demo"/> calculating complex enemy behaviors, determine combat outcomes, mapping numerous projectiles and their myriad of trajectories,<ref> | For a Guardian, their Ghost serves as a companion, scout, librarian, and mechanic, waking ancient machinery and cracking ancient codes.<ref name = "Ghosts/> Ghosts can support Guardians by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], hacking into machines, informing Guardians of incoming hostile threats,<ref name = "E3 2013 Demo"/> calculating complex enemy behaviors, determine combat outcomes, mapping numerous projectiles and their myriad of trajectories,<ref>[https://www.ishtar-collective.net/entries/i-sparky-and-the-scrivener#book-a-tangled-web I: Sparky and the Scrivener]</ref> and providing communications.<ref>'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard, [[Calcutta-LR2A]] Weapon Description''</ref> Most importantly, Ghosts may revive Guardians from death. As long as the Ghost survives, and barring special circumstances, Guardians are effectively immortal and may be resurrected fully intact from any death without consequences. The death does not have to be immediate, nor do they have to be revived in the same place they died. <ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#No_Rez_for_the_Weary|No Rez for the Weary]]''</ref> Ghosts may also repair any injury a Guardian suffers in a matter of seconds, though can sometimes have such difficulty repairing [[Exo]] Guardians that it is easier to resurrect from scratch.<ref>'''Bungie (2020/3/10)''', ''[[Destiny 2]]: [[Season of the Worthy]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:The_Liar#THE_BEGINNING.2C_PART_II|THE BEGINNING, PART II]]''</ref> | ||
Ghosts have no special control over their Guardians' actions, other than talking to them or potentially withholding the resurrection of a Guardian who becomes dangerously erratic or monstrous.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] | Ghosts have no special control over their Guardians' actions, other than talking to them, or potentially withholding the resurrection of a Guardian who becomes dangerously erratic or monstrous. <ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#The_Chosen.27s_Choice|The Chosen's Choice]]''</ref><ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Whether_Windmills_or_Cranes|Whether Windmills or Cranes]]''</ref> | ||
===Hive Ghosts=== | ===Hive Ghosts=== | ||
Although Ghosts have been associated with human Risen for most of their history, it has recently been revealed that there is nothing fundamentally preventing them from choosing non-human Lightbearers; a subset of Ghosts have chosen [[Hive]] partners, beginning with [[Immaru]] who resurrected [[Savathûn, the Witch Queen]]. | Although Ghosts have been associated with human Risen for most of their history, it has recently been revealed that there is nothing fundamentally preventing them from choosing non-human Lightbearers; a subset of Ghosts have chosen [[Hive]] partners, beginning with [[Immaru]] who resurrected [[Savathûn, the Witch Queen]]. These Hive Ghosts would become part of the Witch Queen's [[Lucent Brood]], with [[Fynch]], a renegade amongst them, stated that Savathûn and Immaru tricked a number of Guardian-less Ghosts to join them, claiming that the Hive were more deserving of the Light than humanity and would give the Hive Ghosts purpose. However, while human Risen often treat their Ghosts as friends and companions, the Hive Lightbearers are less generous in their treatment of the Hive Ghosts, with most treating them with contempt, suspicion and hostility. Immaru and Savathûn are the only known exception to this, as they treat each other as equals. | ||
Due to the integral role the Hive Ghosts have to the Lucent Brood, the Guardians would have little choice but to target the Hive Ghosts to defeat the Hive Lightbearers to prevent them from rising again. This would be the first time Guardians would have to target Ghosts since the age of the [[Warlord]]s. The Guardian's Ghost would view the Hive Ghosts as traitors to humanity and the Light, unable to understand the reasons | Due to the integral role the Hive Ghosts have to the Lucent Brood, the Guardians would have little choice but to target the Hive Ghosts to defeat the Hive Lightbearers to prevent them from rising again. This would be the first time Guardians would have to target Ghosts since the age of the [[Warlord]]s. The Guardian's Ghost, would view the Hive Ghosts as traitors to humanity and the Light, unable to understand the reasons in their choice of siding with the Hive. | ||
==History== | ==History== | ||
After the Collapse, the wounded Traveler deliberately shed many pieces of itself. These pieces understood intuitively that they had a mission to raise a companion from the dead, their Chosen, and created mechanical shells for themselves.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] | After the Collapse, the wounded Traveler deliberately shed many pieces of itself. These pieces understood intuitively that they had a mission to raise a companion from the dead, their Chosen, and created mechanical shells for themselves.<ref>'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#The_We_Before_Us|The We Before Us]]''</ref> As far as the Guardians know, no new Ghosts are currently being made; each one lost is irreplaceable.<ref name = "Ghosts>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian#Ghosts|Ghosts]]''</ref> It is unclear whether all Ghosts were made at once, or over a period of time; [[Immaru]] is stated to be among the oldest of the Ghosts, suggesting the latter. Despite their origin as pieces of the Traveler, Ghosts do not possess any special insight into the nature of the Traveler, or into other matters pertaining to the [[Light]] and [[Darkness]]. | ||
An unknown number of Ghosts continue to search for their Guardians; there are recorded instances of Guardians being revived after the conclusion of the [[Red War]].<ref | An unknown number of Ghosts continue to search for their Guardians; there are recorded instances of Guardians being revived after the conclusion of the [[Red War]].<ref>'''Bungie (2019/9/4),''' ''[[Destiny 2]]: [[Forsaken]] Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ghost_Stories#Who_Guards_the_Guardians.3F|Who Guards the Guardians?]]''</ref> | ||
==Gameplay== | ==Gameplay== | ||
Ghosts serve the important function of a narrative device, acting as a vehicle for important tasks such as informing players of new objectives, and also serve as a revive/respawn marker when a player's character dies during cooperative play.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''Eurogamer''' - ''PS4 E3 2013 Sony Conference'']</ref> Ghosts notify players when another player/Guardian has left the area or is revived. A Ghost can assist to more quickly revive another fallen player | Ghosts serve the important function of a narrative device, acting as a vehicle for important tasks such as informing players of new objectives, and also serve as a revive/respawn marker when a player's character dies during cooperative play.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''Eurogamer''' - ''PS4 E3 2013 Sony Conference'']</ref> Ghosts notify players when another player/Guardian has left the area or is revived. A Ghost can assist to more quickly revive another fallen player by holding the X button on the Xbox 360/One, the square button on the PlayStation 3/4, or the E key on PC. This can only be done in close proximity to a fallen player's death location, marked by their Ghost. On occasion, while on missions, certain objects must be scanned either to progress the narrative or provide additional context to the Guardian, which is visually represented as the Ghost flying out and scanning the object of interest. For example, scanning a dead [[Cabal]] on [[Phobos]] will have Ghost describe what legion it's from. | ||
==Ghost Shells== | ==Ghost Shells== | ||
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{{Linkbox|gallery=yes|gallerypage=Images of Ghosts}} | {{Linkbox|gallery=yes|gallerypage=Images of Ghosts}} | ||
*Ghosts were sometimes called "Dinklebots" by players, as a nod to [[Peter Dinklage]],<ref>[http://www.gameranx.com/updates/id/15375/article/destiny-to-feature-the-voice-talents-of-peter-dinklage-a-k-a-tyrion-lannister/ '''Gameranx''': ''Destiny to Feature the Voice Talents of Peter Dinklage A.K.A. Tyrion Lannister'']</ref> who provided their voice in the game. As of ''[[The Taken King]]'', [[wikipedia:Nolan North|Nolan North]] replaced Dinklage as Ghost's voice actor and redubbed lines from the original ''Destiny'' game.<ref>[http://planetdestiny.com/taken-king-gameinformer-review/ '''Planet Destiny''': Expanding & Leaving the Old Behind]</ref> Players have started to call this new Ghost "Nolandroid", though Nolan North himself prefers "Nolanbot".<ref>[https://www.youtube.com/watch?v=1PpJOtqav68 '''YouTube''' - ''Eurogamer: We ask Destiny's Nolan North: Is it Northbot or Nolandroid?'']</ref> | *Ghosts were sometimes called "Dinklebots" by players, as a nod to [[Peter Dinklage]],<ref>[http://www.gameranx.com/updates/id/15375/article/destiny-to-feature-the-voice-talents-of-peter-dinklage-a-k-a-tyrion-lannister/ '''Gameranx''': ''Destiny to Feature the Voice Talents of Peter Dinklage A.K.A. Tyrion Lannister'']</ref> who provided their voice in the game. As of ''[[The Taken King]]'', [[wikipedia:Nolan North|Nolan North]] replaced Dinklage as Ghost's voice actor and redubbed lines from the original ''Destiny'' game.<ref>[http://planetdestiny.com/taken-king-gameinformer-review/ '''Planet Destiny''': Expanding & Leaving the Old Behind]</ref> Players have started to call this new Ghost "Nolandroid", though Nolan North himself prefers "Nolanbot".<ref>[https://www.youtube.com/watch?v=1PpJOtqav68 '''YouTube''' - ''Eurogamer: We ask Destiny's Nolan North: Is it Northbot or Nolandroid?'']</ref> | ||
*It was indicated pre-release that players need certain equipment before having access to a Ghost.<ref>[http://www.bungie.net/7_The-Storm-and-the-Mail-Sack/en/News/News?aid=11052 '''Bungie.net''': ''The Storm and the Mail Sack'']</ref> This is currently not the case, as the Ghost is present with the player from the start of the game | *It was indicated pre-release that players need certain equipment before having access to a Ghost.<ref>[http://www.bungie.net/7_The-Storm-and-the-Mail-Sack/en/News/News?aid=11052 '''Bungie.net''': ''The Storm and the Mail Sack'']</ref> This is currently not the case, as the Ghost is present with the player from the start of the game in current builds (having revived them).<ref name = "Beta">'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard.''</ref> | ||
*Holding out a Ghost in some sections of the [[Moon]] opens doors. However, they are pitch black inside. | *Holding out a Ghost in some sections of the [[Moon]] opens doors. However, they are pitch black inside. | ||
*Ghosts may be deactivated and revived.<ref> | *Ghosts may be deactivated and revived.<ref> | ||
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*According to an advertisement for ''Destiny'', Ghosts existed during the [[Golden Age]].<ref>[http://links.ebw.ebgames.com.au/servlet/MailView?ms=NDY0OTAzNjIS1&r=NTEwODkzNjQxNzMS1&j=NDgyMzI4MDQ4S0&mt=1&rt=0 '''EB World''' - ''The New Frontier awaits'']</ref> This is likely an error as all other sources have stated that Ghosts were created by the Traveler after the Golden Age. | *According to an advertisement for ''Destiny'', Ghosts existed during the [[Golden Age]].<ref>[http://links.ebw.ebgames.com.au/servlet/MailView?ms=NDY0OTAzNjIS1&r=NTEwODkzNjQxNzMS1&j=NDgyMzI4MDQ4S0&mt=1&rt=0 '''EB World''' - ''The New Frontier awaits'']</ref> This is likely an error as all other sources have stated that Ghosts were created by the Traveler after the Golden Age. | ||
*The Ghost was depicted as taking part in the [[Wikipedia:Ice Bucket Challenge|Ice Bucket Challenge]] in a short video by [[Bungie]], which donated to the campaign.<ref>[https://www.youtube.com/watch?v=w_eAS1RiJk4 '''YouTube''' - ''That Bucket Came From the Moon'']</ref> | *The Ghost was depicted as taking part in the [[Wikipedia:Ice Bucket Challenge|Ice Bucket Challenge]] in a short video by [[Bungie]], which donated to the campaign.<ref>[https://www.youtube.com/watch?v=w_eAS1RiJk4 '''YouTube''' - ''That Bucket Came From the Moon'']</ref> | ||
*While dead Ghosts are considered to be common, a few sources suggest that Ghosts are virtually | *While dead Ghosts are considered to be common, a few [https://www.ishtar-collective.net/cards/ghost-fragment-hunter?highlight=draksis sources] suggest that Ghosts are virtually [https://www.ishtar-collective.net/entries/heaven-or-hell#book-a-man-with-no-name indestructible], requiring special means (usually from a paracausal source; a shotgun blast from a guardian, a longbow shot from an Awoken, or a darkness-empowered devourer bullet) to [https://www.ishtar-collective.net/records/the-murder-of-cayde-6?highlight=sundance permanently destroy them]. | ||
*In | *In the Destiny 2 Dance Trailer a ghost is seen playing music suggesting that they were actually used as music boxes* | ||
==Non-canon appearances== | ==Non-canon appearances== |