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{{Quote|Once upon a time,* a gardener and a winnower lived** together in a garden.***<br>* It was once before a time, because time had not yet begun.<br>** We did not live. We existed as principles of ontological dynamics that emerged from mathematical structures, as bodiless and inevitable as the primes.<br>*** It was the field of possibility that prefigured existence.|[[Lore:Unveiling#Gardener_and_Winnower|Unveiling: Gardener and Winnower]]<ref name = 'Gardener and Winnower'>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Lore:Unveiling#Gardener_and_Winnower]]''</ref>}} | {{Quote|Once upon a time,* a gardener and a winnower lived** together in a garden.***<br>* It was once before a time, because time had not yet begun.<br>** We did not live. We existed as principles of ontological dynamics that emerged from mathematical structures, as bodiless and inevitable as the primes.<br>*** It was the field of possibility that prefigured existence.|[[Lore:Unveiling#Gardener_and_Winnower|Unveiling: Gardener and Winnower]]<ref name = 'Gardener and Winnower'>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Lore:Unveiling#Gardener_and_Winnower]]''</ref>}} | ||
The ''' | The '''garden''' is a metaphor for the probability space that generated every existing universe, a mathematical structure that predated time, space, and existence in general. | ||
In the metaphor, the garden was a simulator, using the [[flower game]] as a mechanism to iterate different potential universes. This game was overseen by abstract mathematical principles personified as a " | In the metaphor, the garden was a simulator, using the [[flower game]] as a mechanism to iterate different potential universes. This game was overseen by abstract mathematical principles personified as a "gardener" and a "winnower". The gardener represented the rules that allowed flowers to be placed, to spread, and to sustain themselves over each "tick" of game time, while the winnower represented the rules that culled flowers.<ref name = 'The Flower Game'>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Lore:Unveiling#The_Flower_Game]]''</ref> | ||
==History== | ==History== | ||
{{quote|The day was longer than all of time, and the night was swifter than a glint of light on a falling sugar crystal. Insects buzzed between the flowers, and worms slithered between the roots, feeding on what was and what might be, the first gradient in existence, the first dynamo of life. Rain fell from no sky. Voices spoke without mouth or meaning. A | {{quote|The day was longer than all of time, and the night was swifter than a glint of light on a falling sugar crystal. Insects buzzed between the flowers, and worms slithered between the roots, feeding on what was and what might be, the first gradient in existence, the first dynamo of life. Rain fell from no sky. Voices spoke without mouth or meaning. A tree of silver wings bloomed yielded fruit shed feathers bloomed again.|Unveiling: Garden and Winnower<ref name = 'Gardener and Winnower'/>}} | ||
Playing the flower game, the gardener and the winnower iterated an indeterminate number of potential universes. However, while any number of universes could be simulated in the flower game's patterns, every one was inevitably overcome by the same [[Vex|"final shape"]], which would repeat itself endlessly across the board and subsume all other patterns. While the winnower admired the ruthlessness of this dominant pattern, it frustrated the gardener, as its all-consuming nature prevented other possibilities from arising and limited the scope of the game. <ref name = 'The Final Shape'>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Lore:Unveiling#The_Final_Shape]]''</ref> | Playing the flower game, the gardener and the winnower iterated an indeterminate number of potential universes. However, while any number of universes could be simulated in the flower game's patterns, every one was inevitably overcome by the same [[Vex|"final shape"]], which would repeat itself endlessly across the board and subsume all other patterns. While the winnower admired the ruthlessness of this dominant pattern, it frustrated the gardener, as its all-consuming nature prevented other possibilities from arising and limited the scope of the game. <ref name = 'The Final Shape'>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard, [[Lore:Unveiling#The_Final_Shape]]''</ref> | ||
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==Trivia== | ==Trivia== | ||
*All information on the garden is provided solely and directly by the [[ | * All information on the garden is provided solely and directly by the [[Darkness]], and so may be subject to bias. | ||
*The "tree of silver wings" was first described in the flavor text of | * The "tree of silver wings" was first described in the flavor text of Ruin Wings, an item introduced in [[The Dark Below]]. | ||
*Some players speculate that the [[Black Garden]] is in some way a recreation of the original garden, given their shared association with the Vex and symbolic flowers. The mesa in the Black Garden in particular is theorized to be the remains of the tree of silver wings, which was said to have been toppled when the winnower and the gardener fought, leaving only a stump amid meadows. | * Some players speculate that the [[Black Garden]] is in some way a recreation of the original garden, given their shared association with the Vex and symbolic flowers. The mesa in the Black Garden in particular is theorized to be the remains of the tree of silver wings, which was said to have been toppled when the winnower and the gardener fought, leaving only a stump amid meadows. | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]] | *''[[Destiny]]'' {{First mentioned}} | ||
*''[[Destiny 2]] | **''[[The Dark Below]]'' | ||
*''[[Destiny 2]]'' | |||
**''[[Shadowkeep]]'' {{1st}} | |||
==References== | ==References== | ||
<references/> | <references/> | ||