Editing Gahlran, the Sorrow-Bearer

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==Gameplay==
==Gameplay==
[[File:Crownsorrow.jpg|thumb|300px| Gahlran, the Sorrow-Bearer]]
[[File:Crownsorrow.jpg|thumb|right|300px| Gahlran, the Sorrow-Bearer]]


Gahlran's boss fight involves fighting Gahlran and two clones of him, with spawns of crystals, Blessed enemies, non-Blessed enemies, and Deceptions. When Deceptions spawn, they are surrounded by a shield. A Blessed and non-Blessed player must melee the Deception to stun it, preferably in the middle of the area it spawned, in front of Gahlran. Gahlran will then raise his hand, glowing green. If the hand is shot while glowing, he will bring down a cleaver and if it connects with the Deception, it will kill it. After 3 Deceptions are slain in this way, Gahlran and his clones will begin to channel energy between their hands and their crown. Players must shoot their hands to stop this channeling, or wipe. After damaging the hands, players can then damage the crown to reveal which Gahlran is real. Gahlran will then be damageable, periodically raising his hands to channel, which must be stopped to continue damaging him. If death is not delivered to Gahlran within the damage phase, the fight repeats the same mechanics from the start.
Gahlran's boss fight involves fighting Gahlran and two clones of him, with spawns of crystals, Blessed enemies, non-Blessed enemies, and Deceptions. When Deceptions spawn, they are surrounded by a shield. A Blessed and non-Blessed player must melee the Deception to stun it, preferably in the middle of the area it spawned, in front of Gahlran. Gahlran will then raise his hand, glowing green. If the hand is shot while glowing, he will bring down a cleaver and if it connects with the Deception, it will kill it. After 3 Deceptions are slain in this way, Gahlran and his clones will begin to channel energy between their hands and their crown. Players must shoot their hands to stop this channeling, or wipe. After damaging the hands, players can then damage the crown to reveal which Gahlran is real. Gahlran will then be damageable, periodically raising his hands to channel, which must be stopped to continue damaging him. If death is not delivered to Gahlran within the damage phase, the fight repeats the same mechanics from the start.

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