Editing Forum talk:Stone Breakers
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I swear, if Bungie doesn't listen to this...I'm going to throw a fit. We all knew what was wrong with the original ''[[Destiny]]'' gameplay and story: lack of innovation. So far, a huge thanks to [[User:TheHouseofWinter|HouseofWinter]] and [[User:Dante the Ghost|Dante the Ghost]] for building onto my idea of a new [[Cabal]] legion and helping me make something unique and innovative out of it. After all, ''[[Destiny 2]]'' is going to be [[Bungie]]'s chance to make up for everything they did wrong in the first game. Innovation is the first and foremost aspect that this series needs in order to maintain itself, and it all starts with ideas like this from the community. --[[User:Primus Draug'oth|Primus Draug'oth]] ([[User talk:Primus Draug'oth|talk]]) 16:44 EST, 09 November 2016 | I swear, if Bungie doesn't listen to this...I'm going to throw a fit. We all knew what was wrong with the original ''[[Destiny]]'' gameplay and story: lack of innovation. So far, a huge thanks to [[User:TheHouseofWinter|HouseofWinter]] and [[User:Dante the Ghost|Dante the Ghost]] for building onto my idea of a new [[Cabal]] legion and helping me make something unique and innovative out of it. After all, ''[[Destiny 2]]'' is going to be [[Bungie]]'s chance to make up for everything they did wrong in the first game. Innovation is the first and foremost aspect that this series needs in order to maintain itself, and it all starts with ideas like this from the community. --[[User:Primus Draug'oth|Primus Draug'oth]] ([[User talk:Primus Draug'oth|talk]]) 16:44 EST, 09 November 2016 | ||