Editing Forum:World of Machines
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Players will repeat until both minds are dead. If players kill the Corrective Mind first, the Protective mind will gain a shield, a damage boost, and a health boost. If players kill the Protective Mind first, it will go berzerk and chase players around the room rather than staying in the middle. Once both Minds are dead a portal will appear in the centre of the room. Going through the portal will take players to a triangular hallway. The floor is thin and has pools of radiolaria on the sides it is recommended that players walk single file. The next chest is at the opposite end of the hallway from where players must go. | Players will repeat until both minds are dead. If players kill the Corrective Mind first, the Protective mind will gain a shield, a damage boost, and a health boost. If players kill the Protective Mind first, it will go berzerk and chase players around the room rather than staying in the middle. Once both Minds are dead a portal will appear in the centre of the room. Going through the portal will take players to a triangular hallway. The floor is thin and has pools of radiolaria on the sides it is recommended that players walk single file. The next chest is at the opposite end of the hallway from where players must go. | ||
=== | ===Eye of Hezen=== | ||
After reaching the end of the hallway, players must go through a quick jumping puzzle in a chamber of radiolaria. After the jumping puzzle, players will enter a large circular room surrounded by radiolaria, with a radiolaria pool in the centre of the room. To start the encounter, all players must stand around the pool of radiolaria in the centre. | After reaching the end of the hallway, players must go through a quick jumping puzzle in a chamber of radiolaria. After the jumping puzzle, players will enter a large circular room surrounded by radiolaria, with a radiolaria pool in the centre of the room. To start the encounter, all players must stand around the pool of radiolaria in the centre. | ||
When the encounter begins, the [[Forum:Eye of Hezen|Eye of Hezen]] will rise from the middle of the pool. 10 tentacles will also rise from the pool and surround the boss. The room will soon begin filling with [[Forum:Radiolarian Goblin|Radiolarian Goblins]] and players will have to kill them in waves, while also avoiding blows | When the encounter begins, the [[Forum:Eye of Hezen|Eye of Hezen]] will rise from the middle of the pool. 10 tentacles will also rise from the pool and surround the boss. The room will soon begin filling with [[Forum:Radiolarian Goblin|Radiolarian Goblins]] and players will have to kill them in waves, while also avoiding blows with the Eye of Hezen's tentacles. | ||
After killing the first wave of Goblins, five platforms will rise from the radiolaria around the centre platform in the room. Every 30 seconds, players will get a debuff from the boss called 'Radiolarian Poisoning'. You can tell a player is poisoned by looking at their body. If their body is glowing white, then they are poisoned. To clear the debuff a player must stand on one of the platforms that extended, and they have 30 seconds to do it. | After killing the first wave of Goblins, five platforms will rise from the radiolaria around the centre platform in the room. Every 30 seconds, players will get a debuff from the boss called 'Radiolarian Poisoning'. You can tell a player is poisoned by looking at their body. If their body is glowing white, then they are poisoned. To clear the debuff a player must stand on one of the platforms that extended, and they have 30 seconds to do it. | ||
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==Rewards== | ==Rewards== | ||
*'''Two Pronged Assault''' ([[Legendary]] [[Scout rifle]]) | |||
*'''Future Sins''' (Legendary [[Sidearm]]) | |||
*'''Void's Anchor''' (Legendary [[Trace rifle]]) | |||
*'''Past the Line''' (Legendary [[Linear fusion rifle]]) | |||
*'''One-Thousand Slaps''' (Legendary [[Auto Rifle]]) | |||
*'''Aeon's Maul''' (Legendary [[Rocket launcher]]) | |||
*'''Hammer Torch''' (Exotic [[Grenade launcher]]) | |||
==Trivia== | ==Trivia== | ||
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*This is the first raid to have a [[Harpy]] as the final boss. | *This is the first raid to have a [[Harpy]] as the final boss. | ||
*This is the first raid to have the players fight two large bosses at once. | *This is the first raid to have the players fight two large bosses at once. | ||