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| ==Gameplay== | | ==Gameplay== |
| Succubi are a specialist type enemy, meaning one doesn't encounter them often in normal combat. When not serving as mobile communication relays, they serve as assassins. Using their hologram projectors and transmorphic qualities, they take the form of a friendly, whether that be a civilian, animal, or other non-threatening being. Then, once it is able to kill its target, it takes on its true form and strikes, before shifting back and vanishing into the crowd.
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| In normal combat, they are swift and agile, utilizing hit and run tactics with their slap rifle. When cornered, they have the ability to lock a foe down in place, and drain their health, healing themselves.
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| ==Variations== | | ==Variations== |