Editing Forum:Unnamed Dungeon

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After traveling through the cavern for a little bit, Theosyion will spontaneously burst out from the wall behind the team and chase them into a circular chamber called The Timeless Pit with a hole in the middle and a barrier that guards half of it, much like the Echo Chamber.  Players are still traveling alongside the river when this happens and will have to jump it two more times.
After traveling through the cavern for a little bit, Theosyion will spontaneously burst out from the wall behind the team and chase them into a circular chamber called The Timeless Pit with a hole in the middle and a barrier that guards half of it, much like the Echo Chamber.  Players are still traveling alongside the river when this happens and will have to jump it two more times.
Theosyion's shield is up and is immune to all attacks when chasing you. Upon entering the chamber, Theosyion will lower his shield and you can damage him a little bit. After a few seconds, he will put up his shield. Numerous numbers of ads will spawn here. To make him lower it, players much capture 3 synch plates and eliminate the Guard Minotaurs that spawn. This will move the barrier, forcing Theosyion to lower his shield and move, and you can damage him. Be sure to do this quick though, as the barriers will begin to close in and smoosh the fireteam, resulting in a wipe. Repeat until he is dead.
Theosyion’s shield is up and is immune to all attacks when chasing you. Upon entering the chamber, Theosyion will lower his shield and you can damage him a little bit. After a few seconds, he will put up his shield. Numerous numbers of ads will spawn here. To make him lower it, players much capture 3 synch plates and eliminate the Guard Minotaurs that spawn. This will move the barrier, forcing Theosyion to lower his shield and move, and you can damage him. Be sure to do this quick though, as the barriers will begin to close in and smoosh the fireteam, resulting in a wipe. Repeat until he is dead.


===The Timeless Pit===
===The Timeless Pit===
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===Nekros, Resurrection Mind===
===Nekros, Resurrection Mind===


Players will enter a very large room with a statue of a wyvern in the center. Their is also a massive Vex gate behind it. In front of the stature there is a synch plate. When the Guard Minotaur is killed as a result of capturing the plate, the statue will begin to move and break open, revealing Nekros, Resurrection Mind. You can immediately start damaging him, but after a few seconds, he will disappear and the message "Nekros reaches to power from the past" will appear. After a few seconds, A random vex ultra will appear from the gate. It is immune to all attacks, and to bring it down, players must capture 3 synch plate and defeat the Guard Minotaurs. Once this happens, the random ultra will die, and Nekros will appear again.
Players will enter a very large room with a statue of a wyvern in the center. Their is also a massive Vex gate behind it. In front of the stature there is a synch plate. When the Guard Minotaur is killed as a result of capturing the plate, the statue will begin to move and break open, revealing Nekros, Resurrection Mind. You can immediately start damaging him, but after a few seconds, he will disappear and the message “Nekros reaches to power from the past” will appear. After a few seconds, A random vex ultra (from the list below) will appear from the gate. It is immune to all attacks, and to bring it down, players must capture 3 synch plate and defeat the Guard Minotaurs. Once this happens, the random ultra will die, and Nekros will appear again.
Each time after he comes back, more ads will spawn, and he will attempt to wipe the team by teleporting them to the top of the arena while detained and dropping them. To prevent this from happening, Players should destroy three oracles that are summoned. The oracles are different colors. Each player will gain a buff called "Prophecy Destroyer." If yours is red, shoot the red oracle. If green, get green, and if yellow, get yellow. Shooting the wrong color will result in Nekros instantly dropping you. If you managed to break free of detainment while falling, quickly double jump to survive the wipe. Repeat this process until he is dead.  
Once Nekros is dead, a chest will appear in front of the gate. Upon being opened, the dungeon is complete. The chest will award the exotic sidearm Time Stand Still to players with the Undying Wealth buff, but no exotics will be awarded to anyone else.
Each time after he comes back, more ads will spawn, and he will attempt to wipe the team by teleporting them to the top of the arena while detained and dropping them. To prevent this from happening, Players should destroy three oracles that are summoned. The oracles are different colors. Each player will gain a buff called “Prophecy Destroyer.If yours is red, shoot the red oracle. If green, get green, and if yellow, get yellow. Shooting the wrong color will result in Nekros instantly dropping you. If you managed to break free of detainment while falling, quickly double jump to survive the wipe. Repeat this process until he is dead.  
Once Nekros is dead, a chest will appear in front of the gate. Upon being opened, the dungeon is complete. The chest will award the exotic sidearm Time Stand Still to players with the Undying Wealth buff, but no exotics will be awarded to anyone else.
 
Bosses that appear from the gate include:
*Agioktis, Martyr Mind
*Argos, Planetary Core
*Atheon, Time’s Conflux
*Belmon, Transcendent Mind
*Brakion, Genesis Mind
*Consecrated Mind, Sol Inherent
*Dendron, Root Mind
*Hagios, Reverent Mind
*Panoptes, Infinite Mind
*Protheon, Modular Mind
*Sanctified Mind, Sol Inherent
*Sekrion, Nexus Mind
*The Templar
*The Undying Mind
*Hasapiko, Beloved by Calus
*Pagouri, Beloved by Calus
*Eschaton Mind
*Imminent Mind
*Primeval Mind
*Overmind Minotaur
*The Groundskeeper
*Vekron, the Conductive Mind
*Any of the Subjugated Minds


When drawing vex from the gate, Nekros will spawn any Vex ultra that has ever been encountered. The mechanics for each of these ultras when they were originally fought do not come into play. Additionally, bosses will not use wipe mechanics or one shot attacks (unless their standard attack is a one shot).
The mechanics for each of these ultras when they were originally fought do not come into play. Additionally, bosses will not use wipe mechanics or one shot attacks (unless their standard attack is a one shot).


==Time Stand Still==
==Time Stand Still==
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Time Stand Still is an exotic sidearm awarded from the [unnamed] dungeon on Ganymede. It looks as if it were manufactured by the Vex, bearing a similar appearance to much of their architecture. The only difference is the fact that it is made out of gold. The name may possibly be a reference to a song of the same name by the band Rush.
Time Stand Still is an exotic sidearm awarded from the [unnamed] dungeon on Ganymede. It looks as if it were manufactured by the Vex, bearing a similar appearance to much of their architecture. The only difference is the fact that it is made out of gold. The name may possibly be a reference to a song of the same name by the band Rush.


Time Stand Still does Kinetic damage. Its magazine size is 15 and its maximum reserve size is 180. Its exotic perk is Stop Right There: when players rapidly defeat enemies with the sidearm, shots fired for a short time afterward gain additional damage, weaken enemies, and don't consume rounds from the magazine. It has another trait unique to itself, called Stopwatch. What it does is make precision kills extend the duration of Stop Right There. Its other perks are Precision Frame, Glass Half Full, and Tactical Mag. It is ideally a PvE weapon, but can be used in PvP effectively due to its range. Its exotic perk would not be easy to activate in the crucible.
Time Stand Still does Kinetic damage. Its magazine size is 15 and its maximum reserve size is 180. Its exotic perk is Stop Right There: when players rapidly defeat enemies with the sidearm, shots fired for a short time afterward gain additional damage, weaken enemies, and don’t consume rounds from the magazine. It has another trait unique to itself, called Stopwatch. What it does is make precision kills extend the duration of Stop Right There. Its other perks are Precision Frame, Glass Half Full, and Tactical Mag. It is ideally a PvE weapon, but can be used in PvP effectively due to its range. Its exotic perk would not be easy to activate in the crucible.


=Additional Lore=
=Additional Lore=

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