Editing Forum:Unnamed Dungeon

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 40: Line 40:
After defeating Theosyion, the barrier surrounding the hole in the center will open. Players should fall in this hole. They will need to activate their double jump to survive the fall. At the bottom of the pit, are seven vex gates with symbols above them identical to those encountered when opening the door. Only one gate is active, and it has the Goblin symbol above it. Enter the gate.
After defeating Theosyion, the barrier surrounding the hole in the center will open. Players should fall in this hole. They will need to activate their double jump to survive the fall. At the bottom of the pit, are seven vex gates with symbols above them identical to those encountered when opening the door. Only one gate is active, and it has the Goblin symbol above it. Enter the gate.
On the other side is an un-captured sync plate and some ads. Capture the plate, defeat the Guard Minotaur, and a goblin ultra will spawn, along with many other ads. Killing the ultra will result in it dropping and orb with a symbol on it. You can leave the orb, but remember its symbol. When you teleport back to the seven gates, all will be active. Travel to the one that matches the symbol of the orb that was dropped by the previously killed major. If you enter the wrong gate, when you capture the plate inside, you will be wiped.
On the other side is an un-captured sync plate and some ads. Capture the plate, defeat the Guard Minotaur, and a goblin ultra will spawn, along with many other ads. Killing the ultra will result in it dropping and orb with a symbol on it. You can leave the orb, but remember its symbol. When you teleport back to the seven gates, all will be active. Travel to the one that matches the symbol of the orb that wasIf you enter the wrong gate, when you capture the plate inside, you will be wiped.


When the seventh boss has been conquered, it will drop the Goblin orb. Pick up this orb and go to the Goblin Gate. You will not need to capture the plate. Place the orb in a nearby terminal and the back wall will open up. Travel into the newly revealed area to continue.
When the seventh boss has been conquered, it will drop the Goblin orb. Pick up this orb and go to the Goblin Gate. You will not need to capture the plate. Place the orb in a nearby terminal and the back wall will open up. Travel into the newly revealed area to continue.

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Template used on this page: