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| ===Amtec, Equilibrium's Ward=== | | ===Amtec, Equilibrium's Ward=== |
| Upon engaging Amtec, she will levitate, shield herself in a psionic bubble and call in reinforcements. The first thing players should notice is the vastness of the bridge, with many spaces to hide and find cover; however, there are many places Cabal forces can post themselves up into and hail into their Guardian adversaries, as well as an undersection in which players can hide from attacks from above. Amtec will be immune to all damage for the time being, surrounded by a psionic shield that cannot be breached. Additionally, Amtec has access to Solar Seekers, Voltaic Strikes and Void Prisons, as well as the ability to unleash {{icon|Void}} Psionic Pulses, which spawn concussive blasts that will knock Guardians out from cover and can deal sheer damage if the Guardian was in the direct impact of the site itself. Amtec will remain unable to be damaged as her shield remains intact. In order to circumvent it, Guardians must gather Psionic power from the elite Psion units and redirect that Psionic power towards the shield; the more Psion elites slain, the greater the damage output is. Upon breaking the Shield, Amtec will move into her second phase, where she will unholster her {{icon|Kinetic}} Equilibrium Rifle and move about on foot.
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| Much like her fellow Psion bosses, she is extremely maneuverable, and will dash from point to point around the arena in an effort to outmaneuver and flank her adversaries. Any nearby target will be struck by a {{icon|Kinetic}} Psionic Quake that will blast targets away and deal significant damage. Her distinct Equilibrium Rifle behaves much like an advanced pulse rifle, barking out an accurate 10-round burst of highly accurate and fast bolts of {{icon|Kinetic}} Kinetic slugs, which can quickly dispatch a susceptible Guardian. On top of her former sisters' psionic abilities, she is also capable of harnessing the psionic powers of the elites, unleashing {{icon|Void}} Void Singularities to draw targets out into the open, creating Incendiary Wards and sending them out as {{icon|Solar}} Solar Barbican Targes and can instantly and explosively warp to another location with an {{icon|Arc}} Arc Dash. On top of all that, she will use two of her psionic abilities consecutively, each following the execution of the last. She will coat herself in a conventional immune shield, which can be dispatched with the defeat of Psion Commanders (whom will return after around thirty seconds). However, players will note the incredible resilience of the Psion Flayer, as well as a new addition to the battlefield, a projection of one of the slain flayers aiding Amtec. Upon dispatching the projection of the Flayer, all Guardians will gain a significant damage boost, allowing far more damage than usual. Although still chipping away at the Psion Flayers' significantly thick health bar, players can stack their damage with the defeat of other fellow Psion Flayer projections. Players must also be wary of Cabal support which will continuously pour into the room, coming to the aid of the vengeful Psion Flayer, lest the Fireteam becomes overwhelmed.
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| Upon losing around 3/5ths of her health, Amtec will enter her enraged state, casting aside her rifle and becoming overtaken with psionic energy, levitating and seething with esoteric power. Amtec is remarkably fast in this state, on top of utilizing her psionic abilities to aid in it. In which she can utilize three of them consecutively this time, each now further enhanced; Void Prisons are far more resilient to damage, Voltaic Strikes can linger and strike where they once struck again after a certain time period, Solar Seekers will also break off from their engagement to create a puddle of flame that takes a considerable amount of time to fade, Void Singularities weaken Guardians within, Arc Dashes create storms around the arena and barbican targes have slight tracking. On top of all that, in place of her standard weapon, Amtec will unleash volleys of {{icon|Kinetic}} Psionic Bolts capable of rending even the most considerable health bar. Finally, Amtec will rip metal from the floor and create temporary, but rapidly swirling barriers that she will, after enough time has elapsed, throw at her opponents with devastating effect. Despite all her formidable power, Amtec is still ultimately as vulnerable as she was before and thus, Guardians can continue to hose into the Psion Flayer, all the while avoiding her psionic fury and her backup. The Guardians endure the stressful combat environment and endure the wrath of Amtec until she is defeated and ripped apart by her psionic power, thus shattering the psionic shield of the Almighty and signaling that the threat to the Last City, at last, is vulnerable.
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| ===Heir Apparent Side-Quest=== | | ===Heir Apparent Side-Quest=== |