Editing Forum:Takedown
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==Overview== | ==Overview== | ||
Takedowns are less mechanic-based compared to [[Raid]]s and [[Dungeon]]s. Instead, they function similarly to [[Strike]]s, relying more on a greater number of enemies which scale in power depending on the number of players in the activity, the power level of the fireteam leader and activity modifiers. Additionally, the number of checkpoints between encounters is fewer than in dungeons and raids: having one at the beginning of the Takedown, one after the first major boss encounter and one after defeating a secret boss associated with an exotic quest tied to a Takedown. | Takedowns are less mechanic-based compared to [[Raid]]s and [[Dungeon]]s. Instead, they function similarly to [[Strike]]s, relying more on a greater number of enemies which scale in power depending on the number of players in the activity, the power level of the fireteam leader and activity modifiers. Additionally, the number of checkpoints between encounters is fewer than in dungeons and raids: having one at the beginning of the Takedown, one after the first major boss encounter and one after defeating a secret boss associated with an exotic quest tied to a Takedown. | ||
==List of Takedowns== | ==List of Takedowns== |