Editing Forum:Sentinel's Foundry
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===Final Boss=== | ===Final Boss=== | ||
====Submerged Ogre==== | ====Submerged Ogre==== | ||
??? | |||
====Taken Priest==== | ====Taken Priest==== | ||
If the Taken Priest or their Envoys are shot by a [[Guardian]], or one gets too close, the encounter will begin, where they will unleash their envoys and [[Taken Psion]] back-up. They will remain immune for most of the fight. To deal damage to them, Guardians must kill the envoys which will spawn a pool of Reclaimed Light, which will allow 3 rounds of damage. After the damage phase, the players should wait for the priest to conjure a Crystal in order to summon the envoys once more and prep for another damage phase. Be warned destroying the crystal will revive any dead envoys and summon another wave of Taken Psions. | If the Taken Priest or their Envoys are shot by a [[Guardian]], or one gets too close, the encounter will begin, where they will unleash their envoys and [[Taken Psion]] back-up. They will remain immune for most of the fight. To deal damage to them, Guardians must kill the envoys which will spawn a pool of Reclaimed Light, which will allow 3 rounds of damage. After the damage phase, the players should wait for the priest to conjure a Crystal in order to summon the envoys once more and prep for another damage phase. Be warned destroying the crystal will revive any dead envoys and summon another wave of Taken Psions. |