Editing Forum:Redesigning the Leviathan Raid
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==Redesigned Gauntlet== | ==Redesigned Gauntlet== | ||
I'll admit, the [[The Gauntlet|Gauntlet]] is likely the most fun encounter in the entire raid. Like Totems in King's Fall, there's an equal mix of combat and mechanics | I'll admit, the [[The Gauntlet|Gauntlet]] is likely the most fun encounter in the entire raid. Like Totems in King's Fall, there's an equal mix of combat and mechanics. The issue I have is that neither section is particularly exciting here. Let's get that blood pumping, starting with the adds. It's simply a generic hurdle that Bungie uses all the time in their encounters and it's both boring and annoying. It's like we ''have'' to kill them before we even get anywhere. You also had to manage adds carefully in Totems for sure, but at least they weren't a complete roadblock. | ||
So of course you would have adds running around the area, but this would cause the [[Imperial Centurion]] to spawn earlier, except we'll call it the [[Forum:Gauntlet Centurion|Gauntlet Centurion]]. Now ''this'' you absolutely have to kill. Not only will he have dual [[Projection Rifle]]s to make him more threatening, but when you kill him, he will drop a psionic charge upon death. Whoever picks this up will gain the "Force of Will" buff, which will allow them to destroy the Psionic Projections keeping the portal to the obstacle course closed. Once the portal opens, you enter it as normal, but you can't simply run through it normally this time around. | So of course you would have adds running around the area, but this would cause the [[Imperial Centurion]] to spawn earlier, except we'll call it the [[Forum:Gauntlet Centurion|Gauntlet Centurion]]. Now ''this'' you absolutely have to kill. Not only will he have dual [[Projection Rifle]]s to make him more threatening, but when you kill him, he will drop a psionic charge upon death. Whoever picks this up will gain the "Force of Will" buff, which will allow them to destroy the Psionic Projections keeping the portal to the obstacle course closed. Once the portal opens, you enter it as normal, but you can't simply run through it normally this time around. |