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'''Liches''' are powerful [[Vex]] berserker units deployed as elite scouts and [[Guardian]] hunters by the Vex Collective Mind. They made their first debut in the [[Forum:War of Attrition|War of Attrition]] expansion of [[Destiny]]. | '''Liches''' are powerful [[Vex]] berserker units deployed as elite scouts and [[Guardian]] hunters by the Vex Collective Mind. They made their first debut in the [[Forum:War of Attrition|War of Attrition]] expansion of [[Destiny]]. | ||
==Overview== | ==Overview== | ||
Following the destruction of many of their [[ | Following the destruction of many of their [[Axis Mind]]s at the hands of the [[Guardian]]s and the recent breach of the [[Vault of Glass (location)|Vault of Glass]] by the [[House of Wolves]], the Vex Collective Mind would begin creation of a new Vex Frame designed to hunt down and eliminate any threat to their plans without over-extending their reach. So, the Collective would finally create the first few Lich frames and send them across the timestream, finding their way into each of the [[Vex]] collectives. | ||
Not as great builders as their peers, these units were designed to be frontline siege engines meant to eliminate or dissuade anything opposing the Vex's expansion or plans. Much like their compatriots, they are intricately tied to the collective, where they easily coordinate and plan attacks with the other Vex assault frames in the area. Unlike their companions (except for [[Wyvern]]s in the future), these units bear digitigrade legs ending with razor sharp claws. Their arms are rather bulky, both ending with massive, heavily armored and temporally enhanced shields, ending with a retractible [[Arc]] Blade. Their heads are rather intricate and grotesque compared to other Vex units, with a skull like appearance, three eyes horizontally placed with the center one being the largest, and multiple sets of antlers arching backwards. | Not as great builders as their peers, these units were designed to be frontline siege engines meant to eliminate or dissuade anything opposing the Vex's expansion or plans. Much like their compatriots, they are intricately tied to the collective, where they easily coordinate and plan attacks with the other Vex assault frames in the area. Unlike their companions (except for [[Wyvern]]s in the future), these units bear digitigrade legs ending with razor sharp claws. Their arms are rather bulky, both ending with massive, heavily armored and temporally enhanced shields, ending with a retractible [[Arc]] Blade. Their heads are rather intricate and grotesque compared to other Vex units, with a skull like appearance, three eyes horizontally placed with the center one being the largest, and multiple sets of antlers arching backwards. |