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| {{Forumheader|Fan Fiction}} | | {{Forumheader|General Discussion}} |
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| |weapon= [[Wretched Gaze]]s | | |weapon= Quad Incendiary [[Scorch Cannon]]s |
| |ability= Hacked Debuff <br> Initial Immunity <br> Elemental Shields <br> Summon Splicers <br> Berserk Mode <br> Rapid Movement <br> SIVA Teleport <br> Ultra Smash <br> Critical SIVA Density <br> Summon [[SIVA Turret]]s <br> Summon [[SIVA Node]]s <br> Menkis Minor Bond <br> High Durability <br> SIVA Plague <br> Summon [[Glimmer Drill]]s <br> Summon [[Splicer Skiff]]s | | |ability= High Durability <br> Ultra Smash <br> Rapid Movement <br> SIVA Teleport <br> Summon [[SIVA Node]]s <br> Summon [[SIVA Turret]]s <br> Summon Splicers <br> Stacked Elemental Shields <br> SIVA Plague <br> Critical SIVA Density <br> Charge Lockout <br> Cannon Denial <br> SIVA Swarm |
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| '''Krillnex, Kell Prime''' is the [[Kell]] of the Devil Splicers. He leads them from behind [[The Wall]] as he spreads the [[SIVA]] outbreak beyond the borders of the [[Cosmodrome]] and the [[Plaguelands]]. | | '''Krillnex, Kell Prime''' is the Kell of the Devil Splicers. He leads them from behind [[The Wall]] as he spreads the [[SIVA]] outbreak beyond the borders of the [[Cosmodrome]] and the [[Plaguelands]]. |
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| ==Biography== | | ==Biography== |
| The death of [[Aksis, Archon Prime]] and [[Taniks Perfected]] effectively broke the [[Devil Splicers]]. This threw them into an intense infighting that could only be stopped by a new leader. The civil war then extended to the [[House of Devils]]' politics, where there were multiple claimants to Kellship, one of them being Krilliks, an infamous [[Fallen]] [[Baron]] known for both his might and cunning. He was one of Aksis' personal guards, and was the best of them all. He willingly executed orders without hesitation, violently put down any opposition in front of him, had grown enormously in strength over the years, and was specially trained by his military leaders. These characteristics would make him a worthy claimant to Kellship. His philosophy involved active involvement in foreign affairs and aggressive military tactics. However, they were other fierce competitors, most notably Skelliks. Skelliks' philosophy was vastly different than Krilliks' in that he relied heavily on patience and defensive techniques. He, like Krilliks, was one of Aksis' personal guards and a menace on the battlefield, but he would operate in the shadows because he felt too vulnerable in the open. The disagreement between them rose when Aksis was killed by the [[Guardian]]s.
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| The two eventually engaged in a duel, both of them bringing their crews along. Krilliks ordered his crew members to cover certain portions on the battlefield whereas Skelliks told his to hide in ambush spots. It seemed that Skelliks' stealth tactics were working, but Krilliks eventually pulled through with brains and brawn. He killed his opponent in a [[Scorch Cannon]] fight, and was claimed victorious. But before he could assume the throne, he first had to undergo some severe changes to his physiology. He proposed his [[Splicer]]s to augment his body with [[SIVA]]. A few days later, he had transformed into the next top-priority Fallen leader: Krillnex, Kell Prime.
| | ==Gameplay== |
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| | Krillnex, along with [[Aksis, Archon Prime]], is the most powerful Fallen ever to have existed, as proven through his numerous gameplay mechanics. |
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| ==Gameplay== | | ===Quad Incendiary Scorch Cannons=== |
| Krillnex's power rivals that of Aksis, who held the record for the most powerful Fallen ever to have existed. His SIVA augmentations have made him a formidable threat to anyone who dares to face him. His most notable distinction is that, unlike normal Fallen, Krillnex has a total of six arms, enabling him to wield up to six weapons simultaneously.
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| ===Wretched Gazes===
| | Krillnex has the strength, with each of his arms alone, to wield four Scorch Cannons at once, each of which has incendiary properties. He fires these in rapid succession and upon a successful hit, the Burning debuff will activate and last for five seconds. It greatly obscures the victim's field of view and after the debuff has gone away, it takes another ten seconds before recovery can even start to take effect. |
| Krillnex's primary weapons will be his [[Wretched Gaze]]s. Because he wields one in each arm, anyone that crosses paths with him will be killed almost instantaneously. This wielding skill allows him to multi-task and fire at several targets at once. Additionally, Krillnex's model of [[Kovik, Splicer Priest|Kovik]]'s weapon is unique in that it suppresses Guardian abilities for 30 seconds and drastically slows movement for 15 seconds upon making contact with its line of fire. | |
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| ===Hacked Debuff=== | | ===Stacked Elemental Shields=== |
| Due to his mere presence, all Guardians will be inflicted with the Hacked debuff, which disables radar, distorts field of view, darkens vision, and shuts down health and shield regeneration. This will remain a problem for the entire fight, redcuing player awareness and increasing their vulnerability. Safe placement is advised. The debuff will only go away when Krillnex leaves the area.
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| ===Elemental Shields===
| | Krillnex has all three types of elemental shields stacked after one another: [[Arc]], then [[Solar]], then [[Void]]. The only way to break through these shields is to use cannons dropped by [[Shock Cannon]]s, [[Scorch Cannon]]s, and [[Null Cannon]]s against the shield that matches their element: Shock vs Arc, Scorch vs Solar, and Null vs Void. However, to pick up and use these cannons, not only do you have to kill the [[Splicer Captain]]s that use them, but you also have to shut down the SIVA Nodes that Krillnex spawns, because if they aren't destroyed, then you will die if you attempt to pick up a cannon. |
| Krillnex will have all elemental shields stacked on top of each other in the following order: [[Arc]], [[Solar]], and [[Void]]. These shields are immune to everything except for the [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]], and [[Null Cannon|Null]] Cannons carried by [[Major]] [[Splicer Captain]]s. Destroying the shields will have Krillnex perform specific actions depending on the shield. When the Arc shield is down, he will be sent into a berserker rage, rushing into the fray to try to take out the Guardians up close. To close the gap, he will rapidly teleport across the arena and eventually slam the ground to perform his Ultra Smash. After 5 of these smashes, he will teleport back to his original position and continue attacking with his Wretched Gazes. When the Solar shield is down, Krillnex will activate 10 critical densities of SIVA in a row, each density taking 5 seconds to fully execute. The only way to save oneself from this would be to run to the outer edge of the arena. The radius of each density intensifies one after another, with the final density, while not exactly killing the entire team, reaching out far enough to bring all Guardians' shields down to critically low levels. When the Void shield is down, Krillnex will summon [[SIVA Turret]]s and [[SIVA Node]]s. After these are all destroyed, he will attempt to roam around the arena again and open fire with his weapons. | |
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| ===SIVA Plague=== | | ===SIVA Plague=== |
| Krillnex will be vulnerable to attack, but all attacks will deal only limited damage thanks to 3 special [[Splicer Servitor]]s, each named Menkis Minor, forming a Servitor bond. To gain full damage output potential, all Guardians must supercharge themselves by slamming all 3 SIVA plates. These plates will not be available until after all the Servitors are killed. Once all plates are slammed, Krillnex will temporarily shut off for 30 seconds, thus beginning the damage phase. However, not all Guardians will be able to pump damage into him immediately. Those who slammed the plates when this phase begins will receive the SIVA Plague debuff, which will kill anyone who hasn't ran toward the spark of [[Light]] in the center of the arena. Players with this plague have ten seconds to cleanse themselves with the spark.
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| ===Extraction Crews=== | | Every time one of Krillnex's shields goes down, one random [[Guardian]] will be inflicted with the "SIVA Plague" debuff. Players have fifteen seconds to pass on this debuff to someone else or they die. Passing on the debuff is important as that will increase the stack each time. Once the debuff reaches the third stack, the player with the debuff must then run up to Krillnex and slam the plague into him to stun him. Stunlocking him will allow for an easier time getting to the start of the damage phase. |
| After the damage phase, Krillnex will instantly turn on again and teleport out of the arena entirely and call in his extraction crews. This will be signified by [[Splicer Skiff]]s entering the arena and dropping off [[Glimmer Drill]]s as well as some [[Devil Splicers|Devil Splicer]] troops. There will be 30 seconds to successfully fend off all reinforcements before Krillnex shows up again. If the objective is not complete, then he will activate a critical density of SIVA and the entire raid team will instantly die.
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| | ===Damage Phase=== |
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| | The most effective method of dealing damage are [[SIVA Charge]]s that spawn all around the room. Of course, if you picked up a cannon, you won't be able to pick up a charge. |
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| | ===Critical SIVA Density=== |
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| | Every minute or so, Krillnex will activate a critical SIVA density to interrupt the damage phase. He will be completely immune to damage. The only way to survive the density is by hiding in a little room in the center of the arena. This room has infinite uses, but has to be activated by using your [[Ghost]] to hack the controls to the lock. |
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| | ===SIVA Swarm=== |
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| [[Category:Fallen fan fiction]] | | After Krillnex has finished the density phase, he will inflict every member of the team with the "SIVA Swarm" debuff. It will linger until a [[Scorch Cannon]] is killed, followed by disabling all of the SIVA Turrets that spawn. |
| [[Category:Enemy fan fiction]]
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