Editing Forum:House of Scorpions

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|image=
|image=
|name= House of Scorpions
|name= House of Scorpions
|nobility= [[Forum:Reklis, Scorpion Priest|Reklis, Scorpion Priest]] <br> [[Forum:Lorkxyn, Scorpion Kell|Lorkxyn, Scorpion Kell]]
|Nobility= [[Forum:Poison Chamber: Reklis|Reklis, Scorpion Priest]] <br> [[Forum:Poison Chamer: Lorkxyn|Lorkxyn, Scorpion Kell]]
|servitors= [[Forum:Krelix Prime|Krelix Prime]]
|Servitors= [[Forum:Poison Chamber: Krelix Prime|Krelix Prime]]
|lair= [[Forum:Poison Chamber|Poison Chamber]]
|Lair= [[Forum:Poison Chamber|Poison Chamber]]
|encountered=
|Encountered=
}}
}}
'''House of Scorpions''' is a unique [[Fallen]] House that is distinguishable by their sickly orange cloaks and are known for stealing weapons and merging them with their own to make new superweapons, specifically chemical weapons. They have even mixed chemical weaponry with their endless supply of ether to create a deadly concoction that enhances their physical capabilities.
'''House of Scorpions''' is a unique [[Fallen]] House that is distinguishable by their sickly orange cloaks and are known for stealing weapons and merging them with their own to make new superweapons, specifically chemical weapons. They have even mixed chemical weaponry with their endless supply of ether to create a deadly concoction that enhances their physical capabilities.
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The Scorpions made themselves known when they attacked a shipment belonging to the [[Devil Splicers]], which contained tampered experimental [[SIVA]]. With the new technology, they begun to experiment on it but only corrupted it to new levels, gaining deadly new abilities with their chemical weapons. However, the Devil Splicers learned of their thievery and declared war on their blasphemy, driving them out into the open. Now exposed, the Scorpions cemented themselves on the farthest side of the [[Plaguelands]], an area contaminated with toxic chemicals, where they continue to fight the Devil Splicers, the [[Hive]] and recently the Guardians for the first time.
The Scorpions made themselves known when they attacked a shipment belonging to the [[Devil Splicers]], which contained tampered experimental [[SIVA]]. With the new technology, they begun to experiment on it but only corrupted it to new levels, gaining deadly new abilities with their chemical weapons. However, the Devil Splicers learned of their thievery and declared war on their blasphemy, driving them out into the open. Now exposed, the Scorpions cemented themselves on the farthest side of the [[Plaguelands]], an area contaminated with toxic chemicals, where they continue to fight the Devil Splicers, the [[Hive]] and recently the Guardians for the first time.
===Season of the Vipers===
After the death of their Kell, Lorkxyn, the House of Scorpions were finally broken. But were never seen again before the [[Red War]]. Most assume that they had joined the [[House of Dusk]]. However there was some evidence of another House, known as the [[Forum:The Indenture|House of Arthropods]], whom had some tech and weapons from the Scorpions, even some of their members, but that was the only thing mentioned of them until the events of the [[Forum:Season of the Vipers|Season of the Vipers]], where remnants of the House joined the crew of [[Forum:Kalrix, the Unwavering Claw|Kalrix]], a former [[House of Winter]] noble. Kalrix would take control over the disheveled [[Forum:House of Vipers|House of Vipers]] which included Scorpion remnants and had reissued some of their chemical weaponry and taken their Stalker units as their [[Forum:Noxious Stalker, House Vipers|own]].


==Gameplay==
==Gameplay==
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===Scorpion Walker===
===Scorpion Walker===
Scorpion Walkers are not that different from the generic standard found among other Fallen Houses; keeping its Shank deployer and Solar Cannon. However, with the recent weapons and chemicals the Scorpions have made some twisted modifications. Instead of an Arc-repeating machine gun, the Scorpion Walker fires Solar grenades at a high rate to keep enemies from taking cover. In addition, when the Walker is damaged it constantly releases a noxious gas that obscures one's vision and if close enough, will slow down enemies and drain their health.
Scorpion Walkers are not that different from the generic standard found among other Fallen Houses; keeping its Shank deployer and Solar Cannon. However, with the recent weapons and chemicals the Scorpions have made some twisted modifications. Instead of an Arc-repeating machine gun, the Scorpion Walker fires Solar grenades at a high rate to keep enemies from taking cover. In addition, when the Walker is damaged it constantly releases a noxious gas that obscures one's vision and if close enough, will slow down enemies and drain their health.
[[Category:Fallen fan fiction]]

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