Editing Forum:House of Scorpions
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|image= | |image= | ||
|name= House of Scorpions | |name= House of Scorpions | ||
| | |Nobility= [[Forum:Poison Chamber: Reklis|Reklis, Scorpion Priest]] <br> [[Forum:Poison Chamer: Lorkxyn|Lorkxyn, Scorpion Kell]] | ||
| | |Servitors= [[Forum:Poison Chamber: Krelix Prime|Krelix Prime]] | ||
| | |Lair= [[Forum:Poison Chamber|Poison Chamber]] | ||
| | |Encountered= | ||
}} | }} | ||
'''House of Scorpions''' is a unique [[Fallen]] House that is distinguishable by their sickly orange cloaks and are known for stealing weapons and merging them with their own to make new superweapons, specifically chemical weapons. They have even mixed chemical weaponry with their endless supply of ether to create a deadly concoction that enhances their physical capabilities. | '''House of Scorpions''' is a unique [[Fallen]] House that is distinguishable by their sickly orange cloaks and are known for stealing weapons and merging them with their own to make new superweapons, specifically chemical weapons. They have even mixed chemical weaponry with their endless supply of ether to create a deadly concoction that enhances their physical capabilities. | ||
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The Scorpions made themselves known when they attacked a shipment belonging to the [[Devil Splicers]], which contained tampered experimental [[SIVA]]. With the new technology, they begun to experiment on it but only corrupted it to new levels, gaining deadly new abilities with their chemical weapons. However, the Devil Splicers learned of their thievery and declared war on their blasphemy, driving them out into the open. Now exposed, the Scorpions cemented themselves on the farthest side of the [[Plaguelands]], an area contaminated with toxic chemicals, where they continue to fight the Devil Splicers, the [[Hive]] and recently the Guardians for the first time. | The Scorpions made themselves known when they attacked a shipment belonging to the [[Devil Splicers]], which contained tampered experimental [[SIVA]]. With the new technology, they begun to experiment on it but only corrupted it to new levels, gaining deadly new abilities with their chemical weapons. However, the Devil Splicers learned of their thievery and declared war on their blasphemy, driving them out into the open. Now exposed, the Scorpions cemented themselves on the farthest side of the [[Plaguelands]], an area contaminated with toxic chemicals, where they continue to fight the Devil Splicers, the [[Hive]] and recently the Guardians for the first time. | ||
==Gameplay== | ==Gameplay== | ||
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===Scorpion Walker=== | ===Scorpion Walker=== | ||
Scorpion Walkers are not that different from the generic standard found among other Fallen Houses; keeping its Shank deployer and Solar Cannon. However, with the recent weapons and chemicals the Scorpions have made some twisted modifications. Instead of an Arc-repeating machine gun, the Scorpion Walker fires Solar grenades at a high rate to keep enemies from taking cover. In addition, when the Walker is damaged it constantly releases a noxious gas that obscures one's vision and if close enough, will slow down enemies and drain their health. | Scorpion Walkers are not that different from the generic standard found among other Fallen Houses; keeping its Shank deployer and Solar Cannon. However, with the recent weapons and chemicals the Scorpions have made some twisted modifications. Instead of an Arc-repeating machine gun, the Scorpion Walker fires Solar grenades at a high rate to keep enemies from taking cover. In addition, when the Walker is damaged it constantly releases a noxious gas that obscures one's vision and if close enough, will slow down enemies and drain their health. | ||