Editing Forum:Dragon's Breath
From Destinypedia, the Destiny wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Fallen House infobox | {{Fallen House infobox | ||
|name= The Dragon's Breath Order | |name= The Dragon's Breath Order | ||
| | |Nobility= [[Forum:Vulpis, the Dracobane|Vulpis, the Dracobane]] <br> [[Forum:Bharad, the Mutualist|Bharad, the Mutualist]] <br> [[Forum:Panavis, High Priestess|Panavis, High Priestess]] <br> [[Forum:Kavahn, Head Guardsman|Kavahn, Head Guardsman]] <br> [[Forum:Tuliks, the Emissary|Tuliks, the Emissary]] <br> Khlendiss, the Demolitionist <br> Ephiliks, Scourge Hunter | ||
| | |Servitors= [[Forum:Noviks Prime, the Warmachine|Noviks Prime, the Warmachine]] <br> Noviks-2, the Datatap | ||
| | |Lair= [[Forum:Rocky Mountain Exclusion Zone|Rocky Mountain Exclusion Zone]], [[Earth]] <br> [[European Dead Zone]], [[Earth]] <br> [[Arcadian Valley]], [[Nessus]] <br> [[Meridian Bay]], [[Mars]] | ||
}} | }} | ||
The '''Dragon's Breath''' Order is a secretive, exclusive [[Fallen]] organization which prioritizes in developing new weapons and technology (much like the [[Black Armory]]). It was started by [[Forum:Vulpis, the Dracobane|Vulpis, the Dracobane]] after making a deal with an [[Ahamkara]] just before she killed it. Working with the [[Forum:Thirteenth Battalion|Thirteenth Battalion]], they work in secret in the ''Rocky Mountain Exclusion Zone'' under the cover of [[Forum:The Tribals (Joke Faction)|The Tribals]]. | The '''Dragon's Breath''' Order is a secretive, exclusive [[Fallen]] organization which prioritizes in developing new weapons and technology (much like the [[Black Armory]]). It was started by [[Forum:Vulpis, the Dracobane|Vulpis, the Dracobane]] after making a deal with an [[Ahamkara]] just before she killed it. Working with the [[Forum:Thirteenth Battalion|Thirteenth Battalion]], they work in secret in the ''Rocky Mountain Exclusion Zone'' under the cover of [[Forum:The Tribals (Joke Faction)|The Tribals]]. | ||
==Overview== | ==Overview== | ||
==Leadership== | ==Leadership== | ||
Line 38: | Line 35: | ||
*Noviks-2, the Datatap-High Servitor of Dragon's Breath | *Noviks-2, the Datatap-High Servitor of Dragon's Breath | ||
* | *Skoriks, Aspirant of Panavis-Resurrected version of [[Skoriks, Archon-Slayer]] | ||
* | *Frigoris, Dragon's Chosen-Resurrected version of [[Frigoris, Exiled Baron]] | ||
* | *Elyksis, Dragon's Chosen-Resurrected version of [[Elyksis, Wolf Rebel]] | ||
* | *Saviks, Dragon's Chosen-Resurrected version of [[Saviks, Queenbreaker]] | ||
* | *Veliniks, Dragon's Chosen-Resurrected version of [[Veliniks, the Ravenous]] | ||
* | *Weksis, Dragon's Chosen-Resurrected version of [[Weksis, the Meek]] | ||
* | *Triksil, Gaze of Darumel-Former Baron taken by [[Forum:Darumel, Pride of Xîn|Darumel, Pride of Xîn]] | ||
==Unique Forces== | ==Unique Forces== | ||
*''' | *'''Initiate'''-Former [[Dreg]]s blessed by [[Forum:Noviks Prime, the Warmachine|Noviks Prime]], they seek to become entrusted members of Dragon's Breath. They are extremely agile, can dodge roll, and toss impact Incendiary Grenades. | ||
*'''Gunman'''-Vandals who serve as Dragon's Breath shock-troopers and act as Ringmasters' lieutenants. Can place Cluster Mines which can instantly kill lower power enemies. Can also summon a decoy to throw off enemies. | *'''Gunman'''-Vandals who serve as Dragon's Breath shock-troopers and act as Ringmasters' lieutenants. Can place Cluster Mines which can instantly kill lower power enemies. Can also summon a decoy to throw off enemies. | ||
*'''Guardsman'''-Vandals who serve as guards (big surprise) who protect Ringmasters and [[Servitor]]s. Can emit a smoke-screen to conceal allies and are only armed with a spear and a grappling hook for movement and closing gaps between rivals. | *'''Guardsman'''-Vandals who serve as guards (big surprise) who protect Ringmasters and [[Servitor]]s. Can emit a smoke-screen to conceal allies and are only armed with a spear and a grappling hook for movement and closing gaps between rivals. | ||
*'''Hunter'''-Vandals who serve as hitmen, assassins, and mercenaries, earning their profits from those they kill. They are armed with cloaking tech, always armed with a Seeker Rifle and uses a Bolt Revolver for close quarters engagements. | *'''Hunter'''-Vandals who serve as hitmen, assassins, and mercenaries, earning their profits from those they kill. They are armed with cloaking tech, always armed with a Seeker Rifle and uses a Bolt Revolver for close quarters engagements. | ||
*'''Enforcer'''-Heavily armored Gunman variant doing what they do best, enforce the ideals of Dragon's Breath. They are armed with a Fallen Barrier Wrist Shield and a full arsenal of Dragon's Breath weaponry. Can place down a dome shield which can be fired through only by Dragon's Breath troops. The shield can be diminished by gunfire. | *'''Enforcer'''-Heavily armored Gunman variant doing what they do best, enforce the ideals of Dragon's Breath. They are armed with a Fallen Barrier Wrist Shield and a full arsenal of Dragon's Breath weaponry. Can place down a dome shield which can be fired through only by Dragon's Breath troops. The shield can be diminished by gunfire. | ||
*'''Ringmaster'''-Captains who serve as weapon-smiths, gunrunners, and lieutenants. They are enveloped in a [[Void]] [[Absorption shield]], can rapidly teleport, and armed with a gauntlet which can fire off [[Solar]] Fireballs, increase allies health and damage, and create an [[Arc]] barrier for allies to hide behind. | *'''Ringmaster'''-Captains who serve as weapon-smiths, gunrunners, and lieutenants. They are enveloped in a [[Void]] [[Absorption shield]], can rapidly teleport, and armed with a gauntlet which can fire off [[Solar]] Fireballs, increase allies health and damage, and create an [[Arc]] barrier for allies to hide behind. | ||
*'''Valkyrie'''-Elite Captains who've proven themselves to be formidable warriors and weapon-smiths. They are enveloped in a [[Solar]] [[Absorption shield]], and can take to the skies with their jetpacks and launch missiles. Most resilient Dragon's Breath enemy variant. | *'''Valkyrie'''-Elite Captains who've proven themselves to be formidable warriors and weapon-smiths. They are enveloped in a [[Solar]] [[Absorption shield]], and can take to the skies with their jetpacks and launch missiles. Most resilient Dragon's Breath enemy variant. | ||
==Technology== | ==Technology== | ||
Line 113: | Line 70: | ||
*[[Shock Dagger]]-Normal [[Arc]] Shock Dagger which can be thrown by Dregs. | *[[Shock Dagger]]-Normal [[Arc]] Shock Dagger which can be thrown by Dregs. | ||
*[[Shock Blade]]s-Shock Blades now with the capability to | *[[Shock Blade]]s-Shock Blades now with the capability to fire off an explosive projectile. | ||
*[[Shock Rifle]]-Fires off zig-zagging [[Arc]] rounds which, like it's counterpart, tracks down their targets. Can fire off tracking Arc Grenade which detonates upon impact and leaves behind an area-of-denial. | *[[Shock Rifle]]-Fires off zig-zagging [[Arc]] rounds which, like it's counterpart, tracks down their targets. Can fire off tracking Arc Grenade which detonates upon impact and leaves behind an area-of-denial. | ||
*Bolt Rifle-[[Arc]] Assault Rifle which fires fast, powerful bolts in a straight line. Can be used by any enemy variant except for Hunters, Guardsmen, and Enforcers. Enemies will have the weapon's firing mode randomized with either full auto, burst, or semi-auto among the enemies. | *Bolt Rifle-[[Arc]] Assault Rifle which fires fast, powerful bolts in a straight line. Can be used by any enemy variant except for Hunters, Valkyries, Guardsmen, and Enforcers. Enemies will have the weapon's firing mode randomized with either full auto, burst, or semi-auto among the enemies. | ||
*[[Shrapnel Launcher]]-Flechettes now burn their targets | *[[Shrapnel Launcher]]-Flechettes now burn their targets of hit. Charge shot fires a grenade which forms a "Firewall". Firewall only burns opponents. | ||
*Scatter Rifle-[[Solar]] Shotgun similar to a [[Shrapnel Launcher]], but the rounds will explode and deal knock-back damage. Requires a charge time and fires in a 3-round burst. Can be used by any enemy variant except for Hunters, Valkyries, Guardsmen, and Enforcers. | *Scatter Rifle-[[Solar]] Shotgun similar to a [[Shrapnel Launcher]], but the rounds will explode and deal knock-back damage. Requires a charge time and fires in a 3-round burst. Can be used by any enemy variant except for Hunters, Valkyries, Guardsmen, and Enforcers. | ||
Line 133: | Line 90: | ||
*Bolt Repeater-[[Void]] Machine Gun used only by Enforcers. Fires fast, powerful bolts with an extremely rapid rate of fire. Although inaccurate, can quickly sunder shields and health. | *Bolt Repeater-[[Void]] Machine Gun used only by Enforcers. Fires fast, powerful bolts with an extremely rapid rate of fire. Although inaccurate, can quickly sunder shields and health. | ||
*Prism Rifle-[[Solar]] [[Trace rifle]] which fires a powerful beam which burns targets if hit. The longer the beam stays, the more lethal the burn is. Used by Valkyries and some [[Major]] Dragon's Breath troops, but not Enforcers, Hunters | *Prism Rifle-[[Solar]] [[Trace rifle]] which fires a powerful beam which burns targets if hit. The longer the beam stays, the more lethal the burn is. Used by Valkyries and some [[Major]] Dragon's Breath troops, but not Enforcers, Hunters, or Guardsmen. | ||
*Blast Cannon-Grenade Launcher which fires [[Void]] Grenades at a rather rapid rate. Projectiles can bounce off three surfaces | *Blast Cannon-Grenade Launcher which fires [[Void]] Grenades at a rather rapid rate. Projectiles can bounce off three surfaces before detonating. Charge mode can fire eight grenades simultaneously in a scattered burst. Upon impact, these charged grenades form a net similar to [[Anarchy]] which quickly sunders health. Violently detonates after a short period of time. | ||
*[[Molten Welder]]-Rocket Launcher which fires fast explosive flechettes which tracks their targets aggressively. Leaves behind a burning area-of-denial. Can also swap element types at will. Can be used by any enemy variants except for Hunters, Guardsmen, and Enforcers | *[[Molten Welder]]-Rocket Launcher which fires fast explosive flechettes which tracks their targets aggressively. Leaves behind a burning area-of-denial. Can also swap element types at will. Can be used by any enemy variants except for Hunters, Valkyries, Guardsmen, and Enforcers. | ||
*Bolt Cannon-An "Ultra" version of a Bolt Rifle which now fires semi-explosive rounds. Firing modes for this weapon is also randomized. | |||
===Automata=== | ===Automata=== | ||
*[[Shank]]-Shanks equipped with a [[Solar]] [[Absorption shield]]. Fires a scattered burst of [[Shock Pistol]] projectiles. Still relatively weak like their counterparts. | *[[Shank]]-Shanks equipped with a [[Solar]] [[Absorption shield]]. Fires a scattered burst of [[Shock Pistol]] projectiles. Still relatively weak like their counterparts. | ||
Line 162: | Line 118: | ||
**Dragon Servitor | **Dragon Servitor | ||
*[[ | *[[Fallen Walker]]-Walker Tank which deploys [[Shank]]s, fires off tracking grenades which leave behind an area-of-denial, Laser Cannon fires off a trail of fire upon impact while dropping flames while traveling in the air, [[Arc]] Missiles which can now track, and owns a [[Void]] Rotary Cannon. Shock Emission now disorients enemies, slowing and blinding them. | ||
**Sentinel Walker-Fallen Walker variant piloted by [[Servitor]]s. Can deploy [[Heavy Shank]]s, Rotary Cannon is replaced by an overhauled Servitor Melee, has 2 Rotary Cannons on it's port and starboard sides, has 2 missile pods, and it's Laser Cannon replaced by a Servitor Cannon, which fires Servitor Blasts at a rapid rate-of-fire. Armed with 2 immune frontal shields on it's front, which can be disabled if it's generators is shot. Shields will quickly reboot. | |||
**Sentinel Walker-Fallen Walker variant piloted by [[Servitor]]s. Can deploy [[Heavy Shank]]s, Rotary Cannon is replaced by an overhauled Servitor Melee, has 2 Rotary Cannons on it's port and starboard sides, has 2 missile pods, and it's Laser Cannon replaced by a Servitor Cannon, which fires Servitor Blasts at a rapid rate-of-fire. Armed with 2 immune frontal shields on it's front, which can be disabled if it's generators | |||
*'''Draco's Claw'''-Resilient mechs piloted by chosen [[Dreg]]s and are extremely powerful war-machines. Armed with a thrust-pack, a [[Void]] nose-mounted Machine Gun, an [[Arc]] Repeating Heavy Cannon, a tracking [[Solar]] Missile Pod or [[Solar]] Blade for CQC, and a Shock Emitter which can instantly kill any foe. Can be piloted by guardians IF the Claw is a random drop. | *'''Draco's Claw'''-Resilient mechs piloted by chosen [[Dreg]]s and are extremely powerful war-machines. Armed with a thrust-pack, a [[Void]] nose-mounted Machine Gun, an [[Arc]] Repeating Heavy Cannon, a tracking [[Solar]] Missile Pod or [[Solar]] Blade for CQC, and a Shock Emitter which can instantly kill any foe. Can be piloted by guardians IF the Claw is a random drop. | ||
Line 175: | Line 127: | ||
*'''Bharad's War Machine'''-Massive mechanical Enforcer piloted by [[Forum:Bharad, the Mutualist|Bharad, the Mutualist]]. Also becomes a fast, heavily armored and energy shielded tank. Only seen in the [[Forum:Dragon's Den|Dragon's Den]] [[Raid]] | *'''Bharad's War Machine'''-Massive mechanical Enforcer piloted by [[Forum:Bharad, the Mutualist|Bharad, the Mutualist]]. Also becomes a fast, heavily armored and energy shielded tank. Only seen in the [[Forum:Dragon's Den|Dragon's Den]] [[Raid]] | ||