Editing Forum:Dominus Bolk, the Supreme

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|mission= Bloodshot
|mission= Bloodshot
|weapon= Cabal Blood Shield <br> Cabal Phaser Cannon <br> Cabal Cluster Missiles <br> Melting Point Missiles <br> Cabal Bronto Bombard <br> Cabal Inverter Drill
|weapon= Cabal Blood Shield <br> Cabal Phaser Cannon <br> Cabal Cluster Missiles <br> Melting Point Missiles <br> Cabal Bronto Bombard <br> Cabal Inverter Drill
|ability= HUD Distortion <br> Weapon Sundered <br> Suppression Debuff <br> Blindness Effect <br> Slowness Effect <br> Shocking Effect <br> Burning Effect <br> Armor Sundered <br> Poisoned Effect <br> Health Sundered <br> Suspended Debuff <br> Ceasefire Effect <br> Drill Earthquake <br> Blood Barricade <br> Barricade Buffs <br> Bloodborne Order <br> EMP Bombardment <br> Shield Disruption <br> Pyre Bombardment <br> Pyrotechnic Shock <br> Dark Bombardment <br> Soul Prickling <br> Immunity Shield <br> Bloodborne Aura <br> Spherical Barricade <br> [[Scorpius]] Support <br> [[Volcanic Scorpius|Volcanic]] Support <br> [[Interceptor]] Support <br> [[Thresher]] Support <br> Call [[Ripper Pod]]s <br> [[Goliath Tank|Goliath]] Support <br> [[Light]] Termination <br> Berserker Rage <br> Rapid Movement <br> High Durability <br> Summon Cabal
|ability= HUD Distortion <br> Weapon Sundered <br> Suppression Debuff <br> Blindness Effect <br> Slowness Effect <br> Shocking Effect <br> Burning Effect <br> Armor Sundered <br> Poisoned Effect <br> Health Sundered <br> Suspended Debuff <br> Ceasefire Effect <br> Drill Earthquake <br> Blood Barricade <br> Barricade Buffs <br> Bloodborne Order <br> Feedback Bombardment <br> Shield Disruption <br> Vulcan Bombardment <br> Pyrotechnic Shock <br> Blackout Bombardment <br> Soul Prickling <br> Immunity Shield <br> Bloodborne Aura <br> Spherical Barricade <br> [[Scorpius]] Support <br> [[Volcanic Scorpius|Volcanic]] Support <br> [[Interceptor]] Support <br> [[Thresher]] Support <br> Call [[Ripper Pod]]s <br> [[Goliath Tank|Goliath]] Support <br> [[Light]] Termination <br> Berserker Rage <br> Rapid Movement <br> High Durability <br> Summon Cabal
}}
}}
{{quote|[[Emperor Calus]] believed he drew us out of his domain. He did not. Mark my words: [[Forum:Redesigning the Loyalists|Loyalist]] and [[Guardian]] blood will be drawn on this day.|Bolk threatening the Loyalists and Guardians during a Blood Guard rally|quote}}
{{quote|[[Emperor Calus]] believed he drew us out of his domain. He did not. Mark my words: [[Forum:Redesigning the Loyalists|Loyalist]] and [[Guardian]] blood will be drawn on this very day.|Bolk threatening the Loyalists and Guardians during a Blood Guard rally|quote}}


'''Dominus Bolk, the Supreme''' is the military general of the [[Forum:Blood Guards|Blood Guards]] and the commander of Firebase Bloodshot, a remote underground section of [[The Leviathan]] established during the initial invasion by the [[Red Legion]]. He is the boss of the Bloodshot [[Arena]] mission.
'''Dominus Bolk, the Supreme''' is the military general of the [[Forum:Blood Guards|Blood Guards]] and the commander of Firebase Bloodshot, a remote underground section of [[The Leviathan]] established by the initial invasion by the [[Red Legion]]. He is the boss of the Bloodshot '''[[Arena]]''' mission.


==Gameplay==
==Gameplay==
===Main Weapons and Abilities===
===Main Weapons and Abilities===
Bolk's primary weapon of choice is a one-handed Cabal Phaser Cannon that fires a charged Void beam which disrupts the player's HUD, decreases their weapon's damage, and suppresses their abilities upon contact. He pairs this with a Cabal Blood Shield, which blocks damage from the front; it can also extend to form a barricade that will increase the damage resistance and health regeneration speed of nearby Blood Guards. On Bolk's back is a munitions device which can launch several types of ordnance: Cabal Cluster Missiles that will blind, slow, and shock their targets; Melting Point Missiles that will burn and sunder the armor of the player; and Cabal Bronto Bombs that will poison and sunder the health of their victims. When faced at closer ranges, he employs a Cabal Inverter Drill that deals rapid damage over time in a large area of effect; this action will also release homing earthquakes that suspend their targets in midair for a short time and inflict them with a debuff which decreases their weapon's fire rate. Bolk will also be constantly giving orders to nearby Blood Guards, granting them faster movement speed and smarter pathing. Throughout the battle, he will deploy multiple varieties of bombardment from the sky: EMP Bombardment will send a barrage of [[Arc]] bombs that will disrupt the player's shield by decreasing its durability and disabling its recovery for a short time; Pyre Bombardment will send a barrage of [[Solar]] bombs that inflict Pyrotechnic Shock on its targets, where they will take burning damage and be greatly disoriented; Dark Bombardment will send a barrage of [[Void]] bombs that leave a soul-prickling energy field behind, slowly draining the victim's health and ability energy.
Bolk's primary weapon of choice is a one-handed Cabal Phaser Cannon that fires a charged Void beam which disrupts the player's HUD, decreases their weapon's damage, and suppresses their abilities upon contact. He pairs this with a Cabal Blood Shield, which blocks damage from the front; it can also extend to form a barricade that will increase the damage resistance and health regeneration speed of nearby Blood Guards. On Bolk's back is a munitions device which can launch several types of ordnance: Cabal Cluster Missiles that will blind, slow, and shock their targets; Melting Point Missiles that will burn and sunder the armor of the player; and Cabal Bronto Bombs that will poison and sunder the health of their victims. When faced at closer ranges, he employs a Cabal Inverter Drill that deals rapid damage over time in a large area of effect; this action will also release homing earthquakes that suspend their targets in midair for a short time and inflict them with a debuff which decreases their weapon's fire rate. Bolk will also be constantly giving orders to nearby Blood Guards, granting them faster movement speed and smarter pathing. Throughout the battle, he will deploy multiple varieties of bombardment from the sky: Feedback Bombardment will send a barrage of [[Arc]] bombs that will disrupt the player's shield by decreasing its durability and disabling its recovery for a short time; Vulcan Bombardment will send a barrage of [[Solar]] bombs that inflict Pyrotechnic Shock on its targets, where they will take burning damage and be greatly disoriented; Blackout Bombardment will send a barrage of [[Void]] bombs that leave a soul-prickling energy field behind, slowly draining the victim's health and ability energy.


===Psionic Shielding===
===Psionic Shielding===
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===Berserker Rage===
===Berserker Rage===
After the Goliath is destroyed, Bolk re-enters the fray and begins to attack in a more aggressive manner. He casts a [[Light]] Termination debuff on all players that rapidly drains their ability energy and suppresses their abilities. He detaches his munitions device and drops his shield, but his Phaser Cannon gains drastically increased fire rate and is also able to inflict stacking burning effects. His Inverter Drill deals much greater damage and its quakes have greatly increased tracking ability. However, this leaves Bolk permanently vulnerable, and as such can be killed on the spot.
After the Goliath is destroyed, Bolk re-enters the fray and begins to attack in a more aggressive manner. He casts a [[Light]] Termination debuff on all players that rapidly drains their ability energy and suppresses their abilities. He detaches his munitions device and drops his shield, but his Phaser Cannon gains drastically increased fire rate and is also able to inflict stacking burning effects. His Inverter Drill deals much greater damage and its quakes have greatly increased tracking ability. However, this leaves Bolk permanently vulnerable, and as such can be killed on the spot.
[[Category:Enemy fan fiction]]
[[Category:Cabal fan fiction]]

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