Editing Forum:Behemoths
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{{Forumheader|Fan Fiction}} | {{Forumheader|Fan Fiction}} | ||
{{Cabal | {{Faction infobox | ||
|variant= [[Cabal]] | |||
|image= | |image= | ||
| | |Domain(s)= [[Earth]] <br> [[Moon]] <br> [[Venus]] <br> [[Mars]] <br> [[Titan]] <br> [[Nessus]] <br> [[Io]] | ||
|Type= Elite Remnant Soldiers | |||
|Functions= Enemy Morale Disruption <br> Power Experimentation <br> Weapons Manufacture <br> Active Military Conquest <br> World Destroyers | |||
|Other names= | |||
| | |Conflicts= | ||
|Leadership= [[Forum:Dominus Khraghul|Dominus Khraghul]] | |||
|Notable= Claimed [[SIVA]] from [[Forum:Dusk Splicers|Dusk Splicers]] <br> Drew power from [[Hive]] relics <br> Cracked open [[Vex]] artifacts <br> Mangled with Taken power | |||
}} | }} | ||
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With no remaining options, they have called for fresh reinforcements from the Stone Breakers. The request came through to [[Forum:Primus Tho'urgh|Primus Tho'urgh]], who willfully sent his forces in to assist in fortifying Red Legion defensives, as well as an attack on newly found territory. Those who attacked were tasked with finding resources that could help with further increasing defenses for Red Legion Firebases. As defenses increased, opposing forces were driven back. Primus Tho'urgh, alongside his companion [[Forum:Primus Ko'rok|Primus Ko'rok]] and his army of Stone Breakers, then personally took the fight to the Guardians personally. Tho'urgh had selected a few of his most trusted soldiers to be his elite guard, one of whom was his son, Khraghul. The Guardians fought back against the Cabal invasion, and eventually slew Ko'rok and Tho'urgh. | With no remaining options, they have called for fresh reinforcements from the Stone Breakers. The request came through to [[Forum:Primus Tho'urgh|Primus Tho'urgh]], who willfully sent his forces in to assist in fortifying Red Legion defensives, as well as an attack on newly found territory. Those who attacked were tasked with finding resources that could help with further increasing defenses for Red Legion Firebases. As defenses increased, opposing forces were driven back. Primus Tho'urgh, alongside his companion [[Forum:Primus Ko'rok|Primus Ko'rok]] and his army of Stone Breakers, then personally took the fight to the Guardians personally. Tho'urgh had selected a few of his most trusted soldiers to be his elite guard, one of whom was his son, Khraghul. The Guardians fought back against the Cabal invasion, and eventually slew Ko'rok and Tho'urgh. | ||
However, Khraghul survived amongst all the rubble and became a well-known war veteran. He claimed that he would continue his father's conquest, and stood up to take up the role of the new leader of both the Stone Breakers and the Red Legion, eventually merging the two into a subunit that became the highest-ranked Cabal force known: the Behemoths. His innumerable kill count during the battle against the Guardians made him a prime candidate for earning the rank of [[Dominus]], rendering him an elite Cabal warlord. He sent his crews to aggressively attack vital enemy strongholds and sap them of their morale and power. In doing so, he claimed remnants of [[SIVA]] from the [[Forum:Dusk Splicers|Dusk Splicers]], drew untold dark power from [[Hive]] relics, cracked open [[Vex]] artifacts to understand time, and mangled with Taken powers to unlock new abilities. With these new powers, he has successfully desecrated and ruined several environments in his wake, rendering them almost completely inhabitable. However, Khraghul has yet to take the fight to the Guardians personally | However, Khraghul survived amongst all the rubble and became a well-known war veteran. He claimed that he would continue his father's conquest, and stood up to take up the role of the new leader of both the Stone Breakers and the Red Legion, eventually merging the two into a subunit that became the highest-ranked Cabal force known: the Behemoths. His innumerable kill count during the battle against the Guardians made him a prime candidate for earning the rank of [[Dominus]], rendering him an elite Cabal warlord. He sent his crews to aggressively attack vital enemy strongholds and sap them of their morale and power. In doing so, he claimed remnants of [[SIVA]] from the [[Forum:Dusk Splicers|Dusk Splicers]], drew untold dark power from [[Hive]] relics, cracked open [[Vex]] artifacts to understand time, and mangled with Taken powers to unlock new abilities. With these new powers, he has successfully desecrated and ruined several environments in his wake, rendering them almost completely inhabitable. However, Khraghul has yet to take the fight to the Guardians personally. | ||
==Unique Forces== | ==Unique Forces== | ||
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===Red Legion=== | ===Red Legion=== | ||
*'''Hardened [[Scorpius]]''': Infused with [[SIVA Turret]] parts to increase fire rate, accuracy, and damage over time. Can occasionally launch [[Solar]] missiles. | *''' Hardened [[Scorpius]]''': Infused with [[SIVA Turret]] parts to increase fire rate, accuracy, and damage over time. Can occasionally launch [[Solar]] missiles. | ||
*'''Hardened [[Volcanic Scorpius]]''': Now shoots fire in a cone instead of in rapid fire streams. Has close range explosive defense mines. Leaves behind a SIVA Swarm when destroyed. | |||
*'''Hardened [[War Beast]]''': Has SIVA branded into its body. Leaves behind a damaging SIVA trail when running, and can charge up for a headbutt attack that will cause significant damage and knockback. Claws deal less damage, but swipe more rapidly. | *'''Hardened [[War Beast]]''': Has SIVA branded into its body. Leaves behind a damaging SIVA trail when running, and can charge up for a headbutt attack that will cause significant damage and knockback. Claws deal less damage, but swipe more rapidly. | ||
*'''Hardened [[Psion]]''': Armed with [[Void]] Induction Repeaters. Can launch a Solar Psionic Blast using a Hive relic on its head that leaves behind a Volcanic Rupture that launches Guardians upward, deals high blast damage, ignites them. Can use a short-range [[Arc]] melee attack that blinds Guardians upon contact and removes a portion of their ability charge with every successful hit. | *'''Hardened [[Psion]]''': Armed with [[Void]] Induction Repeaters. Can launch a Solar Psionic Blast using a Hive relic on its head that leaves behind a Volcanic Rupture that launches Guardians upward, deals high blast damage, ignites them. Can use a short-range [[Arc]] melee attack that blinds Guardians upon contact and removes a portion of their ability charge with every successful hit. | ||
*'''Hardened [[Legionary]]''': Armed with a Solar Burst Rifle. Has a gauntlet that fires live [[SIVA Charge]]s and Null Mines; also comes with a retractable [[Shock Blade]]. | *'''Hardened [[Legionary]]''': Armed with a Solar Burst Rifle. Has a gauntlet that fires live [[SIVA Charge]]s and Null Mines; also comes with a retractable [[Shock Blade]]. | ||
*'''Hardened [[Phalanx]]''': Armed with a handheld full-auto Arc Slug Spigot and equipped with a Vex Overshield, a portable ballistic shield reinforced with [[Vex]] parts and has several combat functions. | *'''Hardened [[Phalanx]]''': Armed with a handheld full-auto Arc Slug Spigot and equipped with a Vex Overshield, a portable ballistic shield reinforced with [[Vex]] parts and has several combat functions. | ||
*'''Hardened [[Incendior]]''': Armed a Cabal Magma Thrower that has an underbarrel burst-fire Arc [[Shredder]]. Can throw Void grenades of toxic Hive gas. Its fuel tank no longer explodes when it dies, but still takes critical damage. | *'''Hardened [[Incendior]]''': Armed a Cabal Magma Thrower that has an underbarrel burst-fire Arc [[Shredder]]. Can throw Void grenades of toxic Hive gas. Its fuel tank no longer explodes when it dies, but still takes critical damage. | ||
*'''Hardened [[Gladiator]]''': Armed with an arm-mounted superheated Solar Cabal Greatblade and equipped with a lightweight shield with a Taken drill on its front. Can throw Arc flashbang grenades. | *'''Hardened [[Gladiator]]''': Armed with an arm-mounted superheated Solar Cabal Greatblade and equipped with a lightweight shield with a Taken drill on its front. Can throw Arc flashbang grenades. | ||
*'''Hardened [[Centurion]]''': Outfitted with a Void energy shield. Armed with an Arc Projection Swarmer; comes with a Void [[Vex Laser Rifle]] mode. Can unsheathe a superheated Solar Cabal Greatblade that functions identically to the | *'''Hardened [[Centurion]]''': Outfitted with a Void energy shield. Armed with an Arc Projection Swarmer; comes with a Void [[Vex Laser Rifle]] mode. Can unsheathe a superheated Solar Cabal Greatblade that functions identically to the Gladiator’s blade. | ||
*'''Hardened [[Colossus]]''': Armed with a Void Slug Bomber. Can rapidly launch Taken Scramble Missiles when attacked. Can unleash an Arc Quake at close range, leaving behind an electric pulsing maelstrom that damages anything in its wake. | *'''Hardened [[Colossus]]''': Armed with a Void Slug Bomber. Can rapidly launch Taken Scramble Missiles when attacked. Can unleash an Arc Quake at close range, leaving behind an electric pulsing maelstrom that damages anything in its wake. | ||
===Stone Breakers=== | ===Stone Breakers=== | ||
*'''Hardened Pulsar''': An elite Psion unit that unleashes psychic rays towards nearby Cabal troops to grant them with elemental shielding and send them into a berserker rage, charging down any Guardians in close range before unleashing a high-damage melee attack. Armed with Void Burst Inductors. Armed with a SIVA-powered dagger that can switch between Scorch and Shock modes. | *'''Hardened Pulsar''': An elite Psion unit that unleashes psychic rays towards nearby Cabal troops to grant them with elemental shielding and send them into a berserker rage, charging down any Guardians in close range before unleashing a high-damage melee attack. Armed with Void Burst Inductors. Armed with a SIVA-powered dagger that can switch between Scorch and Shock modes. | ||
*'''Hardened Lightning Psion''': An aerial Psion unit with angel-like wings for rapid flight. Equipped with Solar Lasrifles. Can throw Taken Void Rift Grenades. Bringing the Psion on low enough health will cause it to fall from the air and perform a suicide bomb that unleashes a torrent of Arc energy that blinds and paralyzes anyone in its radius. | *'''Hardened Lightning Psion''': An aerial Psion unit with angel-like wings for rapid flight. Equipped with Solar Lasrifles. Can throw Taken Void Rift Grenades. Bringing the Psion on low enough health will cause it to fall from the air and perform a suicide bomb that unleashes a torrent of Arc energy that blinds and paralyzes anyone in its radius. | ||
*'''Hardened Ballistarius''': Armed with dual Arc Slug Spigots for upgraded firepower each attached with underbarrel canisters that launch Hive grenades. Plants down both variants of Scorpius turrets but shields them in a dome of superheated Solar energy that will burn anyone inside. This dome must be shot away to be able to damage the turret. The shield dome will regenerate after 20 seconds if no damage is dealt to it. Can only plant one turret at a time. | *'''Hardened Ballistarius''': Armed with dual Arc Slug Spigots for upgraded firepower each attached with underbarrel canisters that launch Hive grenades. Plants down both variants of Scorpius turrets but shields them in a dome of superheated Solar energy that will burn anyone inside. This dome must be shot away to be able to damage the turret. The shield dome will regenerate after 20 seconds if no damage is dealt to it. Can only plant one turret at a time. | ||
*'''Hardened Flamer''': Armed with a Napalm Launcher. Equipped with a reinforced napalm canister that does not take extra damage and does not explode; canister is plugged into the barrel of the launcher. When the canister is fully charged, it will trigger a Void Vex Torch Repeater fire mode. Equipped with an Arc energy gauntlet that can charge up to release a powerful punch. | *'''Hardened Flamer''': Armed with a Napalm Launcher. Equipped with a reinforced napalm canister that does not take extra damage and does not explode; canister is plugged into the barrel of the launcher. When the canister is fully charged, it will trigger a Void Vex Torch Repeater fire mode. Equipped with an Arc energy gauntlet that can charge up to release a powerful punch. | ||
*'''Hardened Lancer''': Armed with a Cabal Buzzsaw Lance and equipped with a reinforced Vex Bronze Shield. Can use its lance to create a Void shield dome around itself. Shooting the dome slows Guardians down; the only way to shut down the shield is to enter it and shoot the Lancer to stagger it. | *'''Hardened Lancer''': Armed with a Cabal Buzzsaw Lance and equipped with a reinforced Vex Bronze Shield. Can use its lance to create a Void shield dome around itself. Shooting the dome slows Guardians down; the only way to shut down the shield is to enter it and shoot the Lancer to stagger it. | ||
*'''Hardened Marauder Lancer''': Equipped with a SIVA Overshield and outfitted with booster wings. Armed with an Arc Projection Swarmer that functions identically to the | *'''Hardened Marauder Lancer''': Equipped with a SIVA Overshield and outfitted with booster wings. Armed with an Arc Projection Swarmer that functions identically to the Centurion’s, but is also outfitted with a Null Blade attachment for close combat. | ||
*'''Hardened Hypaspist''': Outfitted with an Arc elemental shield and equipped with a Cabal Overshield. Armed with a handheld Cabal Gatling Inductor with Darkness Missile and [[Shock Dagger]] attachments. | *'''Hardened Hypaspist''': Outfitted with an Arc elemental shield and equipped with a Cabal Overshield. Armed with a handheld Cabal Gatling Inductor with Darkness Missile and [[Shock Dagger]] attachments. | ||
*'''Hardened Gunnery Sergeant''': Commands nearby Ballistarius units and is capable of operating heavy artillery on Goliath Tanks. Outfitted with a Solar elemental shield. Armed with dual Projection Swarmers. Can throw live Void Vex Spire Grenades. Can unleash a Solar quake at close range which leaves behind a pool of fire that ignites and sunders its target. | *'''Hardened Gunnery Sergeant''': Commands nearby Ballistarius units and is capable of operating heavy artillery on Goliath Tanks. Outfitted with a Solar elemental shield. Armed with dual Projection Swarmers. Can throw live Void Vex Spire Grenades. Can unleash a Solar quake at close range which leaves behind a pool of fire that ignites and sunders its target. | ||
*'''Hardened Thunderbolt Colossus''': An aerial Colossus unit equipped with a rocket booster with attached guiding wings. Armed with twin Ultra Slug Throwers. Has a Taken-enhanced Phaser Cannon. Can fire Arc Cluster Missiles. | *'''Hardened Thunderbolt Colossus''': An aerial Colossus unit equipped with a rocket booster with attached guiding wings. Armed with twin Ultra Slug Throwers. Has a Taken-enhanced Phaser Cannon. Can fire Arc Cluster Missiles. | ||
*'''Hardened Draconarius''': Armed with a shoulder-mounted Blitz Slug Cannon. Its standard now carries the Behemoth insignia and has been enhanced with SIVA. At close range, its left arm will charge up with Void energy and eventually smash the ground, releasing an energy shockwave. | *'''Hardened Draconarius''': Armed with a shoulder-mounted Blitz Slug Cannon. Its standard now carries the Behemoth insignia and has been enhanced with SIVA. At close range, its left arm will charge up with Void energy and eventually smash the ground, releasing an energy shockwave. | ||
==Technology== | ==Technology== | ||
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*'''Cabal Cluster Missiles''': An Arc Cabal missile pod used exclusively by Hardened Thunderbolt Colossi. It fires a swarm of missiles that aggressively track their targets, which blind and slow anything in their path. | *'''Cabal Cluster Missiles''': An Arc Cabal missile pod used exclusively by Hardened Thunderbolt Colossi. It fires a swarm of missiles that aggressively track their targets, which blind and slow anything in their path. | ||
*'''Blitz Slug Cannon''': An Arc shoulder mounted rocket machine gun used exclusively by Hardened Draconarii. It automatically fires Arc super slugs at a rate of | *'''Blitz Slug Cannon''': An Arc shoulder mounted rocket machine gun used exclusively by Hardened Draconarii. It automatically fires Arc super slugs at a rate of 450 RPM. Each super slug leaves behind a miniature concussion field upon detonation that blinds, shocks, and paralyzes anything that steps inside, before eventually detonating, causing an explosion with significant knockback force. | ||
*'''Behemoth's Gaze''': A SIVA-enhanced standard used exclusively by Hardened Draconarii. It fires a long stream of SIVA that attaches nanites to its target, and also leaves SIVA Swarm clouds in its wake. Guardians inflicted with SIVA nanites can spread the effect to each other via trail. | *'''Behemoth's Gaze''': A SIVA-enhanced standard used exclusively by Hardened Draconarii. It fires a long stream of SIVA that attaches nanites to its target, and also leaves SIVA Swarm clouds in its wake. Guardians inflicted with SIVA nanites can spread the effect to each other via trail. | ||
*'''Suppression Gauntlet''': A Void Cabal gauntlet used exclusively by Hardened Draconarii. It pulls upward, channeling Void energy shortly before slamming the ground, creating an energy shockwave that sends Guardians flying upward and suppressing them of their abilities. | *'''Suppression Gauntlet''': A Void Cabal gauntlet used exclusively by Hardened Draconarii. It pulls upward, channeling Void energy shortly before slamming the ground, creating an energy shockwave that sends Guardians flying upward and suppressing them of their abilities. | ||