Editing Forum:Armada of Dakiliss
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*Crew Marauder - Marauder specialists selected from the most ambitious, cunning, yet useful Vandals to serve as a special-ops unit sent anywhere necessary. These Marauders will do anything to inconvenience their enemies or make easy targets of them, so they are armed with [[Trip Mine]]s and [[Web Mine]]s, which they either place or throw to deny their enemies an area for cover or anything useful to them. [[Shrapnel Launcher]]s are silenced and can be fired from farther away with a tighter spread and fires rounds at an accelerated rate. Their cloaking shimmers less than other invisibility tech. | *Crew Marauder - Marauder specialists selected from the most ambitious, cunning, yet useful Vandals to serve as a special-ops unit sent anywhere necessary. These Marauders will do anything to inconvenience their enemies or make easy targets of them, so they are armed with [[Trip Mine]]s and [[Web Mine]]s, which they either place or throw to deny their enemies an area for cover or anything useful to them. [[Shrapnel Launcher]]s are silenced and can be fired from farther away with a tighter spread and fires rounds at an accelerated rate. Their cloaking shimmers less than other invisibility tech. | ||
*Crew Captain - Captain specialists chosen to serve as field commanders and labor taskmasters. These Captains are armed with a collapsed [[Security Turret]] which they place in an important area when they, others, or their important environment is under threat by any infiltrators. [[Absorption shield]]s are more resilient, teleportation goes a longer distance, and [[Scorch Cannon|any]] [[Shock Cannon|Elemental]] [[Null Cannon|Cannon]] can be used by them. [[Molten Welder]]s fire faster, rounds travel faster and explosions are more volatile. | *Crew Captain - Captain specialists chosen to serve as field commanders and labor taskmasters. These Captains are armed with a collapsed [[Security Turret]] which they place in an important area when they, others, or their important environment is under threat by any infiltrators. [[Absorption shield]]s are more resilient, teleportation goes a longer distance, and [[Scorch Cannon|any]] [[Shock Cannon|Elemental]] [[Null Cannon|Cannon]] can be used by them. [[Molten Welder]]s fire faster, rounds travel faster and explosions are more volatile. | ||
**Exovehicular Captain - | **Exovehicular Captain - | ||
**[[Forum:Ketch Enforcer|Ketch Enforcer]] | **[[Forum:Ketch Enforcer|Ketch Enforcer]] | ||
===Automata=== | ===Automata=== | ||
*Crew Shank - | *Crew Shank - | ||
**Hull Repair Shank - | **Hull Repair Shank - | ||
*Crew Exploder Shank - | *Crew Exploder Shank - | ||
*Crew Tracer Shank - | *Crew Tracer Shank - | ||
*Crew Heavy Shank - | *Crew Heavy Shank- | ||
**Exovehicular Monitor - | **Exovehicular Monitor - | ||
*Crew Servitor - | *Crew Servitor - | ||
==Trivia== | ==Trivia== |