Editing Farm
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{{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}} | {{Article quote|A refugee camp set up during the [[Red War]] for [[Guardian]]s and [[Humanity|non Guardians]] alike, on the outskirts of the [[EDZ]].}} | ||
The '''Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]]. It would later return as a private space during | The '''Farm''', also known as the '''Guardian Camp''', was a [[Social|social space]] located in the [[European Dead Zone]] on [[Earth]]. It would later return as a private space during Season of Defiance. This was one of the most known and easiest place to access | ||
==Overview== | ==Overview== | ||
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After Ghaul was defeated and [[The Last City|the Last City]] was liberated, most of the Farm's vendors relocated to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remained were a postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]]. | After Ghaul was defeated and [[The Last City|the Last City]] was liberated, most of the Farm's vendors relocated to a [[Tower (Destiny 2)|new headquarters]]. The only vendors and services that remained were a postmaster, vaults, and [[Cryptarch]] [[Tyra Karn]]. | ||
During Season of Defiance, the now destroyed Farm would play host to a holdout of civilians under the protection of [[Mara Sov]] and her [[Techeun]]s. It'd also serve as the main base of operations where [[The Coalition]] would plan and begin strikes against the [[Shadow Legion]] and their prison camps. | |||
During | |||
==Residents of the Farm== | ==Residents of the Farm== | ||
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*Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits. | *Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits. | ||
*The drapes to the left behind Tyra Karn did not have collision and could be freely jumped through to find an empty and roughly textured shed. | *The drapes to the left behind Tyra Karn did not have collision and could be freely jumped through to find an empty and roughly textured shed. | ||
*With the release of | *With the release of [[Beyond Light]], the Farm was removed and placed in the Destiny Content Vault. But was later re-added with Season of Defiance. | ||
==Gallery== | ==Gallery== |