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{{New content|Destiny 2}}
{{stub}}
{{Level infobox
{{Level infobox
|prev=[[Savathûn's Song (strike)|Savathûn's Song]] {{c|Strike}} <br> [[Liminality]] {{c|Rework}}
|prev=
|next=[[The Inverted Spire]]
|next=
|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
|name= Exodus Crash
|name= Exodus Crash
|image=[[File:ExodusCrash.jpg|300px]] 
|image=  
|player= 1-3
|player= 1-3
|races=[[Fallen]]<br>[[Vex]]
|factions=[[House of Dusk]] {{C|Original}}<br>[[Sol Collective]] {{C|Original}}<br>[[House of Salvation]] {{C|Rework}}<br>[[Nessian Schism]] {{C|Rework}}
|place= [[Arcadian Valley]], [[Nessus]]
|place= [[Arcadian Valley]], [[Nessus]]
|objective=Stop the [[House of Dusk]] from pillaging the Exodus Black and kill their [[Thaviks, the Depraved|leader]].
|objective= Pass through the electrical fields <br> Fight into the base <br> Infiltrate the hideout <br> Gather Fallen data <br> Defend Ghost <br> Kill the Servitors <br> Press onward <br> Pass through the electrical fields <br> Hunt the Fallen <br> Defeat the Assault Walker <br> Fight to the source <br> Destroy the Shanks <br> Kill Thaviks, the Depraved
}}
}}
{{Article quote|Purge the Fallen infestation of the Exodus Black.}}


'''Exodus Crash''' is a [[Strike]] in ''[[Destiny 2]]'' that takes place on [[Nessus]]. The [[fireteam]]'s objective is to track down and eliminate the [[Fallen]] that have holed up inside the [[Exodus Black]].
{{quote|The [[Fallen]] have tracked us to Nessus. They have the [[Exodus Black]] on lockdown and damaged [[Failsafe|Failsafe's]] systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun|[[Commander Zavala]]}}
'''Exodus Crash''' is a [[Strike]] in ''[[Destiny 2]]'' set on [[Nessus]].


==Objectives==
==Enemies==
===Original===
*Pass through the electrical fields
*Fight into the base
*Infiltrate the hideout
*Gather Fallen data
*Defend Ghost
*Kill the Servitors
*Press onward
*Pass through the electrical fields
*Hunt the Fallen
*Defeat the Assault Walker
*Fight to the source
*Destroy the Shanks
*Kill Thaviks, the Depraved
 
===Rework===
*Investigate Crash Site
*Clear the Path
*Overload Barrier
*Disable Barrier
*Defend Ghost
**Hack progress
***X%
*Defeat Lieutenant
*Defeat Disciple
*Advance Further
*Overload Generator
**Arc charges
***X of 2
*Disable Barriers
*Advance Forward
*Reach the Exodus Black's Aft
*Destroy Shanks
*Defeat Pykis, House Salvation
*Overload Stealth Systems


==Transcript==
*[[Fallen]]
===Original===
**[[Shank]]
'''(Mission Begins)'''
***[[Overcharge Shank]]
***[[Heavy Shank]]
**[[Dreg]]
**[[Wretch]]
**[[Vandal]]
**[[Marauder]]
**[[Captain]]
**[[Servitor]]


*'''[[Zavala]]:''' The [[Fallen]] have tracked us to [[Nessus]]. They have the [[Exodus Black]] on lockdown, and damaged [[Failsafe]]'s systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.
*[[Vex]]
**[[Goblin]]
***[[Fanatic]]
**[[Hobgoblin]]
**[[Minotaur]]
**[[Hydra]]


*'''Ghost:''' Piccolo? Really?
===Bosses===
*Main Boss
**[[Thaviks, the Depraved]]


*'''[[Cayde-6]]:''' We don't have to call it that. We'll give it a better name. Later.
*Sub-bosses
**[[Assault Walker]]
**[[Jamming Servitor]] (x2)
**[[Kendriks-7]]
**[[Khirin, Blinding Captain]]
**[[Siege Minotaur]]


*'''[[Failsafe]] (Cheerful):''' I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.
==Transcript==
 
'''Track the Fallen through Arc Pulses'''
 
*'''Ghost''': One more set of coordinates! Those Fallen can't be far.
Pass through Arc Pulses so Ghost can use them to track the Fallen
 
*'''Ghost''': let's see... Okay, the Fallen went that-a-way!


*'''Failsafe (Cheery)''': Captain. May I speak with you in private?
:'''Prodromus Down'''


*'''Cayde:''' This sounds juicy. What's going on?
'''[[Zavala]]''': The [[Fallen]] have tracked us to [[Nessus]]. They have the [[Exodus Black]] on lockdown, and damaged [[Failsafe]]'s systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.


*'''Failsafe (Cheerful):''' Boop!
'''Ghost''': Piccolo? really?


*'''Failsafe (Depressed):''' Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.
'''[[Cayde-6]]''': We don't have to call it that. We'll give it a better name. Later.


*'''Ghost:''' I'll be right back!
'''[[Failsafe]] (Cheery)''': I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.


*'''Ghost:''' This webbing on the floor looks like some kind of [[Arc]] conductor.
:Track Fallen through Arc Pulses
::Pulses Analyzed
:::[0-100]%
::Pass through Arc Pulses so Ghost can use them to track the Fallen


*'''Ghost:''' Ow. Ow! This really stings.
:::::The players move off from their starting point towards the pulses. Not far from their start they encounter 3 [[Pike]]s which they can commandeer and use against the enemies in the area. In Version 1 these will be Fallen, with several [[Vandal]] snipers positioned through the area as well as more Pikes being piloted by the Fallen. Web Mines are also present.


*'''Ghost:''' Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.
:::100%


*'''Ghost:''' Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.
'''Ghost''': One more set of coordinates! Those Fallen can't be far.


*'''Failsafe (Cheerful):''' Arc overloads Vex systems. They start leaking milk.
:Track Fallen through Arc Pulses
::Pulses Analyzed
:::[0-100]%
::Pass through Arc Pulses so Ghost can use them to track the Fallen


*'''Ghost:''' Lovely.
:::::The players advance, following the pulses towards a cliff. The cliff is accessible by a mined bridge, or by a Vex gravity cannon which will launch the player to the back of the cliff immediately besides the Exodus Black rubble acting as Ghost Scan [https://www.destinypedia.com/File:NE_Prodromus_Down.PNG NE-PD-1]:
::::::'''Ghost''': "This antenna snapped off an escape shuttle... that didn't do a great job of escaping. No one made it out of the Exodus Black before it went down. There must be crashed shuttles all over Nessus."


*'''Ghost:''' Failsafe, we haven't seen any signs of Fallen tinkering with your ship.
:::100%


*'''Failsafe (Cheerful):''' they're still crawling around. They seem right at home.
'''Ghost''': let's see... Okay, the Fallen went that-a-way!


*'''Ghost:''' I've located another set of Arc pules. Don't worry, we'll find them.
:::::Progression along the cliff is blocked by an energy barrier controlled by the Fallen, led by [[Khirin, Blinding Captain]]


*'''Cayde:''' Hello? Everything okay?
:Defeat the Fallen
::Lower the barrier blocking your progress by eliminating the Fallen warriors


*'''Ghost:''' We're fine! Failsafe was just being fidgety.
:::::The players kill Khirin and the way clears


*'''Failsafe (Cheerful):''' Cayde unit? Ghost? Kindly delete yourselves.
'''Failsafe (Cheery)''': Captain. May I speak with you in private?


*'''Cayde:''' Failsafe, how you holding up, buddy?
'''Cayde''': This sounds juicy. What's going on?


*'''Failsafe (Cheerful):''' I hid from the [[Vex]] for centuries! You blew my cover. Now the Fallen are inside my ship, tearing it apart! '''(Depressed)''': How do you think I'm doing?
:Reach the Exodus Black's Aft
::Work your way through the Nessus labyrinth towards the Exodus Black's aft section


*'''Cayde:''' Uhhh, Ghost! How are you holding up buddy?
'''Failsafe (Cheery)''': Boop! '''(Depressed)''': Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.


*'''Failsafe (Cheery):''' Captain, Ghost. I want to thank you again for doing this. I'm sure the damage feels worse than it is.
:::::The player moves through the Vex structure, which in this version contains Vex units. The players clear the area and enter a larger courtyard the entrance of which is blocked by yet another barrier. At the rear is a large piece of Fallen equipment powering the device. The floor is covered by a conductive mesh.


*'''Ghost:''' Haha. Of course. Let's hurry. She's melting.
:Analyze the Fallen Device
::Have Ghost take a look at the Fallen equipment


*'''Ghost:''' Lights are out. Where did they divert all the power to?
::Hack


'''Thaviks, the Depraved is defeated.'''
'''Ghost''': I'll be right back!


*'''Ghost:''' Exodus Black is all clear. Failsafe, you feeling any better?
:Defend Ghost
::Progress
:::[0-100]%
::Protect Ghost while he tries to lower the barrier


*'''Failsafe (Cheerful):''' Yes, thank you! As well as a ship AI can when her crew has died.
:::::The player must stay near the device while Ghost hacks it to lower the barrier, in order for this to advance. If the player gets to distant they will receive a reminder saying:


*'''Ghost:''' We'll always be here for you.
:Return to Ghost
::


*'''Cayde:''' And who's better than us? We're awesome.
'''Ghost''': This webbing on the floor looks like some kind of [[Arc]] conductor.


*'''Failsafe (Depressed):''' Yeah. Yeah, I guess so.
:::::Enemies spawn in and attack the players. These enemies may be Fallen or they may be Vex. In the case of the Fallen, modified [[Shank]]s called "Overcharge Shanks" will spawn in. These Shanks are modifications of the [[Exploder Shank]] and behave in the same way, approaching the player to detonate themselves in an explosion, except that the Overcharge Shank also constantly emits Arc energy, which will electrocute players nearby, slowing their movement, damaging them and preventing them from jumping away to safety as the Shank closes in and explodes.  


'''(Mission Ends)'''
:::::In the event of Vex enemy waves, the Overcharge Shanks will be replaced by [[Fanatic]]s
===Rework===
'''(Mission Begins)'''


*'''Failsafe (Depressed):''' Captain! You're finally here.
:::::The webbing around the device will also shock the player and Ghost when either the Overcharge Shank or Fanatic is near, extending the range of these proximal electrocution effects as the enemies close in on Ghost


*'''Saint-14:''' Failsafe knew you would answer her distress call.
'''Ghost''': Ow. Ow! This really stings.


*'''Failsafe (Cheerful):''' The Captain enjoys dismantling Vex almost as much as you do, Saint-unit.
:::::The player defends Ghost and drives the enemies back.


*'''Saint-14:''' Hah! Are we rubbing you off on you, Failsafe?
'''Ghost''': Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.


*'''Failsafe (Depressed):''' Not really. I've got plenty of motivation to destroy Vex.
:::50%


'''The Guardians ride Heavy Pikes towards the Crash Site. Upon arriving, they defeat forces of the House of Salvation led by a Brig before being ambushed by Compelled Vex. Receiving an Arc Charge from destroying a Elite Hydra, they deposit it into a machine to lower the barrier leading into the maze.'''
:::::The various enemies are defeated and a consistent sequence occurs as Fallen arrive, led by two [[Ultra]] class "Jamming [[Servitor]]s", as well as large numbers of Overcharge Shanks


*'''[[The Ghost|Ghost]]:''' Be careful when I'm gone!
:Destroy the Servitors
::Servitors Destroyed
:::[0-2] of 2
::A pair of Servitors are creating interference preventing Ghost from completing his hack.


'''Arriving at the center of the maze, the Guardians destroys the Overcharge Shanks and summon their Ghost to hack into the Fallen's machine maintaining the barrier.'''
:::::The players defeat the Servitors. With the servitors defeated either the Fallen will continue to spawn or the fight will revert to the Vex variation, which will be reinforced by several Quantum [[Minotaur]]s and a [[Hydra]]


*'''Ghost:''' This machine-it's some kind of Arc energy siphon.
:::100%


'''As the Ghost hacks into the machine's systems, the Guardians defend it from hordes of incoming Fallen, including a Warrior's Enforcer. With the system successfully hacked, the fireteam slay a Disciple of Kridis before continuing their journey into the maze. Eventually they arrive at the wreckage of the Exodus Black.'''
:::::The enemies are defeated.


*'''Failsafe (Cheerful):''' I detect barriers nearby. These Arc charges may serve a related function.
'''Ghost''': Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.


'''Defeating Elite Compelled Minotaurs, the fireteam retrieve Arc charges from their remains and deposit them into a generator to lower the Fallen shield around a Scorch Cannon. They shoot the cannon at another generator to disable the barriers, thus allowing them to advance forward to the Glade of Echoes. Destroying a Walker standing in their way, the Guardians delve into a dark cave towards the Exodus Black's Aft.'''
'''Failsafe (Cheery)''': Arc overloads Vex systems. They start leaking milk.


*'''Ghost:''' Brrr… cold and dark in here.
'''Ghost''': Lovely.


*'''Saint-14:''' Perfect for an ambush. Stay on your guard.
:Reach the Exodus Black's Aft
::Work your way through the Nessus labyrinth towards the Exodus Black's aft section


'''Traversing up the platforms, the Guardians eventually arrive into the Exodus Black's Aft. Shortly after destroying the Shanks within the room, they are ambushed by Fallen forces led by Pykis, House Salvation.'''
:::::The player exits [[Prodromus Down]] and heads towards [[Exodus Black]] which is full of more enemies. The Vex variant will see several Hydras and [[Cyclops]]es located throughout the area.


*'''Ghost:''' What was that?


'''As Pykis becomes severely wounded by the fireteam, it retreats and teleports way from the battle.'''


*'''Ghost:''' This steal field is vulnerable to Arc energy! Guardian, are you thinking what I'm thinking?


'''With Vex forces joining the battle, the fireteam destroy Hydra to retrieve their Arc energy and deposit it into a generator to overload the security system. As Pykis re-emerges, the Guardians defeat the Captain, bringing an end to the House of Salvation's scouting mission on Nessus.'''


*'''Saint-14:''' Ah, that is better… Failsafe, you agree?


*'''Failsafe (Cheerful):''' Most lifeforms and AIs prefer silence to gunfire. Guardians are the notable exception.


*'''Saint-14:''' You know us to well.


'''(Mission Ends)'''


==Enemies==
{{Col-begin}}
{{Col-2}}
===Original===
;[[Fallen]] - [[House of Dusk]]
*[[Dreg]]
**[[Resilient Dreg]]
**[[Pike Dreg]]
*[[Vandal]]
**[[Resilient Vandal]]
*[[Wretch]]
*[[Marauder]]
*[[Captain]]
**[[Resilient Captain]]
*[[Servitor]]
**[[Unyielding Servitor]]
*[[Shank]]
**[[Overcharge Shank]]
*[[Heavy Shank]]
**[[Resilient Heavy Shank]]
*[[Walker]]


;[[Vex]] - [[Sol Collective]]
*[[Goblin]]
*[[Fanatic]]


;Nightfall Champions
*[[Barrier Servitor]]
*[[Overload Captain]]


====Bosses====
*[[Khirin, Blinding Captain]]
*[[Golden Age Looter]] {{C|WANTED}}
*[[Minotaur]] {{C|Ultra}}
*[[Thaviks, the Depraved]]


====Vaulted enemies====
*[[Kendriks-7]]
*[[Jamming Servitor]]
*[[Siege Minotaur]]


{{Col-2}}
===Rework===
{{expand-section}}
;[[Vex]] - [[Nessian Schism]]
*[[Compelled Fanatic]]
*[[Compelled Goblin]]
**[[Elite Compelled Goblin]]
*[[Compelled Hobgoblin]]
**[[Elite Compelled Hobgoblin]]
*[[Compelled Harpy]]
*[[Compelled Minotaur]]
**[[Elite Compelled Minotaur]]
*[[Compelled Wyvern]]
*[[Compelled Hydra]]
**[[Elite Compelled Hydra]]
*[[Elite Compelled Cyclops]]


;[[Fallen]] - [[House of Salvation]]
*[[Shank]]
**[[Duskfield Shank]]
**[[Overcharge Shank]]
**[[Tracer Shank]]
**[[Heavy Shank]]
*[[Dreg]]
**[[Pike Dreg]]
*[[Wretch]]
*[[Vandal]]
**[[Scorch Vandal, Gunner of Avarokk]]
*[[Marauder]]
*[[Captain]]
**[[Resilient Captain]]
*[[Defiled Servitor, House Salvation]] - [[Elite]]
*[[Brig]] - [[Major]]
*[[Walker]]


====Bosses====
*[[Warrior's Enforcer]]
*[[Disciple of Kridis]]
*[[Pykis, House Salvation]]
{{Col-end}}


==Gallery==
<gallery perrow=3>
Exodus Crash Thaviks.jpg
</gallery>


==Trivia==
*Exodus Crash is the only Strike to have been removed from the [[Modifier|Heroic]] and [[Nightfall]] playlists.
**It was later added back after [[Forsaken]] with changes to [[Ghost]] scan speeds, and making [[Thaviks, the Depraved]] less mobile.


==List of appearances==
*''[[Destiny 2]]'' {{1st}}
**''[[Episode: Echoes]]'' {{Rw}}


==References==
<references/>


{{Strikes|D2}}


[[Category:Strikes]]
[[Category:Strikes]]
[[Category:Nessus]]

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