Editing Elemental damage

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(†)[[Murmur]] is capable of switching between Arc and Solar damage whereas [[Hard Light]], [[Borealis]], [[Ergo Sum]], and [[Dead Messenger]] can switch between Arc, Solar, and Void, and [[Conditional Finality]] can do Stasis and Solar damage.
(†)[[Murmur]] is capable of switching between Arc and Solar damage whereas [[Hard Light]], [[Borealis]], [[Ergo Sum]], and [[Dead Messenger]] can switch between Arc, Solar, and Void, and [[Conditional Finality]] can switch between Solar and Stasis damage.


(‡)[[Two-Tailed Fox]] fires a Solar rocket and a Void rocket, but its in-game element is Void; it also fires an Arc rocket if the catalyst is inserted.
(‡)[[Two-Tailed Fox]] fires a Solar rocket and a Void rocket, but its in-game element is void; it also fires an Arc rocket if the catalyst is inserted.


(*)[[Tessellation]]'s in-game element is Kinetic, but the damage type can change depending on the element matching your currently equipped grenade.
(*)[[Tessellation]]'s in-game element is Kinetic, but the damage type can change depending on the element matching your currently equipped subclass.


==Subclass elements in Destiny==
==Subclass elements in Destiny==

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