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|platform= [[Xbox One]]<ref name="ign 11272012" /><br>[[Xbox 360]]<ref name="where to buy">[http://www.destinythegame.com/wheretobuy '''Destiny the Game.com''': ''Where to Buy'']</ref><br>[[PlayStation 4]]<ref name="ign 11272012"/> <br>[[PlayStation 3]]<ref name="where to buy"/> | |platform= [[Xbox One]]<ref name="ign 11272012" /><br>[[Xbox 360]]<ref name="where to buy">[http://www.destinythegame.com/wheretobuy '''Destiny the Game.com''': ''Where to Buy'']</ref><br>[[PlayStation 4]]<ref name="ign 11272012"/> <br>[[PlayStation 3]]<ref name="where to buy"/> | ||
|releasedate=September 9, 2014<ref name="launch">[http://www.bungie.net/7_Destiny-Launch-Date/en/News/News?aid=11318 '''Bungie.net''': ''Destiny Launch Date'']</ref> | |releasedate=September 9, 2014<ref name="launch">[http://www.bungie.net/7_Destiny-Launch-Date/en/News/News?aid=11318 '''Bungie.net''': ''Destiny Launch Date'']</ref> | ||
|genre= [[ | |genre= [[First-person shooter]]<ref name="Eurogamer 5222012">[http://www.eurogamer.net/articles/2012-05-22-bungies-mmo-style-sci-fi-fps-destiny-out-2013-as-an-xbox-360-next-xbox-timed-exclusive '''Eurogamer''': ''Bungie's MMO style sci-fi FPS Destiny out 2013 as an Xbox 360, next Xbox timed exclusive'']</ref> | ||
|modes= Campaign<br>Cooperative<ref name="Eurogamer 5222012" /> | |modes= Campaign<br>Cooperative<ref name="Eurogamer 5222012" /> | ||
|rating= [[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Teen (T) for Animated Blood and Violence<br> | |rating= [[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Teen (T) for Animated Blood and Violence<br> | ||
[[Wikipedia:Pan European Game Information|PEGI]]: 16+ | [[Wikipedia:Pan European Game Information|PEGI]]: 16+ | ||
}} | }} | ||
{{ | {{quote|Become Legend.|Tagline}} | ||
'''''Destiny''''' is a massively multiplayer first-person shooter video game developed by [[Bungie]], released on September 9, 2014 for the [[Xbox One]], [[Xbox 360]], [[PlayStation 4]] and [[PlayStation 3]]. <ref name="launch"/>. | |||
Unlike typical FPS games, ''Destiny'' features [[Wikipedia:Role-playing game|role-playing]] elements and as such has been likened to "''[[w:c:wow:World of Warcraft|World of Warcraft]]'' in space,"<ref name="Eurogamer 5222012"/> while Bungie refers to it as a "shared world shooter."<ref>[http://au.ign.com/articles/2013/02/21/destiny-coming-to-playstation-4?abthid=512571c8f46a8b285500002d '''IGN''' -DESTINY COMING TO PLAYSTATION 4'']</ref> It has been reported that sequels will be released every two years through 2020, with downloadable "Comet" expansions released in the years between the main ''Destiny'' titles.<ref name="ign 11272012"/> | |||
Unlike typical FPS games, ''Destiny'' features [[Wikipedia:Role-playing game|role-playing]] elements and as such has been likened to "''[[ | |||
==Premise== | ==Premise== | ||
''Destiny'' is set in a post-apocalyptic setting. Humans had spread and colonized the [[Wikipedia:Solar System|Solar System]] with the help of a spherical entity known simply as | ''Destiny'' is set in the 28th century in a post-apocalyptic setting. Humans had spread and colonized the [[Wikipedia:Solar System|Solar System]] with the help of a spherical entity known simply as "[[Traveler|the Traveler]]" who reshaped planets and moons, and taught humanity new technologies and mystical powers that led to a time later called the [[Golden Age]]. An event known as "[[The Collapse]]", an attack from the Darkness, an unknown faction or entity, saw the dissolution of these colonies and left mankind on the brink of extinction. The only known survivors of the Collapse are those living on Earth, who were saved by the Traveler.<ref>'''Game Informer January 2014''', ''page 52''</ref> The Traveler hovers above the [[Last City|last remaining human city]] as a large spherical body, and its presence gives the [[Guardians|Guardians of the City]]—the last defenders of the human race—the ability to wield an unknown power.<ref name="ign 11272012" /> | ||
Upon mankind's first attempt to repopulate and reconstruct after the Collapse, it was discovered that hostile alien races have occupied mankind's former colonies and civilizations. The player takes on the role of a Guardian of the City, and is tasked with investigating and destroying these threats before the remnants of [[Human|humanity]] are completely wiped out. | |||
Centuries after the collapse, a stray [[ | ==Plot Summary== | ||
Centuries after the collapse, a stray [[ghost]] wanders through the ruins outside the [[Cosmodrome]], searching for a new Guardian. It finds the player character among the ancient remains, and revives them. Ghost leads the player out of the Cosmodrome and back to [[The Last City]] after finding a [[ship]], and introduces the player to the people of the [[Tower]]. The Guardian returns to the Cosmodrome to explore; after slaying an [[Archon]] of the [[House of Devils]], the player gains an audience with the [[Speaker]], who confides in them that the Darkness is returning, and that the player must help protect the City any way they can. | |||
The player makes two important discoveries while in the Cosmodrome; the first is that the [[Hive]], who had slain countless Guardians after they were beaten back to the [[Moon]], have returned to Earth to prepare for an invasion. The second is that [[Rasputin]], one of the legendary [[warmind]]s, has survived the collapse, and has restored contact with the rest of the solar system. The player travels to the Moon to investigate the Hive threat; they receive an urgent message that the Hive are attempting to drain the Traveler of | The player makes two important discoveries while in the Cosmodrome; the first is that the [[Hive]], who had slain countless Guardians after they were beaten back to the [[Moon]], have returned to Earth to prepare for an invasion. The second is that [[Rasputin]], one of the legendary [[warmind]]s, has survived the collapse, and has restored contact with the rest of the solar system. The player travels to the Moon to investigate the Hive threat; they receive an urgent message that the Hive are attempting to drain the Traveler of it's light, and that they must be stopped at all costs. However, they also run into a mysterious [[Exo Stranger|stranger]], who tells them to meet her on [[Venus]] to stop another rising threat. | ||
After stopping the Hive ritual, the player travels to Venus and discovers the [[Vex]], a machine race bent on dominating reality itself. The Stranger tells the player that the only way to stop the Vex and save the Traveler is to enter the [[Black Garden]] and destroy its [[Black Heart|heart]]. The player seeks counsel with the [[Awoken]] of the [[Reef]]; [[Queen | After stopping the Hive ritual, the player travels to Venus and discovers the [[Vex]], a machine race bent on dominating reality itself. The Stranger tells the player that the only way to stop the Vex and save the Traveler is to enter the [[Black Garden]] and destroy its [[Black Heart|heart]]. The player seeks counsel with the [[Awoken]] of the [[Reef]]; the [[Queen]] tells them that the only way into the Garden is to retrieve the eye of a Vex [[Zydron, Gate Lord|Gate Lord]]. They assume it to be a suicide mission, but the player returns with the eye. The Queen tells the player that they now owe her a favor in return for her information. | ||
The entrance to the Black Garden, located on [[Mars]], lies behind thick [[Cabal]] defenses. After successfully restoring the Gate Lord's eye using dormant Vex technology, the player enters the Black Garden, a strange Vex realm outside of normal spacetime. At its center is the Black Heart, an abomination whom the Vex worship and seek to use to bend reality to their will. The Guardian kills its protectors, the [[Sol Progeny]], destroying the Heart and freeing the Black Garden from Vex control. Light begins returning to the Traveler. But to finish off the Vex threat, the player must enter the [[ | The entrance to the Black Garden, located on [[Mars]], lies behind thick [[Cabal]] defenses. After successfully restoring the Gate Lord's eye using dormant Vex technology, the player enters the Black Garden, a strange Vex realm outside of normal spacetime. At its center is the Black Heart, an abomination whom the Vex worship and seek to use to bend reality to their will. The Guardian kills its protectors, the [[Sol Progeny]], destroying the Heart and freeing the Black Garden from Vex control. Light begins returning to the Traveler. But to finish off the Vex threat, the player must enter the [[Vault of Glass]], the source of the Vex's reality-altering powers, and kill its leader, [[Atheon]]. | ||
===The Dark Below=== | ===The Dark Below=== | ||
[[Eris Morn]], the last survivor of a fireteam to stop the Hive god [[Crota]], is looking for Guardians to help her. The Hive's return to Earth is but a prelude to the return of Crota, whom his followers are attempting to awaken. Eris sends the player into the Cosmodrome to stop the invaders, especially after they attempt to kill Rasputin. She then sends the player to stop the Hive's awakening ritual on the Moon. After eliminating Crota's generals, the player finishes off Crota himself in his netherworld, the [[Oversoul Throne]], deep within the Hellmouth. | [[Eris Morn]], the last survivor of a fireteam to stop the Hive god [[Crota]], is looking for Guardians to help her. The Hive's return to Earth is but a prelude to the return of Crota, whom his followers are attempting to awaken. Eris sends the player into the Cosmodrome to stop the invaders, especially after they attempt to kill Rasputin. She then sends the player to stop the Hive's awakening ritual on the Moon. After eliminating Crota's generals, the player finishes off Crota himself in his netherworld, the [[Oversoul Throne]], deep within the Hellmouth. | ||
===House of Wolves=== | ===House of Wolves=== | ||
The Reef is embroiled in civil war as the [[House of Wolves]], a Fallen house whom the [[Queen]] had conquered, are now in open rebellion. Their leader, [[Skolas]], has declared himself the Kell of Kells and wishes to unite the Fallen under his banner. The Queen has summoned the Guardians to aid her in ending the rebellion, in return for the Reef's treasures. The player is aided by [[Petra Venj]] and [[Variks, The Loyal]], with whom they search for Skolas and put a stop to his plans. After failing to seize control of the House of Devils and [[House of Kings]], Skolas instead attempts to seize control of the Vault of Glass and the Vex technology within. The player finally captures him atop the Citadel, stopping him from summoning his entire House through the Vex's time portals. Skolas is sent back to the [[Prison of Elders]], where he's finished off once and for all. | |||
The Reef is embroiled in civil war as the [[House of Wolves]], a Fallen house whom Queen | |||
===The Taken King=== | ===The Taken King=== | ||
[[Oryx]], the father of Crota, has sent his fleet to avenge his fallen son. Using his terrible power, Oryx creates a new army called the [[Taken]], and lays siege to the entire solar system. The [[Awoken]] fleet attempt to stop him before he can enter the Inner System, but they are utterly destroyed. He then starts Taking the Cabal stationed on [[Phobos]], which catches the Vanguard's attention. Responding to a distress signal, the player is sent to investigate. Upon seeing the devastation, the player is confronted by a vision of Oryx, who tells the player that he is there to pay back humanity for his son's death. Realizing the threat that laid before them, [[Cayde-6]] crafts a plan with the player to sneak aboard Oryx's [[Dreadnaught]]. Though they are successful, they cannot enter Oryx's inner sanctum until the player becomes Ascendant; Eris helps the player recover the last fragments of Crota's Soul, allowing entry into Oryx's chambers, where they duel. | |||
Though Oryx's physical form was defeated, he retreated even further into the ship, recovering his strength. Meanwhile, the Guardians work towards pushing the Taken out of the system. Once Oryx's lieutenants have been defeated, the Guardians push deeper into the Dreadnaught to seek out Oryx within his Ascendant realm. There, he confronted the Guardians with his full might, even pulling them into the Darkness dimension. But in the end, using Light stolen from his pawns, Oryx was slain permanently. | |||
==Gameplay== | |||
''Destiny'' includes the following game modes: | ''Destiny'' includes the following game modes: | ||
*[[Social]]: Non-combat locations where players can store or acquire new gear, pick up | *[[Social]]: Non-combat locations where players can store or acquire new gear, pick up [[bounties]], or meet other Guardians. | ||
*[[Story Mission]]: 1-3 player activities, tie in with the main arc of the campaign. | *[[Story Mission]]: 1-3 player activities, tie in with the main arc of the campaign. | ||
*[[Strike]]: 3 player activities based on fighting through an enemy encampment to reach a boss at the end. | *[[Strike]]: 3 player activities based on fighting through an enemy encampment to reach a boss at the end. | ||
:*[[Nightfall Strike]] - An Endgame, high-difficulty version of strikes that offer high rewards. | |||
*[[Patrol]]: General team-based exploration based on gathering of resources and tracking down bounties. | *[[Patrol]]: General team-based exploration based on gathering of resources and tracking down bounties. | ||
*[[Raid]]: Endgame 6 player missions of high challenge, featuring multiple boss fights, deadly enemies, and puzzles. | *[[Raid]]: Endgame 6 player missions of high challenge, featuring multiple boss fights, deadly enemies, and puzzles. | ||
*[[Arena]]: Endgame 3 player challenges with rotating missions and modifiers. | *[[Arena]]: Endgame 3 player challenges with rotating missions and modifiers. | ||
*[[Crucible]]: Player vs. player gameplay. Multiple playlists ranging between score and objective-based gametypes are available. | *[[Crucible]]: Player vs. player gameplay. Multiple playlists ranging between score and objective-based gametypes are available. | ||
:*[[Iron Banner]] - A special event in the Crucible available every other month for special rewards to those who compete. | |||
:*[[Trials of Osiris]] - Endgame 3 player Crucible event every weekend that offers high rewards to those who win consistently. | |||
*[[Public Event]]: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in public spaces in the game world. | *[[Public Event]]: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in public spaces in the game world. | ||
Characters are the same across all game modes; players can bring items that they | Characters are the same across all game modes; players can bring items that they win in PVE content into the Crucible (and vice versa) to gain a competitive advantage. Players can save up to 3 characters and can share gear across all three of them. Characters are created by the player and can be one of three different classes: [[Hunter]], [[Titan]], or [[Warlock]]. Each class has its own unique abilities, ranging from melee attacks to grenades to their iconic [[Super Ability]]. Players can also choose race for aesthetic purposes, ranging from [[Human]]s, [[Awoken]], and [[Exo]]. | ||
Combat focuses mainly on typical FPS mechanics, with players able to carry one [[Primary Weapon]], one [[ Special Weapon]], and one [[Heavy Weapon]] | Combat focuses mainly on typical FPS mechanics, with players able to carry one [[Primary Weapon]], one[[ Special Weapon]], and one [[Heavy Weapon]]. In addition, they also have access to their class-specific abilities, which can dramatically change the tide of a fight. Leveling up a class unlocks new abilities and perks; gear can also provide unique perks, so acquiring loot to create the best combination of perks and abilities is desirable. | ||
Players explore the different planets of the Solar System. Available locations are [[Earth]] (which features | Players explore the different planets of the Solar System. Available locations are [[Earth]] (which features two destinations, [[Old Russia]] and [[The City]]), the [[Moon]], [[Venus]], [[Mars]], the [[Reef]], [[Saturn]], and [[Mercury]] (under specific conditions). Each planet comes with its own set of Story Missions, Strikes, Crucible maps, Patrols, and sometimes Raids or other activities. | ||
==Limited editions== | ==Limited editions== | ||
[[File:Destiny Ghost Edition 2.jpg|thumb|180px|The ''Destiny'' Ghost Edition]] | [[File:Destiny Ghost Edition 2.jpg|thumb|180px|right|The ''Destiny'' Ghost Edition]] | ||
===Ghost Edition=== | ===Ghost Edition=== | ||
{{Main|Destiny Ghost Edition}} | {{Main|Destiny Ghost Edition}} | ||
The ''Destiny'' Ghost Edition is the second-tier physical limited edition of ''Destiny''; includes a [[Ghost]] replica, Golden Age relics, a letter, Steelbook, folio of story-based material and the [[Destiny Expansion Pass|''Destiny'' Expansion Pass]] - as well as extra digital content. | |||
{{Article Quote|This is your Ghost. It sought you out for centuries. It found you, dead and forgotten in the ruins of our civilization’s violent Collapse, and it brought you back to life to protect us all. Defend our home, drive back the forces of Darkness, find a way to awaken the Traveler, and Become Legend.}} | |||
[[File:Destiny Limited Edition 2.jpg|thumb|180px|right|The ''Destiny'' Limited Edition]] | |||
[[File:Destiny Limited Edition 2.jpg|thumb|180px|The ''Destiny'' Limited Edition]] | |||
===Limited Edition=== | ===Limited Edition=== | ||
{{Main|Destiny Limited Edition}} | {{Main|Destiny Limited Edition}} | ||
The ''Destiny'' Limited Edition is the first-tier physical limited edition of ''Destiny''; includes a Steelbook, folio of story-based material and the ''Destiny'' Expansion Pass - as well as extra digital content. | |||
The ''Destiny'' Limited Edition is the first-tier physical limited edition of ''Destiny''; includes a Steelbook, folio of story-based material and the ''Destiny'' Expansion Pass - as well as extra digital content. | {{Article Quote|Humanity has been searching the ruins of our Golden Age for Guardians – heroes capable of wielding Light as a weapon. You have just been found and given a vital mission: defend our home, drive back the forces of Darkness, find a way to awaken the Traveler, and Become Legend.}} | ||
{{Article | |||
===Digital Guardian Edition=== | ===Digital Guardian Edition=== | ||
The ''Destiny'' Digital Guardian Edition is a digital only bundle; it includes a digital copy of ''Destiny'', early access to Vanguard armory, the ''Destiny'' Expansion Pass and aforementioned digital content. | The ''Destiny'' Digital Guardian Edition is a digital only bundle; it includes a digital copy of ''Destiny'', early access to Vanguard armory, the ''Destiny'' Expansion Pass and aforementioned digital content. | ||
==Support | ==Support Apps== | ||
Players can access a number of free support apps, either on their smartphone or in a web browser. These support apps provide access to in-game content, as well as information regarding the game. | Players can access a number of free support apps, either on their smartphone or in a web browser. These support apps provide access to in-game content, as well as information regarding the game. | ||
===Companion | ===Companion App=== | ||
The [[Destiny Companion App]] offers a condensed newsfeed from Bungie.net and access to the site forums, as well as the ability to access one's character and inventory and receive updates on special events. | The [[Destiny Companion App]] offers a condensed newsfeed from Bungie.net and access to the site forums, as well as the ability to access one's character and inventory and receive updates on special events. | ||
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The ''[[House of Wolves (expansion)|House of Wolves]]'' was released on May 19, 2015, and included in the Expansion Pass.<ref>[https://www.bungie.net/7_House-of-Wolves-Reveal/en/News/News?aid=12763 '''Bungie.net''' - ''House of Wolves Reveal'']</ref> | The ''[[House of Wolves (expansion)|House of Wolves]]'' was released on May 19, 2015, and included in the Expansion Pass.<ref>[https://www.bungie.net/7_House-of-Wolves-Reveal/en/News/News?aid=12763 '''Bungie.net''' - ''House of Wolves Reveal'']</ref> | ||
''[[The Taken King]]'', the first [[Comet]], | ''[[The Taken King]]'', the first [[Comet]], is set for release on September 15, 2015. It is not included in the Expansion Pass and must be purchased separately. | ||
==Exclusive and bonus content== | ==Exclusive and bonus content== | ||
===PlayStation exclusives=== | ===PlayStation exclusives=== | ||
Owners of the PlayStation versions of ''Destiny'' receive timed exclusive content.<ref>[http://www.gamezone.com/news/2013/08/29/sony-exclusive-destiny-content-coming-to-ps4-similar-to-call-of-duty-with-xbox-one '''Gamezone.com''' ''Sony: Exclusive Destiny content coming to PS4, similar to Call of Duty with Xbox One'']</ref> | Owners of the PlayStation versions of ''Destiny'' receive timed exclusive content.<ref>[http://www.gamezone.com/news/2013/08/29/sony-exclusive-destiny-content-coming-to-ps4-similar-to-call-of-duty-with-xbox-one '''Gamezone.com''' ''Sony: Exclusive Destiny content coming to PS4, similar to Call of Duty with Xbox One'']</ref> | ||
'''Year One''' PlayStation exclusive content | '''Year One''' PlayStation exclusive content includes (exclusivity expires on September 15, 2015): | ||
*Weapons | *Weapons | ||
**[[Hawkmoon]] | **[[Hawkmoon]] | ||
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**[[The Fourth Horseman]]<sup>([[The Dark Below|TDB]])</sup> | **[[The Fourth Horseman]]<sup>([[The Dark Below|TDB]])</sup> | ||
*Armor | *Armor | ||
** | **Argus set for Hunters | ||
** | **Manifold set for Warlocks | ||
** | **Vanir set for Titans | ||
*Jumpships | *Jumpships | ||
**Aurora Wake | **[[Aurora Wake]] | ||
**[[Crypt Hammer]] | **[[Crypt Hammer]] | ||
**[[Outrageous Fortune]] | **[[Outrageous Fortune]] | ||
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**[[The Undying Mind (strike)|The Undying Mind]]<sup>(TDB)</sup> | **[[The Undying Mind (strike)|The Undying Mind]]<sup>(TDB)</sup> | ||
'''Year Two''' PlayStation exclusive content includes (exclusivity | '''Year Two''' PlayStation exclusive content includes (exclusivity expires in September 2016): | ||
*Weapons | *Weapons | ||
**[[The Jade Rabbit]]<sup>([[The Taken King|TTK]])</sup> | **[[The Jade Rabbit]]<sup>([[The Taken King|TTK]])</sup> | ||
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*Strikes | *Strikes | ||
**[[Echo Chamber (strike)|Echo Chamber]]<sup>(TTK)</sup> | **[[Echo Chamber (strike)|Echo Chamber]]<sup>(TTK)</sup> | ||
===Pre-order bonuses=== | ===Pre-order bonuses=== | ||
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===Pathways Out of Darkness=== | ===Pathways Out of Darkness=== | ||
{{Main|Destiny ViDoc: Pathways Out of Darkness}} | {{Main|Destiny ViDoc: Pathways Out of Darkness}} | ||
The ''Pathways Out of Darkness'' ViDoc was released February 17, 2013. It is named in reference to Bungie's earliest first-person shooter, and first commercial success, ''[[Wikipedia:Pathways Into Darkness|Pathways Into Darkness]]''. | The ''Pathways Out of Darkness'' ViDoc was released February 17, 2013. It is named in reference to Bungie's earliest first-person shooter, and first commercial success, ''[[Wikipedia:Pathways Into Darkness|Pathways Into Darkness]]''. | ||
===PlayStation 4 Official Announcement=== | ===PlayStation 4 Official Announcement=== | ||
{{Main|Destiny PlayStation 4 Official Announcement}} | {{Main|Destiny PlayStation 4 Official Announcement}} | ||
''PlayStation 4 Official Announcement'' was released February 21, 2013, detailing its release on PlayStation 4 and featuring more in-game material. | ''PlayStation 4 Official Announcement'' was released February 21, 2013, detailing its release on PlayStation 4 and featuring more in-game material. | ||
===Character Development=== | ===Character Development=== | ||
{{Main|Destiny Character Development}} | {{Main|Destiny Character Development}} | ||
''Character Development'' was released March 28, 2013. It was shown in Bungie's GDC 2013 presentation. This video provides a glimpse into the character art, development, and design of Destiny -- from early sketches and concept art, to animation and in-engine 3D character models. | ''Character Development'' was released March 28, 2013. It was shown in Bungie's GDC 2013 presentation. This video provides a glimpse into the character art, development, and design of Destiny -- from early sketches and concept art, to animation and in-engine 3D character models. | ||
===The Law Of The Jungle=== | ===The Law Of The Jungle=== | ||
{{Main|The Law Of The Jungle}} | {{Main|The Law Of The Jungle}} | ||
''The Law Of The Jungle'' was released May 23, 2013. The trailer shows a Guardian recalling the moment when he was first taught the most important lesson of all – The Law of the Jungle. | ''The Law Of The Jungle'' was released May 23, 2013. The trailer shows a Guardian recalling the moment when he was first taught the most important lesson of all – The Law of the Jungle. | ||
===Out Here in the Wild=== | ===Out Here in the Wild=== | ||
{{Main|Destiny ViDoc: Out Here in the Wild}} | {{Main|Destiny ViDoc: Out Here in the Wild}} | ||
''Out Here in the Wild'' was the second Destiny ViDoc and was released on August 22, 2013. It is named in reference to the [[Crow|Crow's]] dialogue in the trailer. | ''Out Here in the Wild'' was the second Destiny ViDoc and was released on August 22, 2013. It is named in reference to the [[Crow|Crow's]] dialogue in the trailer. | ||
===The Devils' Lair=== | ===The Devils' Lair=== | ||
{{Main|The Devils' Lair}} | {{Main|The Devils' Lair}} | ||
This gameplay trailer was released on April 28, 2014. | This gameplay trailer was released on April 28, 2014. | ||
==Development== | ==Development== | ||
[[File:Destiny Awaits.jpg|thumb|200px|Screenshot of the ''Halo 3: ODST'' reference]] | [[File:Destiny Awaits.jpg|thumb|200px|right|Screenshot of the ''Halo 3: ODST'' reference]] | ||
During development, ''Destiny'' was given the codename "Tiger."<ref name = "CourtSequel">[http://www.gamespot.com/articles/destiny-sequel-plans-revealed-in-court-documents/1100-6430391/ '''GameSpot''' - ''Destiny Sequel Plans Revealed in Court Documents'']</ref> When designing the game, Bungie wanted to push themselves away from their ''Halo'' series. While ''Halo'' gravitated towards the "hard" side of the sci-fi spectrum, ''Destiny'' was designed to be "mythic science fiction"—a world rooted in science, but with fantastical elements. Originally it was more akin to pure fantasy, with designs for knights, swords and sorcery in a white city on a hill. However, the designers thought they were denying themselves as per their preference for science fiction, so they decided to incorporate the elements together.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''': ''Destiny: How Halo Got The Star Wars Treatment'']</ref> | During development, ''Destiny'' was given the codename "Tiger."<ref name = "CourtSequel">[http://www.gamespot.com/articles/destiny-sequel-plans-revealed-in-court-documents/1100-6430391/ '''GameSpot''' - ''Destiny Sequel Plans Revealed in Court Documents'']</ref> When designing the game, Bungie wanted to push themselves away from their ''Halo'' series. While ''Halo'' gravitated towards the "hard" side of the sci-fi spectrum, ''Destiny'' was designed to be "mythic science fiction"—a world rooted in science, but with fantastical elements. Originally it was more akin to pure fantasy, with designs for knights, swords and sorcery in a white city on a hill. However, the designers thought they were denying themselves as per their preference for science fiction, so they decided to incorporate the elements together.<ref>[http://au.ign.com/articles/2013/11/01/destiny-how-halo-got-the-star-wars-treatment '''IGN''': ''Destiny: How Halo Got The Star Wars Treatment'']</ref> | ||
The series was first alluded to by a poster in Bungie's previous game [[Halopedia:Halo 3: ODST|''Halo 3: ODST'']]. The poster showed an image of the Earth and Moon (or possibly the [[Traveler]]), with the caption "Destiny Awaits". | The series was first alluded to by a poster in Bungie's previous game [[Halopedia:Halo 3: ODST|''Halo 3: ODST'']]. The poster showed an image of the Earth and Moon (or possibly the [[Traveler]]), with the caption "Destiny Awaits". | ||
The game was originally projected for release in September, 2013. Prior to this, Bungie made significant changes to the game's narrative. The story was substantially revised post-August, 2013, pushing the projected release date to March, 2014.<ref>[http://www.gamespot.com/articles/destinys-story-was-substantially-revised-before-re/1100-6430365/ '''GameSpot''' - ''Destiny's Story Was 'Substantially Revised' Before Release'']</ref> The game finally saw release in September, 2014. | |||
The | |||
A contract signed with Activision stated that Bungie was to release disc-based sequels to the game every second year up until 2019. The "largest downloadable product" would then be released in 2020. This was based on the projected 2013 release date however.<ref name = "CourtSequel"/> | |||
===Multiplayer=== | |||
There will be online matchmaking as confirmed by Bungie in the Mail Sack.<ref>http://www.bungie.net/7_A-Sound-Proof-Mail-Sack/en/News/News?aid=11078</ref> | |||
==Reception== | ==Reception== | ||
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*The Escapist: 3/5<ref name = "GSR">[http://www.gamespot.com/articles/destiny-review-roundup/1100-6422299/ '''GameSpot''' - ''Destiny Review Roundup'']</ref> | *The Escapist: 3/5<ref name = "GSR">[http://www.gamespot.com/articles/destiny-review-roundup/1100-6422299/ '''GameSpot''' - ''Destiny Review Roundup'']</ref> | ||
The game sold $500 million worth of units within 24 hours of launch.<ref>[http://www.gamespot.com/articles/destiny-revenue-hits-500-million-in-24hrs/1100-6422231/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=destiny-revenue-hits-500-million-in-24hrs '''GameSpot''' - ''Destiny Revenue Hits $500 Million in 24hrs'']</ref> One in five copies of the game have been sold digitally.<ref>[http://www.gamespot.com/articles/destiny-sold-one-in-five-copies-digitally-study-sa/1100-6423621/ '''GameSpot''' - ''Destiny Sold One in Five Copies Digitally, Study Says'']</ref> Heavy criticism was leveled against the game's story and its style of delivery.<ref>[http://www.eurogamer.net/articles/2014-10-29-destinys-first-expansion-the-dark-below-takes-aim-at-story-criticism '''Eurogamer''' - ''Destiny's first expansion The Dark Below takes aim at story criticism'']</ref> As | The game sold $500 million worth of units within 24 hours of launch.<ref>[http://www.gamespot.com/articles/destiny-revenue-hits-500-million-in-24hrs/1100-6422231/?utm_source=weekly_newsletter&utm_medium=email&utm_campaign=destiny-revenue-hits-500-million-in-24hrs '''GameSpot''' - ''Destiny Revenue Hits $500 Million in 24hrs'']</ref> One in five copies of the game have been sold digitally.<ref>[http://www.gamespot.com/articles/destiny-sold-one-in-five-copies-digitally-study-sa/1100-6423621/ '''GameSpot''' - ''Destiny Sold One in Five Copies Digitally, Study Says'']</ref> Heavy criticism was leveled against the game's story and its style of delivery.<ref>[http://www.eurogamer.net/articles/2014-10-29-destinys-first-expansion-the-dark-below-takes-aim-at-story-criticism '''Eurogamer''' - ''Destiny's first expansion The Dark Below takes aim at story criticism'']</ref> As for February 2015, the game has had 16 million registered users.<ref>[http://www.gamespot.com/articles/destiny-reaches-16-million-registered-users-call-o/1100-6425136/ '''GameSpot''' - ''Destiny Reaches 16 Million Registered Users, Call of Duty Franchises Hits $11 Billion''</ref> | ||
===Awards=== | ===Awards=== | ||
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File:Guardians desktop.jpg|The three Guardian types. | File:Guardians desktop.jpg|The three Guardian types. | ||
File:Citadel desktop.jpg | File:Citadel desktop.jpg | ||
File:Ocean of storms desktop.jpg|The Ocean of Storms. | File:Ocean of storms desktop.jpg|The Ocean of Storms. | ||
File:Hellmouth desktop.jpg|Hellmouth. | File:Hellmouth desktop.jpg|Hellmouth. | ||
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</gallery> | </gallery> | ||
===Pre- | ===Pre-Alpha=== | ||
<gallery> | <gallery> | ||
File:New2_Game_develpment.jpg| | File:New2_Game_develpment.jpg| | ||
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File:Destiny PS4 reveal First Person 1, sniper 1.png | File:Destiny PS4 reveal First Person 1, sniper 1.png | ||
File:Destiny PS4 reveal First Person 2, sniper 2.png | File:Destiny PS4 reveal First Person 2, sniper 2.png | ||
File:Destiny PS4 reveal First Person 3, sniper 3.png | File:Destiny PS4 reveal First Person 3, sniper 3.png | ||
</gallery> | </gallery> | ||
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<references/> | <references/> | ||
{{ | {{Destiny Games}} | ||
}} | |||