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[[File:DefensiveWard.gif|thumb|250px|A Defensive Ward in action]] | [[File:DefensiveWard.gif|thumb|right|250px|A Defensive Ward in action]] | ||
'''Defensive Wards''' are proximity-trigged concussion mines employed by the [[Taken]]. | |||
== Overview == | |||
Defensive Wards are small spheres of Taken energy that float stationary in the air. When players get too close, it will start to emit pulses before exploding, not only damaging the player but also causing their screen to briefly but violently shake. | |||
Defensive Wards | |||
== | == Appearances == | ||
*''[[Destiny]] | *''[[Destiny]]'' | ||
**''[[The Taken King]]'' {{c|First appearance}} | |||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[ | **''[[Beyond Light]]'' | ||
* | ***''[[Season of the Hunt]]'' | ||
**''[[Season of the | |||