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| [[File:DefensiveWard.gif|thumb|250px|A Defensive Ward in action]] | | '''Defensive Wards''' are proximity-trigged concussion mines employed by the [[Taken]]. |
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| '''Defensive Wards''' are proximity mine-like defenses utilized by the [[Taken]].
| | == Overview == |
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| == Gameplay ==
| | Defensive Wards are small spheres of Taken energy that float stationary in the air. When players get too close, it will start to emit pulses before exploding, not only damaging the player but also causing their screen to briefly but violently shake. |
| Defensive Wards can be found in any Taken-infested area and will float stationary in the air. When players get too close, it will explode after a few seconds and deal considerable damage to nearby players. | |
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| ==List of appearances== | | == Appearances == |
| *''[[Destiny]]: [[The Taken King]]'' {{c|First appearance}}
| | ''[[Destiny]]'' |
| *''[[Destiny 2]]''
| | * ''[[The Taken King]]'' (first appearance |
| **''[[Season of the Hunt]]''
| | ''[[Destiny 2]]'' |
| **''[[Season of the Splicer]]''
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| **''[[Season of the Haunted]]''
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| **''[[Lightfall]]''
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| **''[[Season of Defiance]]''
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| [[Category:Taken]]
| | == Trivia == |
| [[Category:Military technology]]
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