Editing Dares of Eternity
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{{Level infobox | {{Level infobox | ||
|nameBG=#17364b | |nameBG=#17364b | ||
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|game = [[Destiny 2]] | |game = [[Destiny 2]] | ||
|campaign = [[30th Anniversary Pack]] | |campaign = [[30th Anniversary Pack]] | ||
|image =[[File:Dares | |image =[[File:Dares 6 Player.jpg|300px]] | ||
|player = 6 | |player = 6 | ||
|light = | |light = Unknown | ||
|place = [[Eternity (Nine)|Eternity]], [[Unknown Space]] | |place = [[Eternity (Nine)|Eternity]], [[Unknown Space]] | ||
|objective = | |objective = | ||
}} | }} | ||
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'''Fallen''': A gigantic Brig will spawn at the far end of the room. This Brig functions the same as any other Brig, only with increased size and lethality. Pile damage on until its weak point is exposed on its face, and finish it off. | '''Fallen''': A gigantic Brig will spawn at the far end of the room. This Brig functions the same as any other Brig, only with increased size and lethality. Pile damage on until its weak point is exposed on its face, and finish it off. | ||
'''Hive''': A large shielded Ogre will spawn at the far end of the room. Wellkeeper Knights will spawn nearby, and the same as before, provide a pool of Hive energy that grant Ruinous Resonance upon touch. Use this buff to remove the shield from the | '''Hive''': A large shielded Ogre will spawn at the far end of the room. Wellkeeper Knights will spawn nearby, and the same as before, provide a pool of Hive energy that grant Ruinous Resonance upon touch. Use this buff to remove the shield from the large Knight, and kill it to progress. | ||
'''Taken''': A large shielded [[Taken Knight]] will spawn at the far end of the room. [[Xûr's Blightmonger|Blightmonger]] Taken Minotaurs enemies will begin spawning, which upon death will drop orbs. Throwing these orbs at the Taken Knight will strip its shield, exposing it to regular damage. Defeat the Knight to advance. | '''Taken''': A large shielded [[Taken Knight]] will spawn at the far end of the room. [[Xûr's Blightmonger|Blightmonger]] Taken Minotaurs enemies will begin spawning, which upon death will drop orbs. Throwing these orbs at the Taken Knight will strip its shield, exposing it to regular damage. Defeat the Knight to advance. | ||
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'''Bonus round''': Lucky Guardians may encounter [[Kashh'n Pryzus, Starhorse's Treasurer]] during this phase. Upon defeat, this [[Taken Ogre]] will drop extra prizes, such as [[Strange Coin]]s, Treasure Packs and more. | '''Bonus round''': Lucky Guardians may encounter [[Kashh'n Pryzus, Starhorse's Treasurer]] during this phase. Upon defeat, this [[Taken Ogre]] will drop extra prizes, such as [[Strange Coin]]s, Treasure Packs and more. | ||
Upon completion of the second wave, Guardians will be asked to take part in a guessing game (Fixed weekly rotation on Legendary difficulty). Three plates are provided at the far end of the room, each featuring a symbol relevant to a race (Hive on left, Cabal on middle, Vex on right). A countdown begins and | Upon completion of the second wave, Guardians will be asked to take part in a guessing game (Fixed weekly rotation on Legendary difficulty). Three plates are provided at the far end of the room, each featuring a symbol relevant to a race (Hive on left, Cabal on middle, Vex on right). A countdown begins and Xur will urge Guardians to make their choice by standing upon a plate. When time expires, Guardians guessing correctly will be granted Starhorse's Favor for the final stage of the gameshow. Guardians should then proceed through the opened door, through a small platforming section. | ||
===Final Stage=== | ===Final Stage=== | ||
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===Lightning Round=== | ===Lightning Round=== | ||
Guardians of exceptional fortune can hope to encounter the Lightning Round upon defeat of the final enemy contestant, signaled by | Guardians of exceptional fortune can hope to encounter the Lightning Round upon defeat of the final enemy contestant, signaled by Xur and crackles of thunder. This is a chance to open an additional 3 chests of loot by completing capture points against a timer, all while being assailed by Taken forces. There are 3 waves of capture zones that will spawn around the map at set points, with Heavy Ammo crates inside them. Capturing all points in a wave will unlock a chest of loot. During this segment of the gameshow, [[Xur's Chosen, Special Guest Star]] can spawn, which is a cloaked Taken unit. Killing this is simply a bonus objective, and is not required for completion, nor will it provide extra loot itself, only progress towards a [[Triumph]]. | ||
==Enemies== | ==Enemies== |