Editing Daemon
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{{Boss infobox | {{Boss infobox | ||
|name= Daemon | |name= Daemon | ||
|image= [[File: | |image= [[File:okayyyy.jpg|400px]] | ||
|species= | |species= varying | ||
|faction= | |faction= varying | ||
|rank= Gatekeepers | |rank= Gatekeepers | ||
|class= | |class= varying | ||
|mission= | |mission= most of the [[Curse of Osiris Campaign]], all of the [[Curse of Osiris]] [[Adventure]]s | ||
|weight= | |weight= varying | ||
|height= | |height= varying | ||
|weapon= | |weapon= varying | ||
|ability= | |ability= varying | ||
}} | }} | ||
The '''Daemon''' is a unique enemy encountered exclusively in the [[Infinite Forest]] of [[Mercury]]. They exist as passage keepers, locking the doors of each level of the Forest until killed. | |||
''' | |||
==Gameplay== | ==Gameplay== | ||
It is evident that a Daemon will spawn once the door of the next area being opened is red instead of the usual white. They can appear as any class of any race, always being a [[Major]] enemy. Sometimes, multiple Daemons will spawn. A message will appear stating that the "Forest Pathway Cleared" after killing the Daemon | It is evident that a Daemon will spawn once the door of the next area being opened is red instead of the usual white. They can appear as any class of any race, always being a [[Major]] enemy. Sometimes, multiple Daemons will spawn. A message will appear stating that the "Forest Pathway Cleared" after killing the Daemon/s, allowing the player to open the gate to the next area. | ||
==Variants== | ==Variants== | ||
*[[Vandal]] | |||
*[[Captain]] | |||
== | ==List of Appearances== | ||
[[Destiny 2]] | |||
*[[Curse of Osiris Campaign]] ''First Appearance'' | |||
== | ==References== | ||
{{ | {{BossD2}} | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Vex]] | [[Category:Vex]] | ||
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[[Category:Hive]] | [[Category:Hive]] | ||
[[Category:Fallen]] | [[Category:Fallen]] | ||