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{{ | {{New content|[[Beyond Light]]}} | ||
{{Location infobox | {{Location infobox | ||
|image = [[File: Cosmodrome pano.jpg|360px | |image = [[File:Cosmodrome pano.jpg|360px]] | ||
|location = [[Old Russia]], [[Earth]] | |||
|location = [[Old Russia]] | |hostile races = [[Fallen]]<br>[[Hive]]<br>[[Taken]] | ||
|hostile races = [[Fallen]]<br>[[Hive]]<br>[[Taken | |||
|accessibility = Complete [[Restoration]] | |accessibility = Complete [[Restoration]] | ||
|landing zones = [[The Steppes]] | |landing zones = [[The Steppes]] | ||
}} | }} | ||
{{Quote|A whole Golden Age shipyard, but crawling with [[Fallen]].|[[Arach Jalaal]]}} | {{Quote|A whole Golden Age shipyard, but crawling with [[Fallen]].|[[Arach Jalaal]]}} | ||
The '''Cosmodrome''' | The '''Cosmodrome''' is a shipyard located in [[Old Russia]],<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places/Earth#Old_Russia|Old Russia]]''</ref> holding the [[Seraphim Vault|abode]] of [[Warmind]] [[Rasputin]]<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Rasputin#Rasputin|Rasputin]]''</ref> and the [[Site 6|Replication chamber]] of [[SIVA]].<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Rasputin#Ghost_Fragment_Rasputin_6|Ghost Fragment: Rasputin 6]]''</ref> | ||
==Overview== | ==Overview== | ||
Operated by the [[Russian Federal Bureau of Aeronautics]], or '''PФБA''',<ref>[http://www.allgamesbeta.com/2014/06/destiny-alpha-gameplay-leaked.html '''All-games Beta''' : ''Destiny Alpha Gameplay Leaked'']</ref> the Cosmodrome was a vital link to space during [[human]]ity's [[Golden Age]], and centuries after the [[Collapse]], the remnants of forgotten [[colony ship]]s on the launch pad can still be seen, waiting to fly again.<ref>'''Game Informer January 2014''', ''page 52''</ref> | Operated by the [[Russian Federal Bureau of Aeronautics]], or '''PФБA''',<ref>[http://www.allgamesbeta.com/2014/06/destiny-alpha-gameplay-leaked.html '''All-games Beta''' : ''Destiny Alpha Gameplay Leaked'']</ref> the Cosmodrome was a vital link to space during [[human]]ity's [[Golden Age]], and centuries after the [[Collapse]], the remnants of forgotten [[colony ship]]s on the launch pad can still be seen, waiting to fly again.<ref>'''Game Informer January 2014''', ''page 52''</ref> | ||
Every location in Old Russia, including the [[Plaguelands]], lies within the confines of the Cosmodrome's [[The Wall|vast security wall]], with the exception of the [[Gateway]] and [[Felwinter Peak]].<ref name = "Beta">'''Bungie (2014-7-17)''', ''Destiny: Beta''</ref> The ruins of the Cosmodrome tell some of the history of the Collapse: hundreds of civilian vehicles are seen outside the facility's walls trying to get in, with tanks parked on the opposite side of the entrance. The [[Devil's Spire|colony ship]] that stands as the centerpiece of the area had been one of the last ships attempting to escape the Darkness, but failed to launch due to a [[The Blast|fuel line explosion]].<ref name="CosRideAlong"/>. | Every location in Old Russia, including the [[Plaguelands]], lies within the confines of the Cosmodrome's [[The Wall|vast security wall]], with the exception of the [[Gateway]] and [[Felwinter Peak]].<ref name = "Beta">'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard.''</ref> The ruins of the Cosmodrome tell some of the history of the Collapse: hundreds of civilian vehicles are seen outside the facility's walls trying to get in, with tanks parked on the opposite side of the entrance. The [[Devil's Spire|colony ship]] that stands as the centerpiece of the area had been one of the last ships attempting to escape the Darkness, but failed to launch due to a [[The Blast|fuel line explosion]].<ref name="CosRideAlong"/>. | ||
[[Spinmetal]] can be found in lots of | [[Spinmetal]] can be found in lots of place throughout the Cosmodrome and can be used to upgrade gear or given to a [[Faction]] in return for advanced materials and [[Reputation]]. | ||
==History== | ==History== | ||
Besides launching colony ships, the Cosmodrome was vital for its [[Planetary Defense Network|planetary array]] which maintained contact with the colonies, and for housing the [[Warmind]] [[Rasputin]], who was responsible for protecting [[Earth]] from outside threats. Since the Collapse, the [[House of Devils]] made their [[The Devils' Lair (location)|lair]] here,<ref>[https://www.youtube.com/watch?v=LeDaevD7cEo '''YouTube''' - ''Official Destiny Strike Gameplay: The Devils' Lair'']</ref> with a [[Hive]] invasion force fighting to establish a beachhead for a pending invasion of Earth<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], [[The Dark Within]]''</ref> and the [[House of Kings]] keeping watch from the old [[King's Watch|control center]].<ref>'''Bungie (2014/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]], [[The Ruling House]]''</ref> By the time of the [[SIVA Crisis]], the Kings have withdrawn and the [[Devil Splicers]] risen to power thanks to [[SIVA]], threatening the remaining Hive nests.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]]''</ref> Ultimately, with the defeat of [[Aksis, Archon Prime]] and all of his forces,<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]], [[Wrath of the Machine]]''</ref> the Devils have pulled out of the Cosmodrome ''en masse'', apparently following a trend set by other Fallen Houses.<ref>'''Bungie (2017/28/3)''', ''[[Destiny]]: [[Age of Triumph]], [[Grimoire]]: [[Grimoire:Allies/ | Besides launching colony ships, the Cosmodrome was vital for its [[Planetary Defense Network|planetary array]] which maintained contact with the colonies, and for housing the [[Warmind]] [[Rasputin]], who was responsible for protecting [[Earth]] from outside threats. Since the Collapse, the [[House of Devils]] made their [[The Devils' Lair (location)|lair]] here,<ref>[https://www.youtube.com/watch?v=LeDaevD7cEo '''YouTube''' - ''Official Destiny Strike Gameplay: The Devils' Lair'']</ref> with a [[Hive]] invasion force fighting to establish a beachhead for a pending invasion of Earth<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard, [[The Dark Within]]''</ref> and the [[House of Kings]] keeping watch from the old [[King's Watch|control center]].<ref>'''Bungie (2014/5/19)''', ''[[Destiny]]: [[House of Wolves (expansion)|House of Wolves]] Playstation 4, Activision Blizzard, [[The Ruling House]]''</ref> By the time of the [[SIVA Crisis]], the Kings have withdrawn and the [[Devil Splicers]] risen to power thanks to [[SIVA]], threatening the remaining Hive nests.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard''</ref> Ultimately, with the defeat of [[Aksis, Archon Prime]] and all of his forces,<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Wrath of the Machine]]''</ref> the Devils have pulled out of the Cosmodrome ''en masse'', apparently following a trend set by other Fallen Houses.<ref>'''Bungie (2017/28/3)''', ''[[Destiny]]: [[Age of Triumph]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Legends_%26_Mysteries#Ghost_Fragment:_Fallen_6|Ghost Fragment: Fallen 6]]''</ref> Following after, [[Zavala]] issued a quarantine forbidding any contact with the Cosmodrome. Only [[The Guardian]] returned during an investigation of [[Master Ives|Master Ives']] murder. | ||
Four years after the events of the SIVA Crisis, the Fallen returned to the Cosmodrome, most notably members of the [[House of Dusk]] and [[House of Salvation]]. | Four years after the events of the SIVA Crisis, the Fallen returned to the Cosmodrome, most notably members of the [[House of Dusk]] and [[House of Salvation]]. [[Savathûn's Brood]] had also established a presence, replacing the [[Hidden Swarm]] forces that originally occupied certain areas. To counteract this, the quarantine in the Cosmodrome was lifted, and [[Shaw Han]]'s fireteam was the first to be deployed in the region. | ||
==Locations== | ==Locations== | ||
*[[The Steppes]] (Public location) | |||
*[[The Breach]] | *[[The Breach]] | ||
**[[ | *[[The Divide]] (Public location) | ||
**[[ | **[[Dock 13]] | ||
*[[ | **[[Exodus Garden 2A]] (Lost Sector) | ||
*[[Forgotten Shore]] (Public location) | |||
*[[ | *[[Veles Labyrinth]] (Lost Sector) | ||
**[[ | **[[Bunker RAS-2]] | ||
***[[Seraphim Vault]] | |||
***[[The Mine]] | ***[[The Mine]] | ||
***[[Bunker WAR-4]] | |||
*[[The Grottos]] | |||
*[[Mothyards]] (Public location) | |||
*[[Rocketyard]] (Public location) | |||
*[[Mothyards]] | |||
*[[Rocketyard]] | |||
**[[King's Watch]] | **[[King's Watch]] | ||
**[[Refinery]] | **[[Refinery]] | ||
**[[The Blast]] | |||
**[[Devils' Lair]] | |||
***[[Devil's Spire]] | |||
*[[Skywatch]] (Public location) | |||
*[[Skywatch]] | **[[Lunar Complex]] | ||
**[[Jovian Complex]] | **[[Jovian Complex]] | ||
**[[Terrestrial Complex]] | **[[Terrestrial Complex]] | ||
==Trivia== | ==Trivia== | ||
*The Cosmodrome is based upon a [[Wikipedia:Baikonur Cosmodrome|real-world location]] in Kazakhstan. Bungie artists stated that they chose the Baikonur | *The Cosmodrome is based upon a [[Wikipedia:Baikonur Cosmodrome|real-world location]] in Kazakhstan. Bungie artists stated that they chose the Baikonur cosmodrome as the game's starting point for its history in the evolution of spaceflight.<ref name="CosRideAlong">[https://www.youtube.com/watch?v=Lcdw3LQAsCg&feature=youtu.be '''Ride Along - Cosmodrome''' - ''Bungie Commentary'']</ref> | ||
*[[The Divide]] was originally supposed to be packed with dead civilians trying to make their way past military checkpoints, but was dropped, citing resource constraints, busy environments, and overly grim setting.<ref name="CosRideAlong"/> | *[[The Divide]] was originally supposed to be packed with dead civilians trying to make their way past military checkpoints, but was dropped, citing resource constraints, busy environments, and overly grim setting.<ref name="CosRideAlong"/> | ||
*Based on the [http://ryansechrest.com/wp-content/uploads/2014/09/Destiny-Screen-Shot-92914-18.-28.png Director] image and real world maps, the Cosmodrome is located in the [https://upload.wikimedia.org/wikipedia/commons/8/8d/Caspianseamap.png northern part] of the Caspian Sea. | *Based on the [http://ryansechrest.com/wp-content/uploads/2014/09/Destiny-Screen-Shot-92914-18.-28.png Director] image and real world maps, the Cosmodrome is located in the [https://upload.wikimedia.org/wikipedia/commons/8/8d/Caspianseamap.png northern part] of the Caspian Sea. | ||
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File:Cosmodrome Wall.jpg|View of the Cosmodrome Wall. | File:Cosmodrome Wall.jpg|View of the Cosmodrome Wall. | ||
Early Cosmodrome Concept.jpg|Early Cosmodrome Concept by Dorje Bellbrook. | Early Cosmodrome Concept.jpg|Early Cosmodrome Concept by Dorje Bellbrook. | ||
File:Cosmodrome Image 10.jpg|A Waterfall in Old Russia. | File:Cosmodrome Image 10.jpg|A Waterfall in Old Russia. | ||
File:Cosmodrome Image 9.jpg|A ruined Cosmodrome pier. | File:Cosmodrome Image 9.jpg|A ruined Cosmodrome pier. | ||
File:Cosmodrome Image 8.jpg|The Cosmodrome Wall interior. | File:Cosmodrome Image 8.jpg|The Cosmodrome Wall interior. | ||
File:Cosmodrome Image 7.jpg|Hive Fungus in an old Skywatch. | File:Cosmodrome Image 7.jpg|Hive Fungus in an old Skywatch. | ||
File:Cosmodrome Image 6.jpg|An old gas mask cabinet. | File:Cosmodrome Image 6.jpg|An old gas mask cabinet. | ||
File:Cosmodrome Image 5.jpg|Sign of the Russian Bureau of Aeronautics. | File:Cosmodrome Image 5.jpg|Sign of the Russian Bureau of Aeronautics. | ||
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**''[[Rise of Iron]]'' | **''[[Rise of Iron]]'' | ||
**''[[Age of Triumph]]'' | **''[[Age of Triumph]]'' | ||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Festival of the Lost]]'' | |||
**''[[Shadowkeep]]'' | **''[[Shadowkeep]]'' | ||
**''[[Beyond Light]]'' | **''[[Beyond Light]]'' | ||
== References == | == References == | ||
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[[Category:Earth]] | [[Category:Earth]] | ||
[[Category: | [[Category:Places]] | ||
[[Category: | [[Category:Destination]] | ||