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{{Boss infobox | {{Boss infobox | ||
|name= Consecrated Mind, Sol Inherent | |name= Consecrated Mind, Sol Inherent | ||
|image= [[File:Consecreated Mind game.jpg|300px]] | |image= | ||
[[File:Consecreated Mind game.jpg|300px]] | |||
|species= [[Vex]] | |species= [[Vex]] | ||
|faction= [[Sol Divisive]] | |faction= [[Sol Divisive]] (Sol Inherent) | ||
|rank= [[ | |rank= [[Axis Mind]] | ||
|class= [[Harpy]] | |class= [[Harpy]] | ||
|mission= [[Garden of Salvation]] | |mission= [[Garden of Salvation]] | ||
|weapon= | |gender= | ||
|ability= Summon [[Vex]] <br> Summon | |height= | ||
|mass= | |||
|weapon= [[Harpy Slap Rifle]] | |||
|ability= Summon [[Vex]] <br> Levitation <br> Summon Angelic <br> High Durability <br> Initial Immunity <br> Voltaic Overload <br> Repulsion <br> Detain <br> Desecrated <br> Smite <br> Enlightened Buff <br> Volatile Penitence <br> Constructed Rapture | |||
}} | }} | ||
The '''Consecrated Mind''' was a [[Harpy]] [[ | The '''Consecrated Mind''' was a [[Harpy]] [[Axis Mind]] of the [[Sol Divisive]] encountered as the first boss of the [[Garden of Salvation]] [[Raid]]. It is one of the two Sol Inherent Minds that were exposed to the [[Pyramid Scale]] found in the Garden. It was found attempting to exalt the remainder of its Vex subtype before its battle with the Guardians. | ||
==Overview== | |||
The Consecrated Mind resembles [[Theosyion, the Restorative Mind]] in overall shape, having a double layer of six protective plates as opposed to the three possessed by most Harpies; however, its chassis is partially covered by a layer of organic-looking stone, and it has a mass of thick, holographic-looking tentacles projecting from both its plates and core. In addition to the central "eye" common to most Harpies, it can also manifest additional "eyes" on its plates. | |||
The origin and purpose of the Consecrated Mind is unclear; when it was first encountered, it was seen interacting with a [[Sol Divisive]] Minotaur in a way that suggested it may have been either consuming or converting it. The presence of a [[Pyramid Scale]] in the adjacent region of the Black Garden suggests that the Consecrated Mind, and by extension the [[Sanctified Mind, Sol Inherent|Sanctified Mind]], were in some way altered by exposure to the [[Black Fleet]]. | |||
==Biography== | ==Biography== | ||
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The Guardians made their way into the [[Undergrowth]] labyrinth where they fought through Vex defenses and secured the central [[Conflux]], to which they use to draw the Mind out of hiding. In their second confrontation, the fireteam split between keeping the Harpy's Constructed Rapture attack at bay and overflowing one of the adjacent relays with Voltaic Motes. Once the Mind was drawn to the overloaded relay, the Guardians could wear its defenses down temporarily and damage its exposed core. Despite backing away for one final attack, the Consecrated Mind met its end in a fiery, blinding explosion. | The Guardians made their way into the [[Undergrowth]] labyrinth where they fought through Vex defenses and secured the central [[Conflux]], to which they use to draw the Mind out of hiding. In their second confrontation, the fireteam split between keeping the Harpy's Constructed Rapture attack at bay and overflowing one of the adjacent relays with Voltaic Motes. Once the Mind was drawn to the overloaded relay, the Guardians could wear its defenses down temporarily and damage its exposed core. Despite backing away for one final attack, the Consecrated Mind met its end in a fiery, blinding explosion. | ||
== | ==Strategies== | ||
{{ | {{stub}} | ||
==Gallery== | ==Gallery== | ||
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*The first encounter involves "evading" the Consecrated Mind, which leads to the guardians containing the Mind's Voltaic Overload, but not actually managing to harm it. | *The first encounter involves "evading" the Consecrated Mind, which leads to the guardians containing the Mind's Voltaic Overload, but not actually managing to harm it. | ||
**This is third instance of a Raid boss in ''Destiny 2'' that does not have to be damaged in order to end the encounter, the first being [[Argos, Planetary Core]], the second being [[Ablazed Glory, Kell's Scourge]], fourth being [[Taniks, the Scarred|Taniks, Reborn]] and the fifth being [[The Templar]]. | **This is third instance of a Raid boss in ''Destiny 2'' that does not have to be damaged in order to end the encounter, the first being [[Argos, Planetary Core]], the second being [[Ablazed Glory, Kell's Scourge]], fourth being [[Taniks, the Scarred|Taniks, Reborn]] and the fifth being [[The Templar]]. | ||
== | ==List of appearances== | ||
*''[[Destiny 2]]'': ''[[Shadowkeep]]'' {{1st}} | *''[[Destiny 2]]'': ''[[Shadowkeep]]'' {{1st}} | ||
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{{Bosses|D2}} | {{Bosses|D2}} | ||
[[Category:Artificial intelligence]] | |||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Vex]] | [[Category:Vex]] |