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[[File:Combustion.PNG|400px|frameless|The damaged elevator to the mines, within the first room of the Salzwerk.]] | [[File:Combustion.PNG|400px|frameless|The damaged elevator to the mines, within the first room of the Salzwerk.]] | ||
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'''Combustion''' is the fourth [[story]] mission of Destiny 2, taking place after ''[[Spark]]'' and ''[[A New Frontier]]'' and before ''[[Hope]]''. It is unlocked at the same time as adventures ''[[Calling Them Home]]'' and ''[[Poor Reception]]'' after completion of ''A New Frontier | '''Combustion''' is the fourth [[story]] mission of Destiny 2, taking place after ''[[Spark]]'' and ''[[A New Frontier]]'' and before ''[[Hope]]'' with a recommended power level of +30. It is unlocked at the same time as adventures ''[[Calling Them Home]]'' and ''[[Poor Reception]]'' after completion of ''A New Frontier''. | ||
With their [[Light]] restored, the [[Guardian]] and [[Ghost]] make their way to the [[Salt Mines]] in the [[EDZ]], in order to help [[Hawthorne]] re-establish communication between themselves and [[Commander Zavala]]. Only, the mines have become infested with [[Fallen]] scavengers. | With their [[Light]] restored, the [[Guardian]] and [[Ghost]] make their way to the [[Salt Mines]] in the [[EDZ]], in order to help [[Hawthorne]] re-establish communication between themselves and [[Commander Zavala]]. Only, the mines have become infested with [[Fallen]] scavengers. | ||
==Objectives== | ==Objectives== | ||
* Rendezvous with Hawthorne | |||
== Enemies == | |||
[[Fallen]] - [[House of Dusk]] | |||
* [[Kiriks-16]] | |||
: | ==Transcript== | ||
:: | ::::''Recommended power level: +30'' | ||
: | ::::''[[Trostland]]'', ''[[European Dead Zone]]'' | ||
:: | |||
::::''Hawthorne's waiting on the cliffs above the salt mines. Help her get the word out: We rally at the Farm.'' | |||
====<center>Gameplay</center>==== | ====<center>Gameplay</center>==== | ||
:Complete mission "Combustion" in the EDZ | :Complete mission "Combustion" in the EDZ | ||
::Hawthorne's waiting on the cliffs above the salt mines. Help her get the word out: We rally at the Farm. | ::Hawthorne's waiting on the cliffs above the salt mines. Help her get the word out: We rally at the Farm. | ||
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::Clear the area of Fallen to safely use the elevator | ::Clear the area of Fallen to safely use the elevator | ||
:::::The player enters the area of the elevator and fights the Fallen. The area contains [[Ghost Scans | :::::The player enters the area of the elevator and fights the Fallen. The area contains [[Ghost Scans}Ghost Scan]] | ||
[https://www.destinypedia.com/File:EDZ-SM_1.PNG EDZ-SM-1] which reads: | |||
::::'''Ghost''': "These House banners are rare on the ground these days. Between the [[ | ::::'''Ghost''': "These House banners are rare on the ground these days. Between the [[Guardians]] and the [[Cabal]] they've buried a lot of the old grudges. All four hands on deck." | ||
:::::The player kills the Fallen. | :::::The player kills the Fallen. | ||
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:::::The player continues through the mines, killing more Fallen and encountering a dead servitor, [https://www.destinypedia.com/File:EDZ-SM_2.PNG GS-EDZ-SM-2]: | :::::The player continues through the mines, killing more Fallen and encountering a dead servitor, [https://www.destinypedia.com/File:EDZ-SM_2.PNG GS-EDZ-SM-2]: | ||
::::'''Ghost''': "I'm not detecting any [[Ether]]. The [[Servitor]]s keep the [[Fallen]] going with that stuff. Bet they took it all before they moved on." | |||
:::::In the next room on the far side of a gap is a Fallen terminal in [[House of Kings]] colours, GS-EDZ-SM-3 | :::::In the next room on the far side of a gap is a Fallen terminal in [[House of Kings]] colours, GS-EDZ-SM-3 | ||
::::'''[https://www.destinypedia.com/File:EDZ-SM-3.PNG Version 1]''' | |||
::::'''Ghost''': "[[Fallen|They]] were using this terminal to control the elevator. No wonder it almost crushed us into Guardian and Ghost soup." | |||
::::'''[https://www.destinypedia.com/File:EDZ-SM-3.2.png Version 2]''' | |||
::::'''Ghost''': "This terminal was first powered on in the [[Cosmodrome]] during the [[Rise of Iron|SIVA crisis]]. Maybe we shouldn't get too close. | |||
:::::The player continues through the mines, encountering a [[Sniper Rifle]], the ''[[Dead Zone Rifle]]'', next to a dead body. | :::::The player continues through the mines, encountering a [[Sniper Rifle]], the ''[[Dead Zone Rifle]]'', next to a dead body. | ||
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::Pick up Sniper Rifle | ::Pick up Sniper Rifle | ||
:::::The player continues into the next area where a large cave opens up before them. [[ | :::::The player continues into the next area where a large cave opens up before them. [[Shanks]] start rising out of the hole and flying around shooting at the player, giving them the opportunity for a skeet shoot in which they can be trained on the usage of Sniper Rifles against fast moving targets, or the more static [[Vandal]] snipers also present. | ||
:::::The player defeats the Fallen and descends through the cavern as they proceed through the Salt Mine, before finding their progression blocked by a web of Fallen Trip Mines which can either be safely destroyed at a distance, or carefully navigated to pass. | :::::The player defeats the Fallen and descends through the cavern as they proceed through the Salt Mine, before finding their progression blocked by a web of Fallen Trip Mines which can either be safely destroyed at a distance, or carefully navigated to pass. | ||
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'''Ghost''': And we've upset the Fallen. | '''Ghost''': And we've upset the Fallen. | ||
:::::Battle commences. The Servitors shield nearby Fallen units, making them immune to player damage, requiring the player to prioritise the Servitors destruction over the other enemies. Yellow bar [[ | :::::Battle commences. The Servitors shield nearby Fallen units, making them immune to player damage, requiring the player to prioritise the Servitors destruction over the other enemies. Yellow bar [[Dregs]] titled "Resilient Dregs" also guard the several Servitors alongside the regular Fallen unit. | ||
:::::After defeating the lesser Servitors, their leader [[Kiriks-16]] appears. The player defeats Kirkis-16 | :::::After defeating the lesser Servitors, their leader [[Kiriks-16]] appears. The player defeats Kirkis-16 | ||
'''Ghost''': That did it. Killing [[ | '''Ghost''': That did it. Killing [[Kirkis-16|the Servitor]] brought the power back on. | ||
'''Hawthorne''': Good job! Maybe I'll finally get my booster one of these days. | '''Hawthorne''': Good job! Maybe I'll finally get my booster one of these days. | ||
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'''Devrim''': Now that's the nicest thing I've ever heard Suraya say. You're in a rarefied air, my friend. | '''Devrim''': Now that's the nicest thing I've ever heard Suraya say. You're in a rarefied air, my friend. | ||
::::: | :::::The player reaches Hawthorne | ||
''' | '''''{Gameplay Ends}''''' | ||
====<center>Cutscene</center>==== | |||
:::::The Cabal base in the background, the mountains cut open to make way for the ships making anchor. The Guardian and Ghost enter from the right as the camera follows them to Hawthorne, bent over the comm relay. She looks up as the Guardian approaches, holding the signal booster in their outstretched hand and passes it to her. | :::::The Cabal base in the background, the mountains cut open to make way for the ships making anchor. The Guardian and Ghost enter from the right as the camera follows them to Hawthorne, bent over the comm relay. She looks up as the Guardian approaches, holding the signal booster in their outstretched hand and passes it to her. | ||
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'''Hawthorne''': There's an incoming beacon... | '''Hawthorne''': There's an incoming beacon... | ||
:::::The Guardian's interest is peaked as the camera changes and | :::::The Guardian's interest is peaked as the camera changes and mvoes out a distance to show the trio and the relay, its antenna now rotating in an active scan as [[Zavala|Commander Zavala's]] voice comes over the radio. The camera zooms in on the relay's display screen showing Zavala's face as the message comes in. | ||
'''[[Zavala]]''': Guardians...the [[City]] is lost... if there is any [[Light]] left in the system... we rally on [[Titan (moon)|Titan]]. Be Brave. | '''[[Zavala]]''': Guardians...the [[City]] is lost... if there is any [[Light]] left in the system... we rally on [[Titan (moon)|Titan]]. Be Brave. | ||
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:::::Hawthorne shakes her head dismissively as, rifle in hand, she walks past the Guardian | :::::Hawthorne shakes her head dismissively as, rifle in hand, she walks past the Guardian | ||
''' | '''Ghost''': You'll know where to find me. | ||
:::::The camera zooms out as Guardian and Ghost look at each other in dismay, the added depth of vision emphasising the widening gulf between them, still standing by the relay, and Hawthorne as she storms off and out of the scene, while the Red Legion base looms ominously in the background. | :::::The camera zooms out as Guardian and Ghost look at each other in dismay, the added depth of vision emphasising the widening gulf between them, still standing by the relay, and Hawthorne as she storms off and out of the scene, while the Red Legion base looms ominously in the background. | ||
'''''{Cutscene Ends}''''' | '''''{Cutscene Ends}''''' | ||
'''''{Mission: Combustion, Ends}''''' | '''''{Mission: Combustion, Ends}''''' | ||
== | ==Trivia== | ||
=== | ==Gallery== | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Story | {{Story|D2}} | ||
[[Category:Story missions]] | [[Category:Story missions]] |