Editing Colossus
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==Overview== | ==Overview== | ||
Massive, even for Cabal standards, | Massive, even for Cabal standards, they lead through their own relentless demeanor, wielding devastating Gatling-style Heavy Slug Throwers and [[Cabal Slug Launcher]]s.<ref>'''Game Informer January 2014''', ''page 55''</ref> Colossus also possess radios that allows them to make reports back to their command centers.<ref>[https://www.ishtar-collective.net/entries/ancient-apocalypse-mask?highlight=colossus Ancient Apocalypse Mask]</ref> They tower over most Cabal infantry with their rapid fire weaponry and near-impenetrable armor, they are the most devastating unit in the Cabal's roster.<ref>'''Bungie (09/09/2014''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Enemies/Cabal#Colossus|Colossus]]''</ref> They are powerful enough that a stomp from them can shake the ground beneath them.<ref>[https://www.ishtar-collective.net/cards/crimson-days?highlight=colossus Crimson Days]</ref> | ||
==Gameplay== | ==Gameplay== | ||
===Destiny=== | ===Destiny=== | ||
The Colossus is the single most dangerous Cabal unit in the order of battle, clad in nearly impenetrable armor and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the Heavy Slug Thrower, a large rotary machine gun which fires a | The Colossus is the single most dangerous Cabal unit in the order of battle, clad in nearly impenetrable armor and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the [[Heavy Slug Thrower]], a large rotary machine gun which fires a hailstorm of microrockets at an incredibly fast rate. It is also shockingly accurate at long range, rendering any position on the battlefield potentially unfit for cover. Any Guardian who steps in its line of suppressive fire will have their shield melted in the blink of an eye and will be unable to fight back, for the microrockets fired can knock the player's aim off by a significant amount, so it best to stay mobile and run away. | ||
Colossi also have the ability to fire homing missile swarms from pods on the back of their armor.<ref>[https://www.youtube.com/watch?v=W6eFgqDnK7M '''Youtube:''' ''Destiny -- Dust Palace Strike Walkthrough (Only on PlayStation)'']</ref> These missiles have a high velocity and blast radius, so dodging them can prove to be a difficult prospect because if a full barrage hits their target they could swiftly destroy the player. Although Colossi dominate at long range, facing them up close is | Colossi also have the ability to fire homing missile swarms from pods on the back of their armor.<ref>[https://www.youtube.com/watch?v=W6eFgqDnK7M '''Youtube:''' ''Destiny -- Dust Palace Strike Walkthrough (Only on PlayStation)'']</ref> These missiles have a high velocity and blast radius, so dodging them can prove to be a difficult prospect because if a full barrage hits their target they could swiftly destroy the player. Although Colossi dominate at long range, facing them up close is a bad idea as they will unleash a three-hundred-sixty degree ground smash called the "Quake" that can instantly kill Guardians. For those few that survive, they will suffer massive damage and tremendous knockback, causing them to die of impact with a hard surface at sufficient distance. | ||
However, as fearsome as the Colossus is, they can prove to be vulnerable due to their low mobility, despite their ferocious size and strength. Precision weapons are good for taking them out at a distance while fully automatic weapons allow them a quick death up close. | However, as fearsome as the Colossus is, they can prove to be vulnerable due to their low mobility, despite their ferocious size and strength. Precision weapons are good for taking them out at a distance while fully automatic weapons allow them a quick death up close. | ||
===Destiny 2=== | ===Destiny 2=== | ||
In '' | In ''Destiny 2'', Colossi primarily wield [[Cabal Slug Launcher]]s, though the Heavy Slug Thrower had its name changed to Power Slug Thrower, it still exists in their arsenal. They also utilize a new form of Cabal Cluster Missiles, which are fired in larger clusters, deal [[Arc]] damage, and have a longer range. If these missiles hit, they will blind, deafen and slow the target for a few seconds, similar to the a shorter Fallen [[Web Mine]]. Movement wise, though they are still slow walkers, Colossi now also utilize their jetpacks more often than in the previous game. Finally, when the Shielded Foes [[Modifier]] is active, Colossi now gain Arc [[Absorption Shield]]s. | ||
==Known Colossi== | ==Known Colossi== | ||
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==Trivia== | ==Trivia== | ||
*During the development of ''[[Destiny]]'', Colossi were called Gladiators. | *During the development of ''[[Destiny]]'', Colossi were originally called Gladiators. | ||
**The name [[Gladiator]] was later used for a new Cabal enemy in | **The name [[Gladiator]] was later used for a new Cabal enemy in Destiny 2. | ||
**However there are few instances of unique Colossi units being called Gladiator in | **However there are few instances of unique Colossi units being called Gladiator in [[Destiny 2]], with an example being a [[Brawl Gladiator]]. | ||
==Gallery== | ==Gallery== |