Editing Chroma Rush

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{{Weapon infobox
{{Weapon infobox
|image= [[File:AutoChroma.jpg|350px]]
|image= [[File:AutoChroma.jpg|350px]]
|manufacturer= [[House of Light]]
|manufacturer=  
|class= [[Legendary]]
|class= [[Legendary]]
|type= [[Auto Rifle]]
|type= [[Auto Rifle]]
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|mode=  
|mode=  
|rate= 720
|rate= 720
|damage= {{Icon|Kinetic}} Kinetic
|damage= Kinetic
|range= 32
|range= 32
|aim= 80
|aim= 80
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|direction= Tends Vertical
|direction= Tends Vertical
|service=
|service=
|affiliation= [[Fallen]]
|affiliation=
}}
}}
{{Quote|Drink from the data stream.|Weapon description}}
{{Quote|Drink from the data stream.|Weapon description}}
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==Perks==
==Perks==
===Intrinsic Traits===
*'''Rapid-fire frame''' - Deeper ammo reserves, reloads faster when the magazine is empty.
*'''Rapid-fire frame''' - Deeper ammo reserves, reloads faster when the magazine is empty.
{{PerkTable
===Barrel Attachment===
|barrel1=[[lightgg:1392496348|Polygonal Rifling]]
*'''Corkscrew rifling''' - +5 range, +5 stability, +5 handling
|barrel2=[[lightgg:1467527085|Extended Barrel]]
*'''Hammer-forged rifling''' - +10 range
|barrel3=[[lightgg:3661387068|Chambered Compensator]]
*'''Arrowhead brake''' - +10 handling, +30 recoil control
|barrel4=[[lightgg:1482024992|Smallbore]]
*'''Chambered compensator''' - +10 stability, +10 recoil control, -5 handling
|barrel5=[[lightgg:4090651448|Corkscrew Rifling]]
*'''Extended barrel'''- +10 range, +10 recoil, -10 handling
|barrel6=[[lightgg:202670084|Full Bore]]
*'''Fluted barrel''' - +5 Stability, +15 handling
|barrel7=[[lightgg:3250034553|Hammer-Forged Rifling]]
*'''Full bore''' - +15 range, -10 stability, -5 handling
|barrel8=[[lightgg:839105230|Arrowhead Brake]]
*'''Polygonal rifling''' - +10 stability
|barrel9=[[lightgg:1840239774|Fluted Barrel]]
*'''Smallbore''' - +7 stability and range
|mag1=[[lightgg:1087426260|Appended Mag]]
 
|mag2=[[lightgg:1431678320|Alloy Magazine]]
===Magazine upgrade===
|mag3=[[lightgg:3230963543|Flared Magwell]]
*'''Tactical mag''' - +5 stability, +10 reload, +10 magazine
|mag4=[[lightgg:3142289711|Accurized rounds]]
*'''Accurized rounds''' - +10 range
|mag5=[[lightgg:2420895100|Extended Mag]]
*'''Appended mag''' - +20 magazine
|mag6=[[lightgg:106909392|Tactical Mag]]
*'''Steady rounds'''  - -5 range, +15 handling
|mag7=[[lightgg:3177308360|Steady rounds]]
*'''Extended mag''' - -20 reload, +30 magazine
|1stperk1=[[lightgg:2779035018|Feeding Frenzy]]
*'''Alloy mag''' - +10 reload (when magazine is empty)
|1stperk2=[[lightgg:1570042021|Heating Up]]
*'''Flared magwell''' - +5 stability, +15 reload
|1stperk3=[[lightgg:1820235745|Subsistence]]
 
|1stperk4=[[lightgg:588594999|Moving Target]]
===1st perk slot===
|1stperk5=[[lightgg:2946784966|Tunnel Vision]]
*'''Feeding frenzy''' - Killing enemies/[[Guardian]]s progressively increases the reload speed of this weapon
|1stperk6=[[lightgg:1359896290|Dynamic Sway Reduction]]
*'''Subsistence''' - Kills partially refill magazine from reserves
|2ndperk1=[[lightgg:2726471870|Thresh]]
*'''Heating up''' - Final blows increase accuracy, stability, and vertical recoil
|2ndperk2=[[lightgg:1015611457|Kill Clip]]
*'''Moving target''' - Increased movement speed and target acquisition when aiming down sights
|2ndperk3=[[lightgg:11612903|Adrenaline Junkie]]
*'''Tunnel vision''' - Reloading after a kill greatly increases target acquisition and ADS speed for a short time
|2ndperk4=[[lightgg:3425386926|Rampage]]
*'''Dynamic Sway Reduction''' - Improves accuracy and stability while continuously holding down the trigger
|2ndperk5=[[lightgg:1890422124|Tap the Trigger]]
 
|2ndperk6=[[lightgg:3592538738|Wellspring]]
===2nd perk slot===
}}
*'''Kill Clip''' - Killing an enemy grants a 35% damage bonus for 3 seconds after reloading
*'''Rampage''' - Kills trigger a damage bonus for 1.5 seconds (stacks up to 3x and procs continuously as enemies are killed)
*'''Wellspring''' - Kills generate ability energy, which is split between all of your uncharged abilities
*'''Adrenaline Junkie''' - Grenade final blows grant bonus weapon damage and handling for a moderate duration
*'''Tap the trigger''' - Grants bonus period of increased stability and accuracy immediately after aiming down sights
*'''Thresh''' - Kills generate a small amount of [[Super]] energy


==Lore==
==Lore==
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The Eliksni cocked its head, then clucked and the model vanished beneath the folds of its cloak. It smiled at Maurice.
The Eliksni cocked its head, then clucked and the model vanished beneath the folds of its cloak. It smiled at Maurice.


"You," it said, then cleared its throat with a rumble, "you are a-" [https://www.destinypedia.com/Lore:Beneath_the_Endless_Night#III_-_Gifts_from_the_Shore and the five spirited words that followed were replete with hard consonants.]
"You," it said, then cleared its throat with a rumble, "you are a-[https://www.destinypedia.com/Lore:Beneath_the_Endless_Night#III_-_Gifts_from_the_Shore and the five spirited words that followed were replete with hard consonants.]


In the confused silence that followed, the Eliksni nodded graciously, then walked through the crowd outside and deeper into the City.
In the confused silence that followed, the Eliksni nodded graciously, then walked through the crowd outside and deeper into the City.


==List of appearances==
==List of appearances==
*''[[Destiny 2]]: [[Season of the Splicer]]'' {{1st}}
*''[[Destiny 2]]''
**''[[Episode: Revenant]]''
**''[[Season of the Splicer]]'' {{1st}}


==References==
==References==
<references/>
<references/>


[[Category:Auto Rifles]]
[[Category:Auto rifles]]
[[Category:Legendary weapons]]
[[Category:Legendary weapons]]
[[Category:Weapon lore]]
[[Category:Weapon lore]]

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