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==Gameplay==
==Gameplay==
{{Quote|Waves of them smashed against our walls, hissing and wailing. But it was the one who stood beyond them, silent and scenting the air, that froze the blood in our veins.|[[Grimoire]] description.}}
{{Quote|Waves of them smashed against our walls, hissing and wailing. But it was the one who stood beyond them, silent and scenting the air, that froze the blood in our veins.|[[Grimoire]] description.}}
Captains are the fiercest rank of Fallen on the battlefield. They lead their crew with their superior combat prowess. The weapon they wield will effect their behavior. Captains will usually be armed with a [[Shrapnel Launcher]], in which case they will push towards Guardians very aggressively while firing canisters of shrapnel at their target, because the weapon is especially effective at close range. If armed with a [[Shock Rifle]], they tend to keep their distance and pick the player off from there by sending homing [[Arc]] projectiles downrange. A Captain can also be seen wielding a pair of [[Shock Blade]]s. They will fearlessly charge into the fray to cut their targets to bits. However, a Captain is most deadly when armed with a [[Scorch Cannon]], which they use to devastating effect, being able to instantly kill Guardians at any distance, and are also very aggressive when closing in on their targets. For improved durability and mobility, their armor has an embedded Arc shield as well as teleportation tech. Captains usually charge fearlessly into battle, but immediately start seeking cover if their shields are broken.
Captains are the fiercest rank of Fallen on the battlefield. They lead their crew with their superior combat prowess. The weapon they wield will effect their behavior. Captains will usually be armed with a [[Shrapnel Launcher]], in which case they will push towards Guardians very aggressively while firing canisters of shrapnel at their target, because the weapon is especially effective at close range. If armed with a [[Shock Rifle]], they tend to keep their distance and pick the player off from there by sending homing [[Arc]] projectiles downrange. A Captain can also be seen wielding a pair of [[Shock Blade]]s. They will fearlessly charge into the fray to cut their targets to bits. However, a Captain is his most deadly when armed with a [[Scorch Cannon]], which he uses to devastating effect, being able to instantly kill Guardians at any distance, and are also very aggressive when closing in on their targets. For improved durability and mobility, their armor has an embedded Arc shield as well as teleportation tech. Captains usually charge fearlessly into battle, but immediately start seeking cover if their shields are broken.


In ''[[Destiny 2]]'', Captains fight slightly differently, making use of hit-and-run teleportation tactics to overwhelm their enemies. Captains will attempt to quickly shoot you, then dash away with a teleport, repeating the process. An attempt to break this engagement with heavy-fire is recommended. The new [[Molten Welder]] rocket launcher is found most commonly in the hands of Captains, who tend to stay at range and use its mortaring capabilities to pin opponents, though they can be extremely deadly if they use it as part of their teleport attacks. They also sport a slightly thinner, more streamlined look.
In ''[[Destiny 2]]'', Captains fight slightly differently, making use of hit-and-run teleportation tactics to overwhelm their enemies. Captains will attempt to quickly shoot you, then dash away with a teleport, repeating the process. An attempt to break this engagement with heavy-fire is recommended. The new [[Molten Welder]] rocket launcher is found most commonly in the hands of Captains, who tend to stay at range and use its mortaring capabilities to pin opponents, though they can be extremely deadly if they use it as part of their teleport attacks. They also sport a slightly thinner, more streamlined look.

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