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| {{Level infobox
| | ::::’’Recommended Power +30 |
| |next= [[Poor Reception]]
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| |prev= [[A New Frontier]]
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| |game= ''[[Destiny 2]]''
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| |image=
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| |player= 1 - 3
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| |light= +20
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| |date=
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| |place= [[Trostland]], [[European Dead Zone]]
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| |objective=
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| }}
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| {{Quote|Hawthorne is broadcasting a message from the Farm to guide refugees there. Help her amplify it to reach the entire region.|in game description. }}
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| '''Calling Them Home''' is an [[Adventure]] in the [[EDZ]] made available after completion of the adventure ''[[A New Frontier]]''. It is unlocked at the same time as the adventure ''[[Poor Reception]]'' and the mission ''[[Combustion]]''.
| | ::::’’Trostland’’, ’[[European Dead Zone]]’’ |
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| During the course of ''Calling Them Home'' the player strengthens the communication network established by [[Devrim Kay]] and [[Hawthorne]] before the player's arrival in the [[European Dead Zone]], by placing signal amplification nodes across the EDZ. They do this to broadcast a signal about The Farm. The player further encounters the fallout of their assassination of [[Skexsis, Outcast Captain]] during ''A New Frontier'', destroys Fallen jamming devices in the [[Outskirts]], and ultimately travels to [[Sojourner's Camp]] to place another node for the network, defeat the Fallen there, and secure supplies for [[the Farm]].
| | ::::’’Hawthorne is broadcasting a message from the Farm to guide refugees there. Help her amplify it to reach the entire region. |
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| ==Objectives==
| | ‘’’[[Ghost]]’’’: All right, Devrim, what’s next? |
| :Boost Hawthorne's signal
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| ::Find a good spot somewhere nearby and place an amplification node.
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| ::Deploy Patrol Beacon
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| :Stop Fallen Interference.
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| ::Zealous Vandals defeated
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| :::[0-4] of 4
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| ::Defeat Zealous Vandals in the area to keep the Fallen attention away from the signal amplification nodes.
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| :Reach a clear location.
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| ::Travel to Outskirts to find another good spot for an amplification node.
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| :Boost Hawthorne's signal
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| ::Place another amplification node to strengthen the signal even further.
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| :Stop Fallen interference.
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| ::Jamming devices destroyed.
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| :::[0-3] of 3
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| ::Find and destroy the jamming devices that the Fallen have installed in the Outskirts.
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| :Follow Hawthorne's coordinates
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| ::Travel across the bridge to the location specified by the coordinates that Hawthorne sent.
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| :Secure the area
| | ‘’’[[Hawthorne]]’’’: Helping me spread the word. We’re broadcasting a signal from the Farm to the people who fled the City, saying, “you’ll be safe here” |
| ::Defeat all Fallen enemies in the area
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| :Boost Hawthorne's signal
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| ::Now that the Fallen are defeated, place a final signal amplification node.
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| :Secure the area
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| ::Fallen reinforcements defeated
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| :::[0-100]%
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| ::The Fallen are desperately converging on this position for a final assault. Defeat them all.
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| :Secure the area
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| ::The Fallen are desperately converging on this position for a final assault. Defeat them all.
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| ==Mission==
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| ====<center>Gameplay</center>====
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| ::Start Adventure
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| '''[[Ghost]]''': All right, Devrim, what's next?
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| '''[[Hawthorne]]''': Helping me spread the word. We're broadcasting a signal from the Farm to the people who fled the City, saying, "you'll be safe here"
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| '''[[Devrim Kay]]''': And we need to make sure everyone, everywhere can hear it. | | '''[[Devrim Kay]]''': And we need to make sure everyone, everywhere can hear it. |
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| :Reach a clear location. | | :Reach a clear location. |
| ::Travel to Outskirts to find another good spot for an amplification node.
| | Travel to Outskirts to find another good spot for an amplification node. |
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| :::::The player transits towards Outskirts | | :::::The player transits towards Outskirts |
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| ::Defeat all Fallen enemies in the area | | ::Defeat all Fallen enemies in the area |
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| :::::The player destroys the Fallen.
| | The player destroys the Fallen. |
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| '''Ghost''': The area's clear. | | '''Ghost''': The area's clear. |
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| ::The Fallen are desperately converging on this position for a final assault. Defeat them all. | | ::The Fallen are desperately converging on this position for a final assault. Defeat them all. |
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| :::::[[Taksor, Scavenger Raider]] arrives in a Skiff with more Fallen in tow. | | :::::[[Taksor, Scavenge Raider]] arrives in a Skiff with more Fallen in tow. |
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| :::::The player defeats Taksor and the last of the Fallen. | | :::::The player defeats Taksor and the last of the Fallen. |
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| '''Devrim''': What Suraya means to say is "thank you". Head back when you can you two. There's still quite a bit to do. | | '''Devrim''': What Suraya means to say is "thank you". Head back when you can you two. There's still quite a bit to do. |
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| ==Enemies==
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| ;[[Fallen]] - [[House of Dusk]]
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| *[[Shank]]
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| *[[Dreg]]
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| **[[Wretch]]
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| *[[Vandal]]
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| **[[Zealous Vandal]]
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| **[[Marauder]]
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| *[[Servitor]]
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| ;[[Cabal]] - [[Red Legion]] (If you choose to engage)
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| *[[Legionary]]
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| ===Boss===
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| *[[Taksor, Scavenger Raider]]
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| ==Trivia==
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| {{Adventures}}
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| [[Category:Adventures]]
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