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| ==Overview== | | ==Overview== |
| Players must complete [[Crucible]] matches. A single completed match grants 15% towards the goal, with a bonus for kills and assists; an average match should net between 20 and 30%. Completing the Call to Arms rewards one Luminous [[Engram]], which can drop [[Nightfall]]-quality loot. Players on [[wikipedia:Xbox One|Xbox One]] will complete an achievement if Call to Arms is completed. | | Players must complete [[Crucible]] matches. Every completed match, win or lose, grants 2% towards the goal, and player kills grant a further 1% per every two kills, rounded up; a average match may net around 10%. Completing the Call to Arms rewards one Luminous Engram, which can drop [[Nightfall]]-quality loot. |
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| The PvE equivalent of this activity is the weekly [[Flashpoint]]. | | The PvE equivalent of this activity is the weekly [[Flashpoint]]. |
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| ==Notes== | | ==List of Appearances== |
| [https://www.bungie.net/en/News/Article/46352 ''Destiny 2'' update 1.0.3] altered the amount of Crucible matches necessary to complete the Call to Arms. Originally, every win granted 10% towards the goal, and every loss granted 7%. Player participation, measured by kills and assists, could boost that percentage slightly. In all, an average match would net around 10%, though it was possible to complete the Call to Arms in fewer than 10 matches.
| | *''[[Destiny 2]]'' {{1st}} |
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| {{Activities}} | | {{Activities}} |
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| [[Category:Activities]] | | [[Category:Activities]] |