Editing Blood Guard Incendior
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{{Cabal infobox | {{Cabal infobox | ||
|image= [[File:Bloodguard Incendior.jpg|300px]] | |||
|image= [[File:Bloodguard Incendior.jpg| | |||
|name= Blood Guard Incendior | |name= Blood Guard Incendior | ||
| | |Species= [[Cabal]] | ||
| | |Legion(s)= [[Red Legion]] [[Blood Guard]] | ||
| | |Role(s)= Pyrotechnic Combat | ||
| | |Mission(s)= [[Unbroken]] <br> [[The Inverted Spire]] | ||
| | <br> [[1AU]] {{C|[[Solstice of Heroes]]}} | ||
| | |Height= | ||
| | |Weight= | ||
|Weapon(s)= [[Cabal Magma Launcher]] | |||
|Abilities= [[Solar]] Shield <br> [[Void Shield]] <br> Magma Burn Effect <br> Magma Malfunction <br> High Durability <br> Rapid Movement <br> Compression Blast <br> Strafe Thrusters <br> Limited Flight <br> Cabal Melee | |||
}} | }} | ||
'''Blood Guard Incendiors''' are a [[Major]] variant of the [[Incendior]] seen in high commanding | '''Blood Guard Incendiors''' are a [[Major]] variant of the [[Incendior]] seen in high commanding possitions. | ||
==Gameplay== | ==Gameplay== | ||
Blood Guard Incendiors are tougher to take on than regular Incendiors. Their superior armor and [[ | Blood Guard Incendiors are tougher to take on than regular Incendiors. Their superior armor and [[Solar]] absorption shielding grants them more durability, therefore giving them more chances to incinerate [[Guardian]]s. Their [[Cabal Magma Launcher]]s are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strip the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor. | ||
==Known Blood Guard Incendiors== | ==Known Blood Guard Incendiors== | ||
*[[Combustor Valus]] | *[[Combustor Valus]] | ||
*[[Final Guard Straff]] | *[[Final Guard Straff]] | ||
*[[Pashk, the Searing Will]] | *[[Pashk, the Searing Will]] | ||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]]'' {{1st}} | *''[[Destiny 2]]'' {{1st}} | ||
**''[[Forsaken]]'' | |||
==References== | ==References== |