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| {{Article quote|What secrets lie inside the [[Pyramid]]? It sits in silence, waiting for you.}} | | {{Article quote|What secrets lie inside the [[Pyramid (Luna)|Pyramid]]? It sits in silence, waiting for you.}} |
| {{Level infobox | | {{Level infobox |
| |prev= [[In the Deep]] | | |prev= [[In The Deep]] |
| |next=[[Darkness's Doorstep]] | | |next= |
| |game= ''[[Destiny 2]]'' | | |game= ''[[Destiny 2]]'' |
| |campaign= ''[[Shadowkeep]]''
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| |name= Beyond | | |name= Beyond |
| |image= [[File:Images.jpeg]] | | |image= [[File:Images.jpeg]] |
| |player= 1-3 | | |player= 1 - 3 |
| |place= [[The Lunar Pyramid]], [[Moon]] | | |date= |
| |factions= [[Nightmares]] <br> [[Hidden Swarm]] | | |place= [[Pyramid (Luna)]] |
| |races= [[Cabal]] <br> [[Scorn]] <br> [[Hive]]
| | |objective= Explore the Pyramid to find anything that may help [[Humanity]] against the coming [[Darkness|storm]] |
| |objective= Explore the Pyramid to find anything that may help [[Humanity]] against the coming [[Darkness|storm]]. | |
| |nowalk=Yes
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| }} | | }} |
| '''Beyond''' is the tenth [[story]] mission of the ''[[Shadowkeep]]'' campaign. The mission sees [[the Guardian]] travel into the [[The Lunar Pyramid|Pyramid]] ship in search for answers. | | '''Beyond''' is the thirty-seventh story mission of Destiny 2 and the tenth story mission of [[Shadowkeep]]. |
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| ==Transcript== | | ==Enemies== |
| ===Original===
| | *[[Hive]] |
| '''{Gameplay}'''
| | **[[Wizard]] |
| | **[[Thrall]] |
| | **[[Acolyte]] |
| | **[[Knight]] |
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| ''The Guardian spawns in [[Sorrow's Harbor]], facing the entrance to the [[Enduring Abyss]]''
| | *[[Nightmares]] |
| | **[[Nightmare of Dominus Ghaul]] |
| | ***[[Red Legion]] |
| | **[[Nightmare of Fikrul, the Fanatic]] |
| | ***[[Scorn]] |
| | **[[Nightmare of Crota, Son of Oryx]] |
| | ***[[Swordbearer]] Nightmares |
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| *'''[[Eris Morn]]''': Our fate lies ahead of us. That [[Pyramid (Luna)|Pyramid]] destroyed so many lives so long ago. Getting inside is paramount. We must find something - anything - to help us prepare for their violent return. Remember to keep your wits about you. We do not know what tricks they may play within.
| | ==Transcript== |
| | | '''Gameplay''' |
| ''The Guardian presses deeper into the Enduring Abyss, eliminating any [[Hidden Swarm]] trooper standing in these dark catacombs. After making it into the opening revealing [[Earth]], the Ghost will begin to report being invaded by a [[Darkness|mysterious force]] again.'' | |
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| *'''[[The Ghost|Ghost]]''': It's happening again. Like it's reaching inside of me.
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| ''The Guardian meets face to face with the dormant Pyramid once again.''
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| *'''[[Ghost]]''': The Pyramid is waiting.
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| ''After pressing through their final [[Hive]] opposition of the mission, they finally circumvent the [[Nightmare]] barrier keeping them away from the Pyramid. They continue down the cliffside towards the Pyramid.''
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| *'''Ghost''': It beckons us to come closer.
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| ''Scaling further down the cliffside, the Guardian finds themselves at a dead-end with only one platform left. Descending further, the Guardian is suddenly seized by the Pyramid and is drawn into one of its open hatches.'' | |
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| *'''Ghost, seemingly possessed by the [[Darkness]]:''' Violence. Beauty. Truth. These things await inside. There's no turning back now.
| | ''The player spawns in front of the Pyramid, a blue light glowing inside it.'' |
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| ''The Guardian is pulled into the Pyramid, into a new location known as [[Admittance]].'' | | *'''[[Ghost]]''', seemingly corrupted by the [[Darkness]] for the whole mission: Lies, beauty, truth. These things await inside. There's no turning back now. |
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| *'''Ghost''': Welcome. We've been waiting.
| | ''The player is pulled into the Pyramid, into a new location known as [[Admittance]].'' |
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| ''The Guardian explores the Pyramid.'' | | *'''Ghost''': Welcome. [[Pyramid (Luna)|We've]] been waiting. |
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| *'''Ghost''': You're so close now. Just a little further.
| | ''The player then explores the Pyramid for about 45 seconds.'' |
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| ''The Guardian sees a Phantom and follows it, only to come face to face with the [[Nightmare of Dominus Ghaul]]. After taking out a third of its health, the Nightmare of Ghaul heads to the Light Extractor and is developed in a swirling column of Light before the Guardian is teleported back to the Pyramid.'' | | *'''Ghost''': [[The Guardian|You're]] so close now. Just a little further. |
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| *'''Ghost''': "The [[Red War]] saw so many lives lost. Saw the [[Light]] [[Traveler Cage|taken away]] so easily. In Light, there is only weakness."
| | ''The player sees a phantom and follows it, then coming face to face with the [[Nightmare of Dominus Ghaul]]. |
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| ''The Guardian continues to explore the Pyramid, eventually finding the [[Nightmare of the Fanatic]]. The player fights the Nightmare with two-thirds of its health, but again is teleported back to the Pyramid before they can defeat him.'' | | ''The Nightmare does the same thing the real [[Ghaul]] would, except uses the immunity ability all Nightmares possess. Before the player is able to defeat him, they are teleported back to the Pyramid.'' |
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| *'''Ghost''': "The Light abandoned [[Cayde-6|Cayde]]. Left him for dead. Kept him from being saved. In Light, there is only failure." | | *'''Ghost''': The [[Red War]] saw so many lives lost. Saw the [[Light]] [[Traveler Cage|taken away]] so easily. In Light, there is only weakness. |
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| ''The Guardian then explores the Pyramid more still and encounters the final Nightmare, the [[Nightmare of Crota, Son of Oryx]], with only a third of its health. Using the swords taken from [[Swordbearer Nightmare]]s, the Guardian is able to defeat the Nightmare of Crota.'' | | ''The Guardian explores the Pyramid more, eventually coming to face the [[Nightmare of Fikrul, the Fanatic|Nightmare of the Fanatic]].'' |
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| *'''Ghost''': "One by one, Crota slaughtered many [[Guardian]]s. The Light stood by, and did nothing. And a [[The Great Disaster|Great Disaster]] ensued. In Light, there is only death. Come to us. Do not be afraid."
| | ''The player fights the Nightmare, but again is teleported back to the Pyramid before they can defeat him.'' |
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| ''The Guardian climbs a flight of stairs, leading to the apex of the Pyramid. There, they find a statue of a veiled figure. An [[Unknown Artifact]] desends to its base.'' | | *'''Ghost''': The Light abandoned [[Cayde-6|Cayde]], left him for dead. In Light, there is only failure. |
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| *'''Ghost''': "Respite lies ahead."
| | ''The player then explores the Pyramid more still, until coming to face the final Nightmare, the [[Nightmare of Crota, Son of Oryx]].'' |
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| ''The Guardian inspects the Unknown Artifact, but is then teleported into a vision.'' | | ''The player defeats and takes the blades of [[Swordbearer]] Nightmares, and defeats the Nightmare of Crota.'' |
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| '''[https://www.youtube.com/watch?v=j_yaXiQDBGE {Cutscene}]''' | | *'''Ghost''': One by one, Crota slaughtered many [[Guardians]]. The Light stood by, and did nothing. And a [[The Great Disaster|Great Disaster]] ensued. In Light, there is only death. Come to us. Do not be afraid. |
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| ''The Guardian looks around and realizes they are in the [[Black Garden]]. Behind them, a fleet of [[Pyramid]]s loom above.'' | | ''The Guardian climbs a flight of stairs, leading to the apex of the Pyramid. There, they find a sculpture, cast under a veil. In front lies an [[Unknown Artifact]].'' |
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| *'''?''': "You made it." | | *'''Ghost''': Respite lies ahead. |
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| ''The Guardian turns behind them and sees...themself. They realize that the Darkness has assumed the form of them.'' | | ''The Guardian inspects the Unknown Artifact, but are then teleported into a vision.'' |
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| *'''Darkness''': "We have heard your cries for help. And soon, we will answer."
| | '''Cutscene''' |
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| *'''The Guardian''': "Who are you?"
| | ''The player looks around, and realizes they are in the [[Black Garden]]. Behind them, a fleet of [[Pyramids]] loom.'' |
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| *'''Darkness''': "Don't you recognize us? We are not your friend. We are not your enemy. We are your...salvation." | | *'''?''': You made it. |
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| ''The Guardian is then teleported into the [[Sanctuary]] to talk with [[Eris Morn]].'' | | ''The player turns behind them and sees...themself. They realize that the Darkness has assumed the form of them. |
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| ==Enemies==
| | *'''Darkness''': We have heard your cries for help. And soon, we will answer. |
| ;[[Hive]] - [[Hidden Swarm]] and [[Nightmare]]s
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| *[[Wizard]] | |
| *[[Thrall]]
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| *[[Acolyte]]
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| *[[Knight]]
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| **[[Swordbearer Nightmare]]
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| ;[[Cabal]] - Nightmares
| | *'''The Guardian''': Who are you? |
| *[[War Beast]] | |
| **[[Nightmare War Beast]]
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| *[[Psion]]
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| *[[Nightmare Legionary]]
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| ;[[Scorn]] - Nightmares
| | *'''Darkness''': Don't you recognize us? We are not you friend. We are not your enemy. We are your...salvation. |
| *[[Screeb]] | |
| *[[Ravager]]
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| *[[Nightmare Stalker]]
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| ;Bosses
| | ''The player is then teleported into the [[Sanctuary]] to talk with [[Eris Morn]].'' |
| *[[Nightmare of Dominus Ghaul]]
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| *[[Nightmare of Fikrul, the Fanatic]]
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| *[[Nightmare of Crota, Son of Oryx]]
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| ==Trivia==
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| *The Acolytes that appear in the arena where the Nightmare of Crota is fought use the [[Savathûn's Brood]] design.
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| ==List of appearances==
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| *''[[Destiny 2]]: [[Shadowkeep]]'' {{1st}}
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| **''[[The Final Shape]]''
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| ==References== | | ==References== |
| <references/> | | <references/> |
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| {{Story missions|SKP}}
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| [[Category:Story missions]] | | [[Category:Story missions]] |