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[[File: | [[File:Berserker-3.jpg|thumb|right|300px|Berserker subclass background]] | ||
The '''Berserker''' is a [[Strand]]-based [[Titan (class)|Titan]] [[subclass]] featured in the ''[[Lightfall]]'' expansion in ''[[Destiny 2]]''. | The '''Berserker''' is a [[Strand]]-based [[Titan (class)|Titan]] [[subclass]] featured in the ''[[Lightfall]]'' expansion in ''[[Destiny 2]]''. | ||
== | ==Abilities== | ||
===Super=== | ===Super=== | ||
*''' | *'''Bladefury''' - Create claws out of Strand. While your super is active: | ||
** | **Light Attack: Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack. | ||
** | **Heavy Attack: Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws. | ||
===Grenades=== | ===Grenades=== | ||
*''' | *'''Grapple''' - Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area. | ||
*''' | *'''Threadling Grenade''' - Summons 3 threadlings to fight for you when thrown. | ||
*''' | *'''Shackle Grenade''' - Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown. | ||
===Melee=== | ===Melee=== | ||
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===Movement=== | ===Movement=== | ||
*'''Catapult Lift''' | *'''Catapult Lift''' – Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum. | ||
*'''High Lift''' | *'''High Lift''' – Jump while airborne to activate Lift and launch into the air to greater heights. | ||
*'''Strafe Lift''' | *'''Strafe Lift''' – Jump while airborne to activate Lift and launch into the air with strong directional control. | ||
===Class Abilities=== | ===Class Abilities=== | ||
*'''Towering Barricade''' | *'''Towering Barricade''' – Create a large barrier that can be used to reinforce a position with cover from enemy fire. | ||
*'''Rally Barricade''' | *'''Rally Barricade''' – Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it. | ||
===Aspects=== | ===Aspects=== | ||
*'''Into the Fray' | *'''Into the Fray''': Destroying a '''Tangle''' weaves '''Woven Mail''' and increases melee energy regeneration while wearing '''Woven Mail'''. | ||
*'''Drengr’s Lash''' | *'''Drengr’s Lash''': On Barricade cast, creates a powerful ripple, '''suspending''' enemies caught in the shockwave’s path. | ||
===Fragments=== | ===Fragments=== | ||
*'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | *'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | ||
*'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience. | *'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience. | ||
*'''Thread of Continuity''': '''Suspend''', '''unravel''', and '''sever''' effects applied to targets have increased duration. | *'''Thread of Continuity''': '''Suspend''', '''unravel''', and '''sever''' effects applied to targets have increased duration. +10 Strength. | ||
*'''Thread of Evolution''': '''Threadlings''' travel farther and deal additional damage. +10 Intellect. | *'''Thread of Evolution''': '''Threadlings''' travel farther and deal additional damage. +10 Intellect. | ||
*'''Thread of Finality''': Finisher final blows create '''Threadlings'''. +10 Recovery. | *'''Thread of Finality''': Finisher final blows create '''Threadlings'''. +10 Recovery. | ||
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*'''Thread of Isolation''': Landing rapid precision hits emits a '''severing''' burst from the target. | *'''Thread of Isolation''': Landing rapid precision hits emits a '''severing''' burst from the target. | ||
*'''Thread of Mind''': Defeating '''suspended''' targets grants class ability energy. | *'''Thread of Mind''': Defeating '''suspended''' targets grants class ability energy. | ||
*'''Thread of Propagation''': Powered melee final blows grant your Strand weapons Unraveling Rounds | *'''Thread of Propagation''': Powered melee final blows grant your Strand weapons Unraveling Rounds. | ||
*'''Thread of Rebirth''': Strand weapon final blows have a chance to create a '''Threadling'''. | *'''Thread of Rebirth''': Strand weapon final blows have a chance to create a '''Threadling'''. | ||
*'''Thread of Transmutation''': While you have '''Woven Mail''', weapon final blows create a '''Tangle'''. +10 Strength. | *'''Thread of Transmutation''': While you have '''Woven Mail''', weapon final blows create a '''Tangle'''. +10 Strength. | ||
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny 2]] | *''[[Destiny 2]]'' | ||
**''[[Lightfall]]'' {{1st}} | |||
==References== | ==References== | ||
<references/> | <references/> |