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| | {{New content|[[Lightfall]]}} |
| {{References}} | | {{References}} |
| [[File:Titan Berserker.jpg|thumb|300px|Titan Berserker casting [[Bladefury]]]] | | {{Article quote|Reach into the Darkness and pluck at the threads of consciousness.}} |
| | [[File:TitanTyrant1.jpg|thumb|right|300px|A Berserker Titan]] |
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| {{Article quote|The flash of a drawn blade in their eyes, the flash of fury in yours.}}
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| The '''Berserker''' is a [[Strand]]-based [[Titan (class)|Titan]] [[subclass]] featured in the ''[[Lightfall]]'' expansion in ''[[Destiny 2]]''. | | The '''Berserker''' is a [[Strand]]-based [[Titan (class)|Titan]] [[subclass]] featured in the ''[[Lightfall]]'' expansion in ''[[Destiny 2]]''. |
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| ==Overview== | | ==Abilities== |
| Tapping into the raw, untamed power of Strand, Titan Berserkers use their paracausal-weaving abilities for unleashing maximum carnage and making woven mail armor for themselves and their allies. They create Strand claws for closing the distance with in-your-face attacks that can sever enemies en masse before they are permanently unwoven from existence.
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| With their super, Berserkers can hurl projectiles of Strand from their claws that seek out enemies, suspending and damaging them on impact. The Titan also possesses additional melee abilities to unravel combatants while airborne and buff their allies with a woven banner of war.<ref>[https://www.bungie.net/7/en/News/article/inside-strand Inside Strand]</ref>
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| ==Lore==
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| {{verbatim}}
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| She hears the sharp sound of small rocks grinding beneath her boots. Vibrant, pulsating green drips down her arms and morphs into sharp blades that can rip through armor with ease.
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| Her body is her own, each breath extends not only to her lungs but also to every muscle. In the past, she used it while meditating. Now, it's for preparation. The anticipation between the ticks of the second hand from an old Earth clock.
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| The scent of sweat reaches her from fifty paces away; it comes in bursts of gruesome vibrance. Her enemy reeks of hubris, impatience, and not enough fear for her taste. Would she allow a snarl to escape her lips?
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| One final anticipatory breath.
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| She lunges.
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| ==Abilities==
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| [[File:Berserker-3.jpg|thumb|300px|Berserker subclass background]]
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| ===Super=== | | ===Super=== |
| *'''[[Bladefury]]''': Create claws out of Strand. While your super is active: | | *'''Bladefury''' - Create claws out of Strand. While your super is active: |
| **''Light Attack'': Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack. | | **Light Attack: Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack. |
| **''Heavy Attack'': Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws. | | **Heavy Attack: Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws. |
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| ===Grenades===
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| *'''[[Grapple]]''': Weave a grappling hook, and quickly pull yourself forward. Grappling to a '''Tangle''' immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and '''unravels''' targets.
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| *'''[[Threadling Grenade]]''': A woven projectile that reweaves itself into '''Threadlings''' while in flight.
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| *'''[[Shackle Grenade]]''': A thrown weapon of weighted [[Strand]] matter that detonates on impact, '''suspending''' targets and creating additional '''suspending''' subprojectiles.
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| ===Melee=== | | ===Melee=== |
| *'''Frenzied Blade''': Unleash claws that '''severs''' targets. Can be used up to 3 times. | | *'''Frenzied Blade''': Unleash claws that '''severs''' targets. Can be used up to 3 times. |
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| | ===Grenades=== |
| | *'''Grapple''' - Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. Attaching your grapple onto an enemy will cause you to melee them at the end of the grapple, dealing bonus damage and unraveling them. |
| | *'''Threadling Grenade''' - Summons 3 threadlings to fight for you when thrown. |
| | *'''Shackle Grenade''' - Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown. |
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| ===Movement=== | | ===Movement=== |
| *'''Catapult Lift''': Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum. | | *'''Catapult Lift''' – Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum. |
| *'''High Lift''': Jump while airborne to activate Lift and launch into the air to greater heights. | | *'''High Lift''' – Jump while airborne to activate Lift and launch into the air to greater heights. |
| *'''Strafe Lift''': Jump while airborne to activate Lift and launch into the air with strong directional control. | | *'''Strafe Lift''' – Jump while airborne to activate Lift and launch into the air with strong directional control. |
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| ===Class Abilities=== | | ===Class Abilities=== |
| *'''Towering Barricade''': Create a large barrier that can be used to reinforce a position with cover from enemy fire. | | *'''Towering Barricade''' – Create a large barrier that can be used to reinforce a position with cover from enemy fire. |
| *'''Rally Barricade''': Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it. | | *'''Rally Barricade''' – Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it. |
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| ===Aspects=== | | ===Aspects=== |
| *'''Into the Fray''' ''(An aged pauldron, dented and scarred. Be the front line.)'': Destroying a '''Tangle''' or casting your Super grants '''Woven Mail''' for nearby allies. While you have '''Woven Mail''', your melee regeneration rate is increased. Fragment Slots (2) | | *'''Into the Fray''': Destroying a '''Tangle''' weaves '''Woven Mail''' and increases melee energy regeneration while wearing '''Woven Mail'''. |
| *'''Drengr’s Lash''' ''(An ancient war horn, herald of countless battles. Let them know you're coming.)'': Activate your class ability to create a ripple that travels along the ground, '''suspending''' and damaging targets it hits. Fragment Slots (2) | | *'''Drengr’s Lash''': On Barricade cast, creates a powerful ripple, '''suspending''' enemies caught in the shockwave’s path. |
| *'''Flechette Storm''' ''(Shards of a broken blade, memento of a duel long won. Yours will not share its fate.)'': While sliding, activate your charged melee ability to leap into the air, knocking nearby targets away and dealing damage. While airborne, activate your charged melee again to launch a cluster of damaging, '''unraveling''' projectiles. Repeatedly activating melee will chain additional throws. Fragment Slots (2)
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| *'''Banner of War''' ''(A tattered banner, every tear and faded stitch a lesson you will not forget. As long as it still waves, you rise to meet any challenge.)'': Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses. Fragment Slots (2)
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| ===Fragments=== | | ===Fragments=== |
| *'''Thread of Ascent''': Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility. | | *'''Thread of Ascent''': Activating a grenade ability reloads all weapons and provide a temporary boost to weapon handling and airborne effectiveness. |
| *'''Thread of Binding''': Super final blows emit a '''suspending''' burst from the target. +10 Resilience.
| | *'''Thread of Fury''': Damaging targets with a '''tangle''' regenerates melee energy. |
| *'''Thread of Continuity''': '''Suspend''', '''unravel''', and '''sever''' effects applied to targets have increased duration.
| | *'''Thread of Finality''': Finishers summon threadlings. |
| *'''Thread of Evolution''': '''Threadlings''' travel farther and deal additional damage. +10 Intellect.
| | *'''Thread of Warding''': Collecting an Orb of Power generates '''Woven Mail'''. |
| *'''Thread of Finality''': Finisher final blows create '''Threadlings'''. +10 Recovery.
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| *'''Thread of Fury''': Damaging targets with a '''Tangle''' grants melee energy. -10 Strength. | |
| *'''Thread of Generation''': Dealing damage generates grenade energy. -10 Discipline. | |
| *'''Thread of Isolation''': Landing rapid precision hits emits a '''severing''' burst from the target.
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| *'''Thread of Mind''': Defeating '''suspended''' targets grants class ability energy.
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| *'''Thread of Propagation''': Powered melee final blows grant your Strand weapons Unraveling Rounds. +10 Strength.
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| *'''Thread of Rebirth''': Strand weapon final blows have a chance to create a '''Threadling'''.
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| *'''Thread of Transmutation''': While you have '''Woven Mail''', weapon final blows create a '''Tangle'''. +10 Strength.
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| *'''Thread of Warding''': Picking up an Orb of Power generates '''Woven Mail'''. -10 Resilience. | |
| *'''Thread of Wisdom''': Defeating '''suspended''' targets with precision final blows generates an Orb of Power.
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| ==Trivia== | | ==Trivia== |
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| ==List of appearances== | | ==List of appearances== |
| *''[[Destiny 2]]: [[Lightfall]]'' {{1st}} | | *''[[Destiny 2]]'' |
| | | **''[[Lightfall]]'' {{1st}} |
| ==References== | | ==References== |
| <references/> | | <references/> |