Editing Bad Juju
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{{Weapon infobox | {{Weapon infobox | ||
|image= [[File: | |image= [[File:Destiny-BadJuju-PulseRifle.jpg|300px]] | ||
|manufacturer= [[Toland, the Shattered]] | |manufacturer= [[Toland, the Shattered]] | ||
|class= Exotic | |class= Exotic | ||
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|accuracy= | |accuracy= | ||
|stability= 54 | |stability= 54 | ||
|handling= | |handling= | ||
|magazine= 24 | |magazine= 24 | ||
|feed= | |feed= | ||
|ammo= | |ammo= | ||
|mode= | |mode= Select-fire | ||
|rate= | |rate= 73 | ||
|damage= | |damage= Kinetic | ||
|range= 33 | |range= 33 | ||
|service= | |service= | ||
|affiliation= | |affiliation= | ||
}} | }} | ||
{{Quote|If you believe your weapon wants to end all existence, then so it will.|[[Toland, the Shattered]]}} | {{Quote|If you believe your weapon wants to end all existence, then so it will.|[[Toland, the Shattered]]}} | ||
'''Bad Juju''' is an Exotic Pulse rifle obtainable in ''[[Destiny]]''. It can be obtained by completing all the stages of the [[Bounties#Toland's Legacy|Toland's Legacy]] Exotic Weapon Bounty. Bad Juju's special ability is that kills will rapidly increase both damage and | '''Bad Juju''' is an Exotic Pulse rifle obtainable in ''[[Destiny]]''. It can be obtained by completing all the stages of the [[Bounties#Toland's Legacy|Toland's Legacy]] Exotic Weapon Bounty. Bad Juju's special ability is that kills will rapidly increase both damage and super recharge rate. Bad Juju is available in ''[[The Taken King]]''. With the ''[[Rise of Iron]]'' and the return of the [[Festival of the Lost]], two weapon ornaments also became available to change the Bad Juju's appearance. | ||
==Year One Upgrades== | |||
===TIER 0=== | |||
*Kinetic Damage | *Kinetic Damage | ||
*Full Auto—this weapon can be fired in full auto mode | *Full Auto—this weapon can be fired in full auto mode | ||
===TIER 1=== | |||
*Smooth Ballistics—less recoil, penalty to range | *Smooth Ballistics—less recoil, penalty to range | ||
*Soft Ballistics—less recoil, penalty to impact | *Soft Ballistics—less recoil, penalty to impact | ||
*Smart Drift Control—predictable and controllable recoil, penalty to range | *Smart Drift Control—predictable and controllable recoil, penalty to range | ||
===TIER 2=== | |||
*Hip Fire—this weapon has bonus accuracy when firing from the hip | *Hip Fire—this weapon has bonus accuracy when firing from the hip | ||
*Upgrade Damage—increases attack power, allowing this weapon to deal more damage | *Upgrade Damage—increases attack power, allowing this weapon to deal more damage | ||
===TIER 3=== | |||
*Armor-Piercing Rounds—overpenetrating Targets | *Armor-Piercing Rounds—overpenetrating Targets | ||
*Send It—increases Range and Accuracy | *Send It—increases Range and Accuracy | ||
*Perfect Balance—this weapon has extremely low recoil | *Perfect Balance—this weapon has extremely low recoil | ||
===TIER 4=== | |||
*String of Curses—after each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your Super. | *String of Curses—after each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your Super. | ||
===TIER 5=== | |||
*Upgrade Damage x4 | *Upgrade Damage x4 | ||
==Year Two Upgrades== | |||
Year Two of ''The Taken King'' eliminates the damage upgrade nodes and replacing them with a single "Infuse" node at Tier 0. | Year Two of ''The Taken King'' eliminates the damage upgrade nodes and replacing them with a single "Infuse" node at Tier 0. | ||
===TIER 0=== | |||
*Infuse—Consume a more powerful weapon to boost the Attack value of this weapon. | *Infuse—Consume a more powerful weapon to boost the Attack value of this weapon. | ||
*Kinetic Damage | *Kinetic Damage | ||
*Full Auto—this weapon can be fired in full auto mode | *Full Auto—this weapon can be fired in full auto mode | ||
===TIER 1=== | |||
*Smooth Ballistics—less recoil, penalty to range | *Smooth Ballistics—less recoil, penalty to range | ||
*Soft Ballistics—less recoil, penalty to impact | *Soft Ballistics—less recoil, penalty to impact | ||
*Smart Drift Control—predictable and controllable recoil, penalty to range | *Smart Drift Control—predictable and controllable recoil, penalty to range | ||
===TIER 2=== | |||
*Hip Fire—this weapon has bonus accuracy when firing from the hip | *Hip Fire—this weapon has bonus accuracy when firing from the hip | ||
===TIER 3=== | |||
*Armor-Piercing Rounds—overpenetrating Targets | *Armor-Piercing Rounds—overpenetrating Targets | ||
*Send It—increases Range and Accuracy | *Send It—increases Range and Accuracy | ||
*Perfect Balance—this weapon has extremely low recoil | *Perfect Balance—this weapon has extremely low recoil | ||
===TIER 4=== | |||
*String of Curses—after each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your Super. | *String of Curses—after each kill, this weapon will reload instantly and increase damage for a short time. Kills will help charge your Super. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:BadJuju-Ornaments.jpg|The ornaments available for the Bad Juju. | File:BadJuju-Ornaments.jpg|The ornaments available for the Bad Juju. | ||
Bad JuJu Destiny 2.jpg|Bad JuJu as it appears in Destiny 2 | [[File:Bad JuJu Destiny 2.jpg|thumb|Bad JuJu as it appears in Destiny 2]] | ||
</gallery> | </gallery> | ||
{{Linkbox|gallery=yes|gallerypage=Images of Bad Juju}} | {{Linkbox|gallery=yes|gallerypage=Images of Bad Juju}} | ||
{{Clear}} | {{Clear}} | ||
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*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
**''[[The Taken King]]'' | **''[[The Taken King]]'' | ||
{{ | {{Primaries}} | ||
{{Primaries Y2}} | |||
{{Exotic weapons}} | {{Exotic weapons}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Pulse | [[Category:Pulse rifles]] | ||
[[Category:Exotic weapons]] | [[Category:Exotic weapons]] | ||