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{{Stub}}
{{Public Event infobox
{{Images}}
{{Public Event Infobox
|name= Altar of Sorrows
|name= Altar of Sorrows
|image=[[File:AltarSorrows.jpg|350px]]
|image=[[File:Altar of sorrow.jpg|400px]]
|light=880 {{c|formerly}}
|light=
|place=[[Sorrow's Harbor]], [[Moon]]
|place=[[Sorrow's Harbor]], [[Moon]]
|enemies=[[Hive]] - [[Hidden Swarm]] <br> [[Nightmare]]s
|enemies=[[Hive]] - [[Hidden Swarm]]
|objective=Prevent the Hive from gaining Darkness Essence through the sacrifice of Nightmares
|objective=Prevent the Hive from Gaining Darkness Essence Through the Sacrifice of Nightmares
|nowalk=Yes
}}
}}
{{quote|Throughout Sorrow’s Harbor, the Hive perform Nightmarish rituals.|In-game description}}
'''Altars of Sorrow''' is a player-initiated activity that can be triggered as a [[Public Event]] in the [[Sorrow's Harbor]] on the [[Moon]], similar to [[Escalation Protocol]] and [[Blind Well]], where a team of [[Guardian]]s must kill waves of [[Hive]] and [[Nightmares]]. There are five tiers of increasing difficulty, and teams engage a final Nightmare boss as a final tier, ending the event.
==History==
The Altars of Sorrow were first discovered upon the raising of the [[Scarlet Keep]], during the [[Vanguard]]'s [[Shadowkeep Campaign|investigation]]. They are rituals meant to sacrifice Nightmares for their [[Darkness]] essence. They were set up by the [[Voshyr|remaining]] [[Kinox|leadership]] of the [[Hidden Swarm]] to resurrect [[Zulmak, Instrument of Torment]].<ref>'''Bungie (2019/10/29)''',''[[Destiny 2]]: [[Shadowkeep]], [https://www.youtube.com/watch?v=Hev8IF4neTw The Deepening Wake]''</ref> However, the transfer of energy caused seismic activity, which prompted [[Eris Morn]] to send a [[Guardian]] fireteam to [[Pit of Heresy|investigate]] the depths of the Keep. The Guardians managed to defeat Zulmak and thwart the Swarm's plans, but the Altars remained active, allowing the sisters to continue attempting the resurrection.<ref>'''Bungie (2019/10/29)''',''[[Destiny 2]]: [[Shadowkeep]], [https://www.youtube.com/watch?v=genP9gQOaL0 Lingering Torment]''</ref>
==Gameplay==
The Altars of Sorrow are an escalating public event with five tiers, plus one final tier. Every tier, two adjacent altars are activated, one as the starting point, and one as the end point. The main objective is to stop [[Ultra]] Nightmares from going from one altar to the other, sacrificing themselves. The Nightmares will be accompanied by hordes of Hive, and all enemies will only fight you briefly, or shoot on the run, preferring to go towards the sacrificial altars.
Every tier begins with a 1 minute countdown. 1 second is gained by killing a Hive enemy, and 10 seconds are gained by killing a Nightmare. Letting a Nightmare sacrifice detracts 10 seconds. If the timer runs out, the event ends, and starts anew soon after. If enough Nightmares are killed, the tier ends, and players have 30 seconds to find and reach the altars designated for the next tier. As many players as the area can load can participate in the activity.
====Tier 1 and 2====
No different from the above. 4 and 5 Nightmares respectively must be killed to succeed.
====Tier 3====
After killing 4 Nightmares, their spawning will be blocked by 2 [[Major]] [[Wizard]]s, floating next to the start point altar and protected by immunity shields. [[Elite]] [[Swordbearer Nightmare]]s will soon exit that altar, and they must be killed to obtain their [[Cleaver]], which can be used to destroy the Wizards' shield. Each Wizard killed adds 5 seconds to the timer, and killing them all will resume the waves of Nightmares. 6 Nightmares must be killed to succeed.
====Tier 4====
As above, but at the 4 Nightmare threshold, another altar will activate as a starting point, with its own Wizards guarding it. Once the Wizards are killed, Nightmares and Hive will pour out of both altars. 7 Nightmares must be killed to succeed.
====Tier 5====
The tier will start with 2 starting point altars, and at the 4 Nightmare threshold, a third will activate, with its own Wizards guarding it. 8 Nightmares must be killed to succeed.
====Final Tier====
The Guardians will have to go to the final altar, in front of the Scarlet Keep's gate. There, the Final Nightmare will appear. Two other Altars, to the right and left, will activate as starting points, and start pouring hordes of Hive, as well as the one further up from the Keep as an end point. [[Knight]]s in this tier will have [[Arc]] [[Absorption Shield]]s.
After the Final Nightmare has lost a third of its health, it will become immune, and 2 Nightmares will appear from the side altars, soon followed by 2 more from the boss' sides. These will try to sacrifice to the end point, drastically shortening the timer. Once all these Nightmares are dead or sacrificed, the boss will become vulnerable again. This must be repeated again for the last third of its health. Killing the Final Nightmare will end the event, awarding the player the daily weapon and large amounts of [[Phantasmal Fragment]]s.
==Enemies==
;[[Hive]] — [[Hidden Swarm]]
*[[Thrall]]
**[[Cursed Thrall]]
*[[Acolyte]]
*[[Knight]]
*[[Wizard]] - Minor and Major
*[[Ogre]]
;[[Nightmare]]s
*[[Nightmare Knight]]
*[[Nightmare Ogre]] - Major and Ultra
*[[Nightmare Wizard]] - Major and Ultra
*[[Swordbearer Nightmare]] - Elite and Ultra
===Bosses===
Greater Nightmare bosses rotate every day, in the following order:
*[[Nightmare of Taniks, the Scarred]]
*[[Nightmare of Zydron, Gate Lord]]
*[[Nightmare of Phogoth, the Untamed]]
==Rewards==
Each weapon is associated with a specific Final Nightmare, and can only be obtained on the day that Nightmare is available. The quality and quantity of rewards depends on the amount of tiers completed.
*[[Apostate]] – [[Legendary]] {{icon|Kinetic}} [[Sniper Rifle]]
*[[Heretic]] – Legendary {{icon|Arc}} [[Rocket Launcher]]
*[[Blasphemer]] – Legendary {{icon|Kinetic}} [[Shotgun]]
*[[Phantasmal Fragment]]s
==Trivia==
*This is one of the few activities where Cursed Thralls can be seen running.
==List of Appearances==
*[[Destiny 2]]
**[[Shadowkeep]] {{1st}}
==References==
<references/>


{{Activities}}
'''Altars of Sorrow''' is a guardian-initiated activity that can be triggered as a [[Public Event]] in the [[Sorrow's Harbor]] on the [[Moon]] similar to [[Escalation Protocol]] and [[Blind Well]], where a team of [[Guardians]] must kill waves of [[Hive]] and [[Nightmares]]. There are five tiers of increasing difficulty and teams engage a final Nightmare boss at the end of their chosen tier, ending the event.


[[Category:Activities]]
In reality, the Altars of Sorrows are rituals meant to sacrifice Nightmares for their [[Darkness]] essence for the Hive to utilize for resurrecting [[Zulmak, Instrument of Torment]].
[[Category:Moon]]
[[Category:Hive]]
[[Category:Nightmares]]

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