Editing Acolyte's Eye
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|manufacturer= [[Taken]] | |manufacturer= [[Taken]] | ||
|style= | |style= | ||
|class= | |class= | ||
|type= Stationary Turret | |type= Stationary Turret | ||
|level= | |level= | ||
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|damage= {{icon|Arc}} Arc | |damage= {{icon|Arc}} Arc | ||
|range= Long | |range= Long | ||
|service= | |service= | ||
|affiliation= [[Taken Acolyte]]s | |affiliation= [[Taken Acolyte]]s | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
Acolyte's Eyes are typically summoned into battle by [[Taken Acolyte]]s, but they can rarely appear | Acolyte's Eyes are typically summoned into battle by [[Taken Acolyte]]s, but they can rarely appear indipendently or at the call of other enemies. These constructs are fragile, requiring only little effort to destroy them, but their barrage is powerful enough to break an unwary [[Guardian]]'s shield in seconds. They will remain in place even after the Taken Acolytes that summoned them are killed. | ||
In ''[[Destiny 2]]'', the Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned | In ''[[Destiny 2]]'', the Acolyte's Eyes' fully automatic attack is replaced by bursts of three Arc projectiles. When the eyes are summoned they must be manually killed even if the Acolyte who summoned them dies. | ||
==Variants== | ==Variants== | ||
*[[Maleficent Eye]] | *[[Maleficent Eye]] | ||
==Trivia== | ==Trivia== |