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Outside the Last City, various Guardians also set themselves up as petty kings across [[Earth]]. Known as [[Warlord]]s, they forced villages to accept their "protection" in return for tribute and warred with each other for territory. Eventually, four warriors who fought against the Warlords' tyranny, [[Radegast]], [[Jolder]], [[Perun]], and [[Saladin Forge|Saladin]], joined together to form a force for good modeled after the knightly orders of old. They became the first [[Iron Lords]]. Over the years, the Iron Lords' numbers swelled into the hundreds as they defeated Warlord after Warlord and destroyed their Ghosts to ensure their executions were permanent. A number of Warlords, such as [[Felwinter]], even decided to join the Iron Lords' cause. When the Warlords were vanquished, the Iron Lords set about rebuilding human civilization, but this unfortunately led to their downfall. Hoping to harness the [[Golden Age]] technology known as [[SIVA]], they breached [[Site 6]] and awoke the [[Warmind]] [[Rasputin]], who activated SIVA as a defense mechanism. In the ensuing conflict, all of the Iron Lords perished but two: [[Saladin]], who took it upon himself to guard what remained of the [[Iron Lord]]'s legacy, and [[Efrideet]], who fled the destruction and hid far from civilization. Saladin sealed the [[Iron Temple]] as a monument to his fallen friends, and took up managing the [[Iron Banner]] tournament at the [[Tower]].
Outside the Last City, various Guardians also set themselves up as petty kings across [[Earth]]. Known as [[Warlord]]s, they forced villages to accept their "protection" in return for tribute and warred with each other for territory. Eventually, four warriors who fought against the Warlords' tyranny, [[Radegast]], [[Jolder]], [[Perun]], and [[Saladin Forge|Saladin]], joined together to form a force for good modeled after the knightly orders of old. They became the first [[Iron Lords]]. Over the years, the Iron Lords' numbers swelled into the hundreds as they defeated Warlord after Warlord and destroyed their Ghosts to ensure their executions were permanent. A number of Warlords, such as [[Felwinter]], even decided to join the Iron Lords' cause. When the Warlords were vanquished, the Iron Lords set about rebuilding human civilization, but this unfortunately led to their downfall. Hoping to harness the [[Golden Age]] technology known as [[SIVA]], they breached [[Site 6]] and awoke the [[Warmind]] [[Rasputin]], who activated SIVA as a defense mechanism. In the ensuing conflict, all of the Iron Lords perished but two: [[Saladin]], who took it upon himself to guard what remained of the [[Iron Lord]]'s legacy, and [[Efrideet]], who fled the destruction and hid far from civilization. Saladin sealed the [[Iron Temple]] as a monument to his fallen friends, and took up managing the [[Iron Banner]] tournament at the [[Tower]].
===Destiny===
Centuries after the collapse, a stray [[Ghost]] wanders through the ruins outside the [[Cosmodrome]], searching for a new Guardian. It finds the player character among the ancient remains, and revives them. Ghost leads the player out of the Cosmodrome and back to [[The Last City]] after finding a [[ship]], and introduces the player to the people of the [[Tower]]. The Guardian returns to the Cosmodrome to explore; after slaying an [[Archon]] of the [[House of Devils]], the player gains an audience with the [[Speaker]], who confides in them that the Darkness is returning, and that the player must help protect the City any way they can.
The player makes two important discoveries while in the Cosmodrome; the first is that the [[Hive]], who had slain countless Guardians after they were beaten back to the [[Moon]], have returned to Earth to prepare for an invasion. The second is that [[Rasputin]], one of the legendary [[warmind]]s, has survived the collapse, and has restored contact with the rest of the solar system. The player travels to the Moon to investigate the Hive threat; they receive an urgent message that the Hive are attempting to drain the Traveler of its light, and that they must be stopped at all costs. However, they also run into a mysterious [[Exo Stranger|stranger]], who tells them to meet her on [[Venus]] to stop another rising threat.
After stopping the Hive ritual, the player travels to Venus and discovers the [[Vex]], a machine race bent on dominating reality itself. The Stranger tells the player that the only way to stop the Vex and save the Traveler is to enter the [[Black Garden]] and destroy its [[Black Heart|heart]]. The player seeks counsel with the [[Awoken]] of the [[Reef]]; [[Queen]] [[Mara Sov]] tells them that the only way into the Garden is to retrieve the eye of a Vex [[Zydron, Gate Lord|Gate Lord]]. They assume it to be a suicide mission, but the player returns with the eye. The Queen tells the player that they now owe her a favor in return for her information.
The entrance to the Black Garden, located on [[Mars]], lies behind thick [[Cabal]] defenses. After successfully restoring the Gate Lord's eye using dormant Vex technology, the player enters the Black Garden, a strange Vex realm outside of normal spacetime. At its center is the Black Heart, an abomination whom the Vex worship and seek to use to bend reality to their will. The Guardian kills its protectors, the [[Sol Progeny]], destroying the Heart and freeing the Black Garden from Vex control. Light begins returning to the Traveler. But to finish off the Vex threat, the player must enter the [[Vault of Glass]], the source of the Vex's reality-altering powers, and kill its leader, [[Atheon]].
===The Dark Below===
{{main|The Dark Below}}
[[Eris Morn]], the last survivor of a fireteam to stop the Hive god [[Crota]], is looking for Guardians to help her. The Hive's return to Earth is but a prelude to the return of Crota, whom his followers are attempting to awaken. Eris sends the player into the Cosmodrome to stop the invaders, especially after they attempt to kill Rasputin. She then sends the player to stop the Hive's awakening ritual on the Moon. After eliminating Crota's generals, the player finishes off Crota himself in his netherworld, the [[Oversoul Throne]], deep within the Hellmouth.
===House of Wolves===
{{main|House of Wolves (expansion)}}
The Reef is embroiled in civil war as the [[House of Wolves]], a Fallen house whom Queen Mara Sov had conquered, are now in open rebellion. Their leader, [[Skolas]], has declared himself the Kell of Kells and wishes to unite the Fallen under his banner. The Queen has summoned the Guardians to aid her in ending the rebellion, in return for the Reef's treasures. The player is aided by [[Petra Venj]] and [[Variks, The Loyal]], with whom they search for Skolas and put a stop to his plans. After failing to seize control of the House of Devils and [[House of Kings]], Skolas instead attempts to seize control of the Vault of Glass and the Vex technology within. The player finally captures him atop the Citadel, stopping him from summoning his entire House through the Vex's time portals. Skolas is sent back to the [[Prison of Elders]], where he's finished off once and for all.
===The Taken King===
{{main|The Taken King}}
[[Oryx]], the father of Crota, has sent his Hive fleet to avenge his fallen son. Using his terrible power, Oryx creates a new army called the [[Taken]], and lays siege to the entire solar system. The [[Awoken]] fleet attempt to stop him before he can enter the Inner System, but they are utterly destroyed. He then starts Taking the Cabal stationed on [[Phobos]], which catches the Vanguard's attention. Responding to a distress signal, the player is sent to investigate. Upon seeing the devastation, the player is confronted by a vision of Oryx, who tells the player that he is there to pay back humanity for his son's death. Realizing the threat that laid before them, [[Cayde-6]] crafts a plan with the player to sneak aboard Oryx's [[Dreadnaught]]. Though they are successful, they cannot enter Oryx's inner sanctum until the player becomes [[Ascendant Hive|Ascendant]]; Eris helps the player recover the last fragments of Crota's Soul, allowing entry into Oryx's chambers, where they duel.
Though Oryx's physical form was defeated, he retreated even further into the ship, recovering his strength. Meanwhile, the Guardians work towards [[Taken War|pushing the Taken out of the system]]. Once Oryx's lieutenants, the [[Court of Oryx]], have been defeated the Guardians push deeper into the Dreadnaught to seek out Oryx within his [[Ascendant realm]]. There, he confronted the Guardians with his full might, even pulling them into a Darkness dimension. But in the end, using Light [[Warpriest|stolen]] [[Golgoroth|from]] [[Light-Eater Ogre|his]] [[Light-Eater Knight|pawns]], Oryx was slain permanently.
===Rise of Iron===
{{main|Rise of Iron}}
The Fallen [[House of Devils]], while looting ancient tombs from the [[Golden Age]], accidentally unearth a self replicating nano-technology plague known as [[SIVA]] within the depths of the Old Cosmodrome. This plague mutates the Devils into powerful machine gods which collapsed [[The Wall]] in Old Russia, prompting [[Lord Saladin]], the last of the [[Iron Lords]], to personally lead the Guardians in a final stand against the plague, raising a new generation of Iron Lords to guard the [[Last City]] once more.
{{Spoiler/end}}


===Red War===
===Red War===
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